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Dota 6.53 to be released next week, - NEW HERO -
DotaStrategy.com Forum Index > General Discussions > Dota 6.53 to be released next week, - NEW HERO -
Im just keen to see all the changes that have been made.
heard a bit who get what and so on, cant wait to see the final result.
as for the new hero, i think it would definitely be senti... but we'll see.
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I don't know why all of you guys are assuming the new hero (if thats even true itself) will be something specific. I have no expectation lol.
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with the release of kael, people are expecting more innovative heroes, something customisable with many different play styles to suit different players and needs.
its like custom hero arena meets dota.
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raider, according to a beta-tester, or he lied to me
yes he's a beta tester, my friend
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Owww, not tauren chieftain T_T
Ummm, a raider. Orc raider has siege damage, ensnare. What more?
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Counter_Force[X] wrote:
raider, according to a beta-tester, or he lied to me
yes he's a beta tester, my friend
raider, according to a beta-tester, or he lied to me
yes he's a beta tester, my friend
you mean "new" raider or Warg Raider will comeback?
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Yay i love raiders! What are the warg raiders skills?
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warg rider or real name Shaku have skill:
1. backstab (rikimaru)
2. Bloodrage (bloodseeker)
3. one skill make warg rider has faster movement speed
4. ulti forget..., something about net and this one make shaku imba
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another spoiler from KING MANKIND...
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hmm... probably sentenial as there is allready 4 more hero's on scourge.
hopefully INt to stop the constant use of agi :/
plpls hope its difficult to use, like invoker /pudge.
or maby even a super supporter like warlock =]]

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4get the new hero 4 a sec.
Dunno if someone has posted this yet but ill post it just in case:
6.53 change log ( from dota-allstar )
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6.53 Changelog (for selected heroes)
*Conjure Image illusions changed to 100% damage at lvl 4
*Sunder range increased to 600 all lvls, cooldown 30 seconds all levels
*Soul Steal removed and replaced by wind walk
*Purification is now allowed during Repel/Avatar (to prevent teamkill abuse)
*Degen Aura changed to periodic entangle
*Guardian Angel changes units into flying, non-collision (to better suit the name)
*Lich bounce given AI program to increase hero target acquisition
*-Micro CF option available at hero selection of Lich (Warning: Very difficult, needs excellent micro)
*Return now does Divine-type Damage
*Huskar Burning Spears effect now allowed on target buildings
*Inner Vitality changed to innate passive
*EDF now gives prior bonuses and damage effects as previous dragons
*EDF model size tripled and destroys nearby trees
*Dragon Tail changed to Storm bolt with same duration (to prevent whiners who complain of range)
*Acid Spray now has duration effect of 30 seconds
*Unstable Concoction casting time is always 2 seconds (to prevent abuse of Alchemist while channeling)
*Wolves now do siege-type damage
*Wolves given immolation and 2 inventory slots (Rules for Syllabear's Bear apply)
*Wolves duration changed to 10 minutes
*Reincarnation mana cost changed to 0 (to prevent abuse of Necronomicon 3 and NA)
*Infest now works on Int heroes
*Armlet now upgradable item (up to 4 times)
*Necrolyte removed from -XL, -RD (to prevent Maelk abuse)
if this is true then TB is gg no matter what!
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@Mortal Tree
That is one huge LIE
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*Infest work on int heroes!!
Instakill lol
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wow i can't wait....I want to play 6.53....tank, most likely sentinel....
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Omg !!!! TB - WW, Hundred % Image, 600 range sunder with 30 sec cd.
Whats next, Metamorphosis changed to I-OWN-YOU with range atk plus 30% chance to stun ???????
Would it be imba ???? ><
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