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Magnor-The Hell Summoner

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maxmit


First Blood Posts: 12 Joined: 14 Jul 2007 gold

Posted: Thu Apr 17, 2008 8:29 am

Yay ~ Now everything is solved !
Errr.....wait, how does Hellish Doll level? o_O
Based on everything you said, he has 6 levels, but how does it level? Confused

Maybe tone down the buffs and damage of Hellfire just a teeny-tiny bit.

You made the poem yourself? Very Happy
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Thu Apr 17, 2008 12:39 pm

Yeah!

I "borrowed" some lyrics by Cradle of filth,nerfed them,added some more and VUALA!XD

Ty Bard Man!!

@Ghost w8ing 4 your post!!
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Fri Apr 18, 2008 12:46 pm

Ghost...i am w8ing.....!!!
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

uhmm nope...

Posted: Fri Apr 18, 2008 10:27 pm

too powerful... why??

the second skill, has 600 AOE, 12 max? which means its permanent i assume, come on, 40dps of 600 aoe, 12 in the map?

12 of these in one lane, will reach the 2nd towers of both sentinel and scourge, and that's way way big area covered.

the first skill, ok it sucks, but then again with the POwering skills, these creeps become stronger than the ANCIENTS, basically like a Necro, maybe even stronger than a Necro..

Pentagram mastery is overpowered, they deal chaos damage? wtf, they take reduced damage... whats the point in giving LOW HP to a summon, when he has damage reduction??

Ultimate? oh come on.. 3000 HP, 200 damage, plus its AS is based on your AS, i mean all summons attack slower than their Master, so this one becomes too powerful with just a hyperstone..

Very Powerful, however..

Purge beats the doll, beats the master..

Alien
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Bard Man


Mega Kill Posts: 791 Joined: 15 Mar 2007 gold

Posted: Sat Apr 19, 2008 7:17 am

Harbinger would anally rape this guy...
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Sat Apr 19, 2008 10:17 am

@tr3ncht0wn

Just think this...he has no disables,no slows,no stuns nothing except for Hell Calls which is similar to Berseker's call.

Think also that if one of ur summons die u take a pain in the ass,also if ur ulty dies u take an awesome amount of damage!

Furthermore his mana are nearly useless late game.Yes take 2 hyperstones and own,but there is also this,when will u farm this,u need aghanim's also.
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Ghost


Beyond Godlike Posts: 3280 Joined: 01 Jan 2007 gold

Posted: Sat Apr 19, 2008 3:27 pm

ok stop waiting i am here (although probably less able to read than last time)

Magna Summon - reasonable lasts till killed but not horribly stron.
80 seconds to use its full potential but very good for farming.

Hellfire - lots and lots and well 12 autofires with a buffed AoE, a cooldown and some bonuses to your summons, 40 DpS isn't very much but if you were to line an entire lane you might be able to get every creep as it goes down. ^_^

Pentagram Mastery - a synergy skill, it limits builds, well thought out as it covers everything and anything it can.


Hellish Doll - a big buff summon, much like sylla's bear only better in some ways worse in others, provides synergy.

we need a synergy diagram


Magna Summon Hellfire
Pentagram Mastery Hellish Doll

lack of arrows is annoying lets just pretend there is a scribble of 16 arrows to show where synergies lie.
*nods*
needs caffene
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chynezriceboi


Killing Spree Posts: 95 Joined: 14 Dec 2007 gold

Posted: Wed Apr 23, 2008 8:21 pm

regardless of what OTHERS say, based on the rules of making a hero in the thread and sheer common dota sense, this hero would fail. serisouly

NO hero should depend on summons, NONE. especially when 3 of his four skills are summon related.

second of all, skills should NOT be entirely dependent on another. therefore, his summon skill should not have to depend on hellfire/pentagram.

even 70% life loss is insane let alone the lvl 1's instant death. in this sense... difussal blade ftw, good against summons and his ulti.

heros should not be dependant on his summons, end of discussion
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Thu Apr 24, 2008 8:18 pm

The thing is that when i was making this hero i wanted to be FULLY dependent in order to make the difference!!

Thats why I have not changed him.
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Ghost


Beyond Godlike Posts: 3280 Joined: 01 Jan 2007 gold

Posted: Sat Apr 26, 2008 12:28 am

umm kael summon build works wonders.
this would work fine and early game prophet summoner build owns.
we managed to take down 7 towers in 10 mins with it yesterday.
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Wed Apr 30, 2008 1:47 pm

Decreased 2nd skill's Max!
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Mon Jun 30, 2008 1:52 pm

Edited a bit second skill
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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Mon Jun 30, 2008 11:57 pm

...
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bloodcraft


Mega Kill Posts: 831 Joined: 19 Jun 2007 gold

Posted: Tue Jul 01, 2008 2:10 am

mid game pusher. O_O
he cant summon until lvl 3 coz of his other 2 skills?
ulti is too imba
lvl 1 dmg = 50
lvl 2 dmg = 50*6 = 300
lvl 3 dmg = 300*6 = 1800(it grows imba without aghimins also)
aghamin dmg = 1800*6 = lazy to calculate, and im not good at maths either, but i can tell u tht its 1 shot 1 kill.
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Tue Jul 01, 2008 9:40 am

No no maybe i dont state it correctly...

check Pentagram mastery and ulty....

I say that each level +12 damage....

i just have missed sth

when i sy it is multiplied by 6 i mean instead of +12 per level it is +6 per level...

so at 25 lvl(since it has same level with Magnor)it will have (25*6)+50=200damage...

is clear now man????
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