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Aragas - The Dwarvern Warrior

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yuernoownage


First Blood Posts: 32 Joined: 01 Feb 2008 gold

Aragas - The Dwarvern Warrior

Posted: Sun Feb 10, 2008 6:51 am

Index
Introduction
Skills
Skills Discussion
Skill Synergies
Bad Skill Synergy
Skill Synchronized
Item Build

Skill Build


INTRODUCTION

Aragas – The Dwarvern Warrior


Aragas, originated from the dwarvern tribes in the eastern kingdoms, may be feared as one of the strongest defenders of Azeroth. His armor makes impossible and impenetrable for a blade to strike through. Brave as a lion, strong as an elephant, Aragas is one fearless dwarf. When it comes to protecting Ironforge, nothing stands in his way! Gallantly he spends his day battling undead ghouls from the north, slime-belching monsters, and all manner of ferocious beasts. But when the day is over and darkness falls, the scourge has lost half of their army.
With his dwarvern tactics, he enables to hunt for his prey. He shouts for rage and attacks faster for a short period of time. He can turn into a gnome and will have a less chance of damage taken. He is a myth in defending.

Primary Attribute: STR | Base Movement Speed: 295
STR 27+ 3.2 | AGI 13 + 2.1 | INT 14 + 2.5
HP: 513 | Armor: 6 | Mana: 182
Attack Range: 125 | Damage: 58 – 65
Hp regen: 1.2 | Mana regen: 0.59
Attack speed: 1.35 | Affiliation: Sentinal

Model:



SKILLS

Hunt (U)


Aragas uses his hunting ability he used back in the provinces. He walks slowly, and ready to slaughter the enemy. Spell lasts until damage. Spell lasts for 10 seconds if not attacking.

Level 1 – Stealths, slows movement by 100, 80 damage, 40 bonus damage if backstabbed. Seen in an AoE of 300
Level 2 – Stealths, slows movement by 90, 130 damage, 75 bonus damage if backstabbed. Seen in an AoE of 200
Level 3 – Stealths, slows movement by 80, 165 damage, 100 bonus damage if backstabbed. Seen in an AoE of 100
Level 4 – Stealths, slows movement by 70, 180 damage, 125 bonus damage if backstabbed. Seen in an AoE of 50

Mana Cost: 110/100/90/80
Cooldown: 60/50/40/30




Dwarvern Protection (T)
Capable of hunting, Aragas can become a mighty dwarf tank. He can protect easily from any damage. Lasts 20 seconds.


Level 1 – +20 armor
Level 2 - +20 armor
Level 3 - +20 armor
Level 4 - +20 armor

Mana Cost: 100/90/80/70
Cooldown: 45




Gnome Transformation (G)


Since Aragas was partly living the capitol of Ironforge, a mighty gnome mage taught him how to polymorph himself into a gnome.

Level 1 – Lasts 10 seconds, -25% damage taken, +25% attack speed, +25 ms
Level 2 – Lasts 15 seconds, -30% damage taken, +40% attack speed, +30 ms
Level 3 – Lasts 20 seconds, -40% damage taken, +65% attack speed, +40 ms
Level 4 – Lasts 25 seconds, -50% damage taken, +80% attack speed, +50 ms

Mana Cost: 100/90/80/70
Cooldown: 55/45/35/25

Rage (R)


Aragas shouts in full blast, allowing him to unlock his true power. He switches his opponents mana with his health. Also stuns.

Level 1 - Switches mana and hp around and stuns them for 1 second.
Level 2 - Switches mana and hp around and stuns them for 1.5 seconds.
Level 3 - Switches mana and hp around and stuns them for 2 seconds.
Level 4 - Switches mana and hp around and stuns them for 3 seconds.

Mana Cost: 180/230/300
Cooldown: 120 seconds


SKILLS DISCUSSION



Hunt is going to be your main source of damage, while the other hero does not know where are you are, you can damage him. Works a little like rikimaru. One problem with this is, don’t activate this during creeps because there is no use. Oh yeah, and one other thing, don’t activate this if you aren’t going to use this. Great support for damage.


Dwarvern Protection is the real deal for staying in a lane. Activating this several times during times with enemy heroes are really good. It is the same armor bonus, except some mana and cooldown reduction. Awesome piss-off for nukes. Very Happy


Gnomes are little twinks that kill you fast. Since there aren’t any gnomes in dota, I think this might be the first appearance. I suggest using this when you’re in danger, or you want to push like hell. One notice though, even though you’ve got damage reduction, I don’t suggest going near nukes.


This spell is good when your opponents mana is low. Regardless of the health your opponent's, you can start killing them while they stunned. Not reccomended if they have low health and high mana. If so, then just finish him off with normal hits or maybe a hunt.



SKILL SYNERGIES

+


(H+T)
This is probably going to be your most isolated skill. Probably, it is best with Dwarvern Protection because your opponent will most likely to nuke you when he/she has spot you.


+


(G+T)
As you are a gnome, you will need some armor even though I said that damage reduction isn’t enough against nukes.



BAD SKILL SYNERGY

+



This is one heck of a bad idea because; if you are supposedly, thinking that since your stealth slows you down, but your gnome speed speeds you up, well you’re wrong. This doesn’t mean you stealth at high speed, you still go slower than you original speed. Waste of mana. Maybe try activating gnome after stealthing at the enemy.

