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	<title>Comments on: Dota 6.60 - Batrider</title>
	<atom:link href="http://www.dotastrategy.com/blog/dota-660-batrider/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dotastrategy.com/blog/dota-660-batrider/</link>
	<description>DoTA Allstars Strategy and Gaming Blog</description>
	<pubDate>Sat, 21 Nov 2009 11:00:31 +0000</pubDate>
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		<item>
		<title>By: Bu5iDo SpiRiT</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-60178</link>
		<dc:creator>Bu5iDo SpiRiT</dc:creator>
		<pubDate>Sat, 11 Jul 2009 08:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-60178</guid>
		<description>my build

1)thread
2)dagon
3)shiva
4)linken</description>
		<content:encoded><![CDATA[<p>my build</p>
<p>1)thread<br />
2)dagon<br />
3)shiva<br />
4)linken</p>
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	<item>
		<title>By: Frostknight</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-59834</link>
		<dc:creator>Frostknight</dc:creator>
		<pubDate>Sat, 04 Jul 2009 14:34:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-59834</guid>
		<description>@ Ill be Jamman
Ends with and "r" also... xP

and bat rider'z a cool hero not like dos borin nukin intel heroes.... 
gank is the way imo... blink or windwalk'z cool (prefer windwalk) to pull the victim to ur mates or to a convenient location aka bomb field... im not sure but windwalk doesnt break lasso i believe...</description>
		<content:encoded><![CDATA[<p>@ Ill be Jamman<br />
Ends with and &#8220;r&#8221; also&#8230; xP</p>
<p>and bat rider&#8217;z a cool hero not like dos borin nukin intel heroes&#8230;.<br />
gank is the way imo&#8230; blink or windwalk&#8217;z cool (prefer windwalk) to pull the victim to ur mates or to a convenient location aka bomb field&#8230; im not sure but windwalk doesnt break lasso i believe&#8230;</p>
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	<item>
		<title>By: DotaStrategy.com Blog &#187; Dota 6.60 - general implications</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58739</link>
		<dc:creator>DotaStrategy.com Blog &#187; Dota 6.60 - general implications</dc:creator>
		<pubDate>Tue, 16 Jun 2009 06:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58739</guid>
		<description>[...] less noticed tell-tale sign is the displacement combo as I related in the Batrider post. This group of heroes - Pudge, Vengeful, Batrider, Bloodseeker, Keeper of the Light, [...]</description>
		<content:encoded><![CDATA[<p>[...] less noticed tell-tale sign is the displacement combo as I related in the Batrider post. This group of heroes - Pudge, Vengeful, Batrider, Bloodseeker, Keeper of the Light, [...]</p>
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	<item>
		<title>By: BratPAQ</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58693</link>
		<dc:creator>BratPAQ</dc:creator>
		<pubDate>Mon, 15 Jun 2009 18:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58693</guid>
		<description>I wonder what will happen if Batrider lasso an enemy hero, just as the lasso engages, Bloodseeker cast Rapture on the captured hero, does the hero suffer from the displacement? And near the end of lasso, Batrider will cast force on him thus moving the poor hero further, will the Rapture again damage the poor hero from further displacement?

