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Knowing Your Role [Updated to 6.56]
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Knowing Your Role [Updated to 6.56]
Posted: Tue Jun 10, 2008 9:37 pmHey guys, I found this article on GotFrag which would be very helpful for beginners and maybe even some people who've been playing for a while already. It's one of the installments of the DotA 101 series and it was written by Jaclyn Lo.
As suggested by one or two other members, here's the CMA (cover my ass) link
http://www.gotfrag.com/dota/story/41025/
Knowing Your Role
The most daunting task of a first-time player is choosing a hero to play. With more than 80 heroes to choose from, its certainly a difficult choice to make.
The task of pinning down the heroes in distinct categories is tricky. The heroes are so complex that they sometimes overlap each other. But in a very loose nutshell, we can separate it into four main categories: Carry, Tank, Gank and Support.
These separations will help players to determine which kind of heroes they would prefer to play that fits their personal playing styles best. Additionally, it helps you know your role in the game.
CARRY HERO
A carry hero can be considered as the superman of the team. They are the ones who basically, as the name says, carry the team to victory. They are able to take down most heroes by themselves, and even more devastatingly when with their allies. Carry heroes are often farmers, they usually stay in lane as much as possible and does not roam the map or initiate ganks.
A good example of a carry hero is The Faceless Void. This hero has the ability to slow (Timewalk) and stun his opponents (by bashing), along Timewalk being his makeshift escape route. His Chronosphere Ultimate allows him to freeze a large area around him for a couple of seconds to allow him to focus his efforts to one target without fear of retaliation before moving to the next victim.
Terrorblade (Soul Keeper) is another carry hero. He can tank and deal damage at the same time. His ultimate allows him to exchange his hitpoints with another hero, so he can take damage until hes close to dying, then use his ultimate against an enemy hero with full life. With the right items, Terrorblade is a devastating hero. He can cast Metamorphosis on himself to turn him to a ranged hero, along with being able to duplicate himself to deal more damage and confuse enemy heroes.
The carry hero is what the other team fears the most, being able to dish out a lot of damage. Some can isolate heroes to finish them one by one. But of course, this hero requires careful playing and takes a high level of skill. Hes only effective as far as how the person uses the hero.
Most carry heroes are extremely hard to play and can be fragile early game. The Silencer is an extremely strong late game carry hero, but hes easily targeted and killed. A player who cant handle the fragility of this hero cannot turn it to a carry hero late game.
The Shortlist
The "superman" of the team
Requires high skill level to pull off
Can take down more than one hero
Usually a farming hero
Less roaming and ganking
GANK HERO
A Ganking hero plays a large part on how a DotA game turns out. These heroes usually run around the map to take an enemy by surprise and kill them on their own or in tandem with an ally. They have nuking or disabling skills that can immobilize a hero, making them an easy target to kill.
One of the popular ganking heroes is Lina. Lina has a wide array of spells in her arsenal a stunning spell, a direct damage and of course, her powerful massive single-target ultimate. A well-placed stun can totally catch an enemy hero off-guard, spelling a kill for her team.
Another good ganking hero is the Vengeful Spirit. He has a high damage stunning spell to disable enemies, and he can turn the tides to his team's favor with his ultimate -- Nether Swap -- which allows him to change position with the target hero. This can be used to put an enemy hero in a very uncompromising position.
Some heroes can also just roam the jungles (forest creeps) instead of laning. This helps the team by giving another hero a higher level due to having a solo lane. They have skills to take down creeps easily, giving them bounty on top of experience.
Chen is a popular jungle hero because his skills allow him to dominate creeps. This way, he can creep the jungle as well as help allies gank, as he has a slowing spell; and some creeps have Warstomp to stun enemy heroes.
The Shortlist
Roams the map to find a potential kill
Teamwork and communication with allies essential
Timing is key
Usually dependent on skills (nuke, stuns, slows)
TANK HERO
A Tanker is the hero which survives the longest in battle. He has high hitpoints and/or armor that allow him to take more damage than other heroes. These predominantly Strength heroes have high base damage, although attack slow. His role in the game is very important, as he usually leads the battle and be the first one in to protect his more fragile allies.
The perfect example of a tanking hero is the Centaur Warchief. His ultimate is passive it adds strength to boost his hitpoints, health regeneration and attack damage. He has an area of effect stunning skill to disable enemies surrounding him, and he usually initiates the battle by going right in front of battle to stun and take damage for his team.
Another great Tank hero is Axe. His skill Berserkers Call gives him bonus armor to make him more resilient in battle. On top of the bonus armor, it also forces enemy heroes to focus their attacks on him, which helps trigger his passive Counter-Helix spell that deals AoE damage around him.
The most important thing of a player using a tank hero is to know his heroes limits. The tanking hero takes longer than any other type of hero to kill but they are not invincible. He has to gauge his opponents ability to deal damage to him and/or the presence of stuns and disabling skills to know when to pull out of battle when necessary.
