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Moo Moo
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oh...
Posted: Thu May 01, 2008 4:21 amTerrorblade look alike.. haven't played this one over a year.. so this is what i can remember
well skills are:
1. Shadow Bash, chance to bash an opponent, deals damage over time..
2. Evasion... i think also has crits like Jinada...
3. Shadow Double.. a stronger version of Terrorblade early game, has its own skills.
4. Blackhole Conversion - this skill sucks enemies within AOE, dealing damage in %, converting creeps who dies with this skill... can be used to kill Bosses, and convert them to allies with their own skills.. lol
5. Mega Evasion, further increases evasion... immensely increases

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New fave :
Scapalexis - Dark Avenger
Items I get are :
Hawkeye(split shot)
Halberd(great damage increase)
Axe of Killmaim
Gonna try giving her Zeidrich or the item with the avatar to increase her HP, or bloodfeather's heart lol.
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Zeidrich owns lol. It has like an activatable thing where you get like 1000 bonus armor for a few seconds (7?).
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the item which gives avatar is insane...i mean the avatar itself is insane..100 bonus armor i think...
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I looked all over Bnet for a Moo Moo game and never found one T^T Do they host them on GG?
Lol, funny thing, I was trying out this game solo (it's fun even then) and found out that if you stack Bloodfeather's Wraths, the enemy gets continuously pounded with 1200 damage
It doesn't work too well on bosses but it'll clear every creep wave until then 
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@ tokemus..
you will rarely find one because moo moo is not as popular now as it is before...
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Rather, invite your friends to play MooMoo with you.
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the game is really kinda old...it's really fun to play..too bad it is not updated..
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Tried Nai'x a while ago.
Pretty much the old DotA nai'x.
All passives,
1st skill increases MS/AS
2nd skill gives lifesteal
3rd skill lowers enemy armor, not an aura though.
4th skill gives strength.
Too weak early game because of low damage. 23-26 is just too low plus you don't have nukes.
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Bruno Stormstout...
Posted: Fri May 02, 2008 6:10 pmtried Panda... last night on classic mode..
Skills:
Breath of Fire - deals AOE damage, and damage overtime when enemies are drunk
Drunken Flee - makes enemies drunk and miss, slows, also can be used to travel to great distances
Jinada (like skill) crits and dodge
Penguin Rush - like Tinker's machine army march, but penguins do the job.. channeling, pretty strong
Tri-Disaster - single target, deals 600 times normal damage to target, it looks pretty strong but its really not.. especially late game..
i had
Halberd
Ziedrich
S&Y whatever this item is called
Goblin Armor
Shuriken Item
Potions
just beat the crap out of the creeps and bosses, he's skills are not even that useful..
proves that classic mode is weak and should not be played..
Normal Mode (one with creeps and mini bosses at each round) is the one to be played for more challenge..
I'm gonna try an INT hero later when i get back home..
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N'aix MooMoo
Posted: Fri May 02, 2008 6:11 pmN'ain is really really weak early game.. first item to get for me would be the CLEAVING manta style item.. then it will be all too easy..
although the early levels is crap boring.. and all passives is crap boring..

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gonna test out tinker and golem thing.
@_@
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I kinda like the Tinker guy. He has mines but they have ice effect too :O March of the Machine kinda thing and a Waveform looking thing that pushes back enemies and deals damage per push. His ultimate is basically Rylai's ultimate but it has a water effect and his final ultimate is really weak against later enemies and bosses...
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MooMooFacts
Posted: Sat May 03, 2008 7:27 amu can use the
faster spawn mode, i can't remember what to type..
also type -skip to spawn creeps manually..
i guess its easier to play Solo but its not that fun..

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do you know the resu from axe of grim batol? do you know how to abuse it? haha i know
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