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6th DotA LAN Seasonal Tournament

Posted by polar on October 4th, 2007 | Visited 870 times, 1 so far today

Joebert “Gariath” Yu challenges DotA Teams once again to go into battle as he stages the 6th DoA LAN Seasonal Tournament (DLST) on October 14, 2007 at the Paradigm Lab along Katipunan Avenue.

The details are as follows:

DOTA Version 6 Tournament

5 on 5

Single Elimination

Prizes:
1st Place: P8000 + 12 points
2nd Place: P4000 + 9 points
3rd Place: P2000 + 6 points
4th Place: 4 points
All eliminated teams in the 3rd round: 2 points
All eliminated teams in the 2nd round: 1 point

*All teams will get 0.5 point automatically upon joining (plus the point/s that you get when you win a match)
*Prizes and points may change depeding of total teams joined.

October 14, 2007 (Sunday); 10 AM call time

Registration: 200/person; You can register at Paradigm Lan Lab Internet Cafe

EXACT LOCATION: #317 FBR Arcade Building Ground Floor Katipunan Avenue Loyola Heights Q.C. (Look for a Yellow Cab restaurant along Katipunan Ave., it is inside that building)

TAKE NOTE: it is in front of ADMU

Ladder Elimination Format:

*Teams will be divided into 2 brackets ( A and B ) each consisting of 16 teams at maximum.

*Teams will pick a number (from 1-16) in a box. If for example a team picked number 1, then that team will fight whoever picks number 2 (and then 3 versus 4, 5 versus 6, and so on…).

*Top 4 Bracket System
- Teams who ended up in the top 4 on the last tournament (that I will acknowledge) will have an automatic seeding in this tournament.
- The top 4 teams may also wish to withdraw their automatic slot if they wish to and draw a new letter/number in the tournament. (Just telll me or text me or pm me here)
- Mineski B (Champion) will be in A1; Alchemy (2nd) will be in B1; Papi (3rd) will be in B16; and Pacific (4th) will be in A16

*NEW*Most Wanted Challenge
- Teams who are not in the top 6 in the point system will have an automatic “bounty” prize once they beat a team who is in the top 6.
- Teams who are ranked from 1-6 are ineligible for the “bounty” prize.
- After the fifth tournament, the team standings are as follows (from rank 1-6):
1. Mineski B [30.5 points] [Bounty: P750]
2. Alchemy (Formerly Ninja) [29.5 points] [Bounty: P750]
3. Papi [24.5 points] [Bounty: P500]
4. GL [24 points] [Bounty: P500]
5. Project D (Formerly ang cUTZ ng ina mo) [21.5 points] [Bounty: P250]
6. ZZZ (Formerly Flow) [17.5 points] [Bounty: P250]

*Team immunities will be up to the first round.

Game Rules:

*TAKE NOTE*I will use the rules of the extended league mode (-xl) but with some modifications:
- The team who wins the coin toss will choose only one of the following:
(1) Choose either Sentinel or Scourge side of the map to start
(2) be the team that chooses the first hero
- If you choose to pick hero first then your team will be the first to ban one hero in any side. Then you opponent will ban another hero. This will go on until both teams have ban a total of 3 heroes each (Total of 6 heroes). In that particular match, neither team can pick the ban heroes.
- Teams who choose to pick hero first will pick one hero then the opposing team will pick 2 heroes ( Team A-B-B-A-A-B-B-A-A-B ).
- All matches will be in -ap mode. All the banning and drafting of heroes will be done before the start of the match.

*As of this writing, the version that will be used in the tournament is 6.48b. But if ever there is a change in version, I will update this asap.

*The game will enforce a complete no feeding rule:
- No borrowing of any items
- No ally control
- No buying of items from other teammate’s gold
- You can use your healing pots only to heal your teammates but you cannot pass it to other teammates.

*All heroes are usable in the tournament as of this writing

*There won’t be any item restrictions as of this writing.

*Aegis of the Immortal and Cheese cannot be pass on to teammates once a players gets it; that item is considered yours.

*Backdooring is allowed

*Bugs Exploitation (Penalty or Game Loss): No Exploitation of any known old or new bug discovered during play. Explanations like “exploiting/activating the bug unknowingly”, “we had no idea this bug existed” or similar excuses will not be entertained. Participants/Teams are expected to know what these are.

*In case a bug/glitch has been abused, pause the game and notify the arbiter. He will review and decide if that said team has broken the rule and may subject to a penalty/disqualification.

*Finals will be a best-of-3-match. Whoever wins the toss coin will get to pick what side they want to play first (either sentinel or scourge) then that team will choose if they want to pick first or second. In game 2, teams will change sides and the other team (who picked second in game 1) will pick first. If in case there will be a game 3 match, extended league rules will also be used but all the banned heroes that were ban in games 1 and 2 cannot be picked. Besides that, both teams will ban 3 more heroes each and the same rules will be applied.

*Semi finals will be a 1 game match.

*The 3rd place match will also be a 1 game match using extended league mode rules.

*Regarding fatal errors or player disconnection, the initial rule is a remake of the game when no melee/range barracks from both sides is destroyed. However if the game is save before the dc, then the game will be continue from the saved game. When one team has an advantage over the other (regardless of kills, items, and/or barracks destroyed) and the game got fatal error (or disconnected) by one, more or all players, the game will be pause and the arbiter will review the current situation. The arbiter will have the final say and decide what will happen in their current match.

*In case the game is restarted, teams cannot change the items that they have bought for their heroes; each hero must have the same set of items from their previous game.

*In case there was a disconnection due to player inetreference, then the game will be reloaded provided there is a save game. If the player somehow cannot return (due to save lost from that particular computer), then match will continue on a 4 on 5 disadvantage.

*Other than what is written above, there maybe added or change of rules and regulations concerning the tournament. I’ll just update this as the day goes by.

One Response to “6th DotA LAN Seasonal Tournament”

  1. uno Says:

    i just want you to know ( one reading this ) is that i pretty much like what you are doing and i idolize you and the good teams im happy ther are people like you who gather hustlers and make them amaze each other and share different strategies and tactics.. keep up thx for a good site..dota playaer (amateur/. . .) uno/mawkdeow

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