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Archive for December, 2007

Congratulations to Teams ChiLL and High!

Sunday, December 9th, 2007

Teams arrived ready for battle.
Inactive teams were resurrected.
Old players re-emerged.
New teams were born.
New stars shined.

But at the end of the day… no one was surprised that the battle-tested Team Ch¡LL of BoyzTrek Internet Cafe emerged as the champions. (more…)

DotAStrategy.com Tournament Sign-Ups

Wednesday, December 5th, 2007

Here is the initial list of teams and players who have signed up for the First DotAStrategy.com 5 vs 5 DotA All-Stars Tournament in Extended League Mode:

Davao City Teams:
Almighty
Christian Adrian “Laser” D. Lavares - Leader
Ben
Rey
Tristan “Tan Tan” Aquino
Gerald “Aiwem” dela Cerna

Axis
Barorot - Leader
Chicko

Bad News
Pels Llido - Leader
Edan Fernando
Karlo Lim
DJ Lim
Martin
Bjanli

Bytes
Babzki - Leader
July Ochave
John
James
Arik
Kim

(more…)

DigitalFilipino.com Cites DotA in Young Filipino Internet Gamer Report 2007

Monday, December 3rd, 2007

DigitalFilipino.com conducted a survey with 375 internet cafe users as respondents. Not surprisingly, 75% of the correspondents play internet games.

According to the survey:

  • 75 percent of respondents were online gamers. As I’ve been doing Internet research for the past seven years, this is the first time I felt the impact of gaming on the Filipino Internet user, especially for the age group of 25-years-old and below where 93% of Internet gamers were found. 73% of respondents were men and nearly half or 48% belong to the 13 to 17 years old age group. 19% interviewed were under 13 years old.
  • Gaming has evolved into a social activity as 66% of gamers have their friends as companions whenever they play. Friends are also the primary influencer for gamers to try out a new game.
  • With limited resources and parental control on Internet use, an average young Filipino Internet gamer spends an average of 10 hours of Internet access per week.
  • RAN Online is the most dominant game being played by young Filipino Internet Users with a share of 40 percent from those we surveyed. This is followed by O2Jam (24%), Ragnarok (18%), Audition (14.3%), and Warcraft DOTA (13.9%). Counterstrike, Flyff, and Tantra still has its own following as of survey time.
  • (more…)