The Shortlist
Mostly strength-based heroes
Very high hitpoints and/or armor
Resilient and hard to kill
High base damage but slow attack speed
"In-your-face" hero, leads the battle
Positions himself in front of battle to receive the bulk of damage
SUPPORT/PUSH HERO
A Support hero stays in the back of the battle more often than not. They arent the ones who jumps into battle to fight, but rather stays behind and tries to assist the team during battles. Mages are usually classified as "support" heroes, with their plethora of spells.
One of the best Support heroes is the Shadow Priest. His ultimate can be cast on himself or an allied hero, which results in a lesser time to revive along with not losing any gold upon death. This can be incredibly useful during pushes, if he casts the ultimate skill on a Tank/Carry hero who gets focused fired on a lot. He revives half the time and can potentially teleport or return back to battle with full health, especially if he has Boots of Travel!
On top of this, Shadow Priest also has a healing spell to aid his allies along with two other good spells. His Poison Touch deals damage along with slowing the enemy target and his Weave either adds armor to allies or depletes it for enemy heroes. He also has a healing spell that also damages surrounding enemies.
Another kind of support hero has the ability to quickly push towers down by sheer amount of summoned units or being able to quickly take down incoming enemy creeps. The Undying is a good pushing hero, as he can summon zombies to tank enemy creeps and quickly take down the enemy tower. The Warlock has an Infernal as his ultimate (two -- with Refresher Orb) which is also a great ability to push lanes.
The Shortlist
Not a good head to head fighter
Dependent on skills to outwit his enemy
Easily killed if not careful
Helps ally heroes with auras and/or spells
List of Heroes and their possible roles:
SENTINEL HEROES
Morning Tavern:
Vengeful Spirit Gank/Support hero, lane with ally
Lord of Olympia Gank/Support hero, solo
Enchantress Gank/Support/Push hero, solo
Morphling Carry/Tank hero, solo or lane with ally
Crystal Maiden Gank/Support hero, lane with ally
Rogue Knight Gank/Carry/Tank hero, lane with ally
Naga Siren Gank/Carry/Push hero, lane with ally
Earthshaker Gank/Support hero, lane with ally
Stealth Assassin Gank/Carry hero, lane with ally
Lone Druid Carry/Push hero (Bear tanks), solo
Slayer Gank/Support hero, lane with ally
Juggernaut Gank/Carry hero, lane with ally or jungle
Sunrise Tavern:
Silencer Carry/Support hero, solo or lane with ally
Treant Protector Tank/Support hero, lane with ally
Enigma Gank/Support hero, lane with ally
Keeper of the Light Support/Push hero, lane with ally
Ursa Warrior Gank/Carry/Tank hero, lane with ally or jungle
Ogre Magi Gank/Support hero, lane with ally
Tinker Gank/Carry or Support/Push hero, solo
Prophet Gank/Support/Push or Carry hero, lane anywhere or jungle
Phantom Lancer Carry, lane with ally
Stone Giant Gank/Support hero, lane with ally
Goblin Techies Support/Push/Defend hero (gank with Suicide), lane with ally
Holy Knight Gank/Support/Push hero, lane with ally or jungle
Light Tavern:
Moon Rider Carry or Gank/Push hero, lane with ally, jungle or solo
Dwarven Sniper Gank/Carry hero, lane with ally or solo
Troll Warlord Carry hero, solo
Shadow Shaman Gank/Support/Push hero, lane with ally
Bristleback Gank/Carry/Tank hero, lane with ally or solo
Pandaren Brewmaster Gank/Carry hero, lane with ally
Centaur Warchief Gank/Carry/Tank hero, lane with ally or jungle
Bounty Hunter Gank/Carry hero, lane with ally
Dragon Knight Tank/Carry/Push hero, lane with ally
Anti-Mage Gank/Carry hero, lane with ally
Drow Ranger Gank/Carry hero, lane with ally or solo
Omniknight Gank/Support/Tank hero, lane with ally
Dawn Tavern:
Beastmaster Gank/Support/Tank hero, lane with ally or jungle
Twin Head Dragon Gank/Support hero, lane with ally
Alchemist Gank/Carry hero, lane with ally or jungle
Priestess of the Moon Gank/Carry hero, lane with ally or solo
Storm Spirit Gank/Carry or Support hero, lane with ally or solo
Sacred Warrior Tank/Carry hero, lane with ally or solo
Templar Assassin Gank/Carry/Tank hero, lane with ally or solo
Faerie Dragon Gank/Support/Carry hero, lane with ally or solo
SCOURGE HEROES
Midnight Tavern:
Soul Keeper Tank/Carry hero, lane with ally, solo or jungle
Tormented Soul Gank/Support/Push hero, lane with ally or solo
Lich Gank/Support hero, lane with ally
Death Prophet Support/Push hero, lane with ally
Demon Witch Gank/Support hero, lane with ally or solo
Venomancer Gank/Carry/Push hero, lane with ally
Magnataur Tank/Carry hero, lane with ally or solo top/bottom
Necro'lic Gank/Tank/Push hero (Gargoyles scout), lane with ally or solo
Chaos Knight Gank/Carry/Tank hero, lane with ally
Lycanthrope Tank/Carry/Push hero, lane with ally or jungle