Calculation:

(This applies to all maxed out spells, supposedly level 16)

-70 movement speed
+50 movement speed
= -20 movement speed of base movement speed

(I know it’s not such a big deal, but it’s a notice for gameplay and anyways, every technique counts)



SKILL SYNCHRONIZED


Stealths and attacks, bonus damage from behind.




Added Armor.



Transforms into a gnome.
-Added ms
-Damage reduced
-Added attack speed


Swaps around mana and health for opponent and gets stunned.


ITEM BUILD

Early Game


Bracer – Gives a STR bonus and a little for everything else.
Power Treads – Gives more speed in attack and movement.
Sobi Mask – Gives mana regeneration
Null Talisman – Gives an INT bonus and a little for everything else.
Mask of Death – Added Lifesteal.
Gloves of Haste – Increased attack speed.

Mid Game




Shiva’s Guard – Bonus for stats and gives defence bonus. (vital because Aragas is a tank)
Diffusal Blade – Slows down, allowing you to hunt (H) the enemy.
Soul Booster – Gives mana, health and regen for both.
Dagon – Self explanatory
S&Y – Gives Agility, Strength, Damage, increased movement speed, increased attack speed and has an effect called maim.
Effect: Maim 10% chance, -35% attack speed
-35% movement speed for 6 sec
Hyperstone – Increases attack speed immensely.

Late Game



Eye of Skadi – Gives Hit Points, Mana, +25 to All Attributes. Item has an effect called Frost attack (passive). -20% Attack Speed, -30% Run Speed, 2 Second Duration for ranged heroes, 3 seconds for melee heroe.s
Melee Eye of Skadi is an orb effect, and does not stack with orb effects; Ranged Eye of Skadi is NOT an orb effect, and stacks with some orb effects.
Aghanim’s Sceptre – Adds Hp and Mana and applies to Aragas’s Ulti.
Buriza-do Kannyon – Good for crit bonus. Lot’s of crit bonus if you activate Rage (R)
Radiance – Gives a whole lot of damage and evasion
Hyperstone – Increases attack speed immensely
Mjollnir - Gives Agility, damage, and a 20% chance to release a Chain Lightning (200 damage).

If Possible, get *DIVINE RAPER*


(Divine Rapier, sold at recipe shop 4, needs claymore, sacred relic and demon edge.) Adds 250 damage.

SKILL BUILD

1. Hunt
2. Dwarvern Protection
3. Hunt
4. Dwarvern Protection
5. Gnome transformation
6. Rage
7. Dwarvern Protection
8. Hunt
9. Gnome transformation
10. Stamina
11. Rage
12. Hunt
13. Dwarvern Protection
14. Gnome transformation
15. Stamina
16. Rage
17. Stamina
18. Stamina
19. Stamina
20. Stamina
21. Stamina
22. Stamina
23. Stamina
24. Stamina
25. Stamina



Well, this is the end of the Dream Hero. Please use Constructive Criticism Hopeful
___________________________________________________
Changelog:

Sun 10 Feb

-Changed effect of Rage and mana cost.
-Increased mana and cooldown of Dwarvern Protection.
_________________


Which Final Fantasy Character Are You?
Final Fantasy 7

"You get what you give"


Last edited by yuernoownage on Sun Feb 10, 2008 8:53 am; edited 1 time in total


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tr3ncht0wn


Warnings : 4 Godlike Posts: 1193 Joined: 18 Feb 2007 gold

me first..

Posted: Sun Feb 10, 2008 7:44 am

1st skill, windwalk? too overpowered? well maybe not.. its acceptable

2nd skill, for 30 mana? that lasts 20 seconds with plus 20 armor, no way

3rd skill, MORE POWERFUL than ultimate, so this can't be..

Ultimate, another skill with duration, another bUFF..

THis hero is like the super GAY hero, with buffs on armor, damage taken reduced, has added movespeed, has added HP regen.. totally GAY for a WARRIOR, he's in fact afraid to fight..

Alien
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War_Wrecker


Warnings : 1 Mega Kill Posts: 839 Joined: 19 Dec 2006 gold

Posted: Sun Feb 10, 2008 1:40 pm

failure? majorly? should we report him just so the mods come in and laugh at his failure?
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Shimrra_3


You didn't see ANYTHING!
Support Team Posts: 1753 Joined: 19 Dec 2006 gold

Posted: Mon Feb 11, 2008 5:31 am

Being one of said mods... yea this doesn't make any sense, honestly.
We have... one skill that doesn't make sense plus is weak, one random +20 armor, one imba transformation skill, and one random ultimate.
We also have an itembuild that makes absolutely no sense even before you start counting the items. And a skill build that makes no sense. And the stat gain is +7.8.
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chynezriceboi


Killing Spree Posts: 84 Joined: 14 Dec 2007 gold

Posted: Thu Mar 13, 2008 7:35 pm

stats: wow that is an above average stat gain, all three stats gain is above 2, holy crap, 6 armor seems high

1st: arnt warriors supposed to CHARGE into battle? not stalk someone. doesnt fit theme

2nd: just retarded, at the current skill, might as well just put one skill into it, and any "possible skills points" into stats which will make up for the loss of decreased mana cost. maybe you can make cooldown/duration/armor change from lvl to lvl instead?

3rd: this is definitely the most rigged skill, sure it synergizes with skill 2, but thats a godtank right there...

ulti: utterly random... does it even seem PRACTICAL?
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