This is an age old debate, a war that has been raging for… about 3 years and as is with most stories, there are two sides.
Graphics… and Gameplay.
I am classifying graphics as - any visuals ; and gameplay as the controls, style and story of the game.
The arguments we see are simple, if you support the graphics team, you say something along the lines of “Graphics are everything in a game” if you are on the gameplay side you say “Gameplay makes a game”
now I am going to come clean now and tell you that I am a supporter of the Gameplay team. If we go way back to the year 1998, Goldeneye 64 was released, a very good game, one of the best shooters of all time in that it really set the stage for the genre more than anything else.
new shooters have awesome graphics, but the trade of is gamespeed, you enter a heavy fire fight and your FPS drops to 2 as a result you die not knowing what happened. but using a shooter as an example is probably a bad idea. Their gameplay stems more from the fun you have while playing (not to say that dying in the metaphorical 2 FPS is fun) so instead let us use a different game.
Diablo II - the game is made by 2D sprites, by no means are these graphics good, but by some crazy chance, the gameplay was so addictive, it is still played by thousands today despite having games with “next gen” graphics on offer.
Now I know I am making it sound like gameplay is the all important factor, but it isn’t, I love great graphics, hell proof of my devotion to graphics is in me upgrading my graphics card and RAM so that I could play TES4 with all graphics on max with additional mods to improve them further. My point however is that gameplay is the most important element in a game, after that I would probably say music and then finally graphics. We also need to consider that graphics in some cases will fuel gameplay and vice versa.
So what do I want in a game? Simply, I want it all, gameplay, where applicable, an awesome storyline, good music and SFX (bad music is possibly the biggest turn off on a game) and finally beautiful graphics, not all that “next gen” crap, but something truly beautiful, we don’t need our circles to be perfect, we will not be using maximum zoom on a sniper rife to check and see that each brick is unique in any given shooter (we will hopefully be to busy blasting some suckers head off)
And so I reach the point in this blog where I get to insert some propaganda that is, HoN vs LoL - Graphics vs Gameplay.
this is the battle currently being fought between the two - HoN fanboys say that HoN has <insert big list of things that LoL has anyway> but also has better graphics, while LoL kids (me included I guess) counter with “but we have all that, and better and original gameplay” but wait, there is more.. I am still unable to post pictures of LoL (because of the NDA) but I can say that it actually has pretty amazing graphics, the thing that HoNboys don’t see is that it is the graphical style that is so different.
yes, HoN has those darn fangled “next gen” graphics but LoL has something simple, that runs fast, looks good and when you take the time to use the sniper rifle (or mouse wheel) to zoom in on bits of the forest floor, beautiful graphics.
/propaganda
while on the topic of MOBAs, I would like to once again point you in the direction of Bloodline Champions, a game I feel may be truly beautiful.
fast paced, fun, replay value, beautiful graphics and hopefully music to match.