also a strategy i can think of, 2 heros with force staff each, one of hero is disabler, cast force then after the hero moves forward, 2nd hero cast again, moving the enemy closer or past the tower, then a disabler will disable the enemy while beside the tower, chances are the creeps are not near the tower yet so the tower will concentrate on the enemy. does this mean early kills?</description>
		<content:encoded><![CDATA[<p>I wonder what will happen if Batrider lasso an enemy hero, just as the lasso engages, Bloodseeker cast Rapture on the captured hero, does the hero suffer from the displacement? And near the end of lasso, Batrider will cast force on him thus moving the poor hero further, will the Rapture again damage the poor hero from further displacement?</p>
<p>also a strategy i can think of, 2 heros with force staff each, one of hero is disabler, cast force then after the hero moves forward, 2nd hero cast again, moving the enemy closer or past the tower, then a disabler will disable the enemy while beside the tower, chances are the creeps are not near the tower yet so the tower will concentrate on the enemy. does this mean early kills?</p>
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	<item>
		<title>By: Ill be Jamman</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58585</link>
		<dc:creator>Ill be Jamman</dc:creator>
		<pubDate>Sun, 14 Jun 2009 02:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58585</guid>
		<description>I see great synergy with Batrider and Bloodseeker (they both start with a b, coincidence?)</description>
		<content:encoded><![CDATA[<p>I see great synergy with Batrider and Bloodseeker (they both start with a b, coincidence?)</p>
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		<title>By: shadow_dancer</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58560</link>
		<dc:creator>shadow_dancer</dc:creator>
		<pubDate>Sat, 13 Jun 2009 14:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58560</guid>
		<description>make another one explaining skill builds description and item builds pleaxse</description>
		<content:encoded><![CDATA[<p>make another one explaining skill builds description and item builds pleaxse</p>
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	<item>
		<title>By: Nobody</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58543</link>
		<dc:creator>Nobody</dc:creator>
		<pubDate>Sat, 13 Jun 2009 10:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58543</guid>
		<description>Propably i was one of the first ppl that did Beyond godlike with this hero,i mostly thing he a little OP..he is a mix of mirana(missile skill ftw?)storm(ulti pulling ftw?) and storms ulti(hovering in the air leaving dps fire behind)

a good combo is doing hovering then forcing to pull the other on your dps fire with your ulti

ofc its a good escape mechanism too,if someone hunts u just open these hover to cliffs or just let them follow u and die from dps fire..</description>
		<content:encoded><![CDATA[<p>Propably i was one of the first ppl that did Beyond godlike with this hero,i mostly thing he a little OP..he is a mix of mirana(missile skill ftw?)storm(ulti pulling ftw?) and storms ulti(hovering in the air leaving dps fire behind)</p>
<p>a good combo is doing hovering then forcing to pull the other on your dps fire with your ulti</p>
<p>ofc its a good escape mechanism too,if someone hunts u just open these hover to cliffs or just let them follow u and die from dps fire..</p>
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	<item>
		<title>By: deathover</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58539</link>
		<dc:creator>deathover</dc:creator>
		<pubDate>Sat, 13 Jun 2009 09:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58539</guid>
		<description>i hate it when every one rush bat and taurn at the pick .</description>
		<content:encoded><![CDATA[<p>i hate it when every one rush bat and taurn at the pick .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DotaStrategy.com Blog » Dota 6.60 - Batrider &#124; Dota News and Updates</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58535</link>
		<dc:creator>DotaStrategy.com Blog » Dota 6.60 - Batrider &#124; Dota News and Updates</dc:creator>
		<pubDate>Sat, 13 Jun 2009 07:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58535</guid>
		<description>[...] Read the original: DotaStrategy.com Blog » Dota 6.60 - Batrider [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the original: DotaStrategy.com Blog » Dota 6.60 - Batrider [...]</p>
]]></content:encoded>
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	<item>
		<title>By: ic4three778</title>
		<link>http://www.dotastrategy.com/blog/dota-660-batrider/comment-page-1/#comment-58533</link>
		<dc:creator>ic4three778</dc:creator>
		<pubDate>Sat, 13 Jun 2009 06:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.dotastrategy.com/blog/?p=541#comment-58533</guid>
		<description>gold blog post is gold.

it didnt occur to me that icefrog's trying to replace blink stun strategy, but i kinda saw the displacement strategy coming. 

isolating a hero and killing him leading to a 4v5 game is a really good strategy, thats what im expecting to see in future games.</description>
		<content:encoded><![CDATA[<p>gold blog post is gold.</p>
<p>it didnt occur to me that icefrog&#8217;s trying to replace blink stun strategy, but i kinda saw the displacement strategy coming. </p>
<p>isolating a hero and killing him leading to a 4v5 game is a really good strategy, thats what im expecting to see in future games.</p>
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