Broodmother Gank/Carry/Push hero, lane with ally, sometimes solo or jungle
Phantom Assassin Gank/Carry hero, lane with ally
Evening Tavern:
Gorgon Gank/Carry hero, lane with ally or solo
Night Stalker Gank/Carry/Tank hero, lane with ally (gank at night)
Skeleton King Tank/Support or Carry hero, lane with ally
Doom Bringer Tank/Carry hero, lane with ally or solo
Nerubian Assassin Gank/Support hero, lane with ally or solo
Slithereen Guard Gank/Carry/Tank hero, lane with ally
Queen of Pain Gank/Carry or Support hero, lane with ally or solo
Bone Fletcher Carry hero, solo
Faceless Void Gank/Carry hero, lane with ally
Netherdrake Gank/Carry/Support hero, lane with ally or solo
Lightning Revenant Carry/Push hero, solo any lane
Lifestealer Gank/Carry/Tank hero, lane with ally
Twilight Tavern:
Oblivion Gank/Support/Push hero, lane with ally
Tidehunter Gank/Carry/Tank hero, lane with ally
Bane Elemental Gank/Support hero, lane with ally
Necrolyte Support/Push/Carry hero, lane with ally or solo
Butcher Gank/Support/Tank hero, lane with ally or solo
Spiritbreaker Gank/Carry/Tank hero, lane with ally
Nerubian Weaver Gank/Carry hero, solo
Shadow Fiend Gank/Carry hero, solo
Sand King Gank/Support/Tank hero, lane with ally
Axe Gank/Tank/Carry hero, lane with ally or jungle
Bloodseeker Gank/Carry hero, lane with ally or solo
Lord of Avernus Gank/Carry/Tank hero, lane with ally
Dusk Tavern:
Spectre Carry/Tank hero, lane with ally
Witch Doctor Gank/Support hero, lane with ally
Obsidian Destroyer Carry hero, lane with ally or solo middle
Warlock Gank/Support/Push/Carry hero (Infernal tanks), lane with ally or solo
Geomancer Gank/Carry or Support/Push heroes (max of 4 heroes at level 16), lane with ally or jungle
Shadow Priest Gank/Support hero, lane with ally
Pit Lord Carry/Tank hero, lane with ally or jungle
Undying Carry/Push hero (Zombies tank), lane with ally or jungle
Dark Seer Gank/Carry hero, lane with ally or jungle
___________________________________________________________
(End of original)
There have obviously been changes since this article was first posted and since it is not my work, I don't feel I have the right to make direct edits. So I decided to add the the new heroes separately.
NEW TO THE SENTINEL
Dawn Tavern:
Rattletrap - Gank/Tank hero, lane with ally
Kunkka - Gank/Tank/Push/Support/Carry hero, lane with ally or solo
Alleria - Gank/Carry hero, lane with ally or solo
NEW TO THE SCOURGE
Dusk Tavern:
Kael - Support/Gank/Push/Carry hero, lane with ally or solo (preferably solo)
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Last edited by Wii<R>venom on Fri Nov 07, 2008 3:42 pm; edited 4 times in total
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this seems like sticky material, let's see what the mods think
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folechno wrote:
this seems like sticky material, let's see what the mods think
this seems like sticky material, let's see what the mods think
Yeah, I think it could be helpful as a sticky but it's up to them.
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also it is someone elses work...
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Whats the hype about?
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Errr. . .Nice work . .
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@Ghost
Yeah... but I mentioned that, including where it came from and the author. I just think that for players who don't have accounts everywhere, having this here is helpful. And this article is taken from a series specifically designed to help newbies, so I figure the more the better as long as you don't take credit for the work.
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yes but that's not the point...
definitely worth a sticky.
under heroes forum I think...
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Whats the hype about?
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mods should sticky this
really helps newbies a lot
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Perhaps provide a link to the original ...just to be safe. And yes, it's really good reading for newer players..
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nice job.....this could really help

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Yup, totally useful. Help newbie who wanna choose a specific hero to start to train with.
Provide a link to the original place or author can be done too, heh. ^^
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i finally knew what a carry..!
lolz!
XP
well... wheres kael?
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thx my friend for this
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Whoa.... Too long... like FMA....
I can't expect this...
It's better to know the hero before you use him in your terrorisstic attack to your enemy.... heheheh
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