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Bard Challenge! July '08
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did i say a day, i meant 3.
anyway i'm revolving around a devout believer.
monument of death
Erythnul's blessing
enythnul's will
-unknown skill-
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Oh... IF the wards last indefinite then its a little imba. +108% damage constantly? And its not even your ulti! Its like svens ulti is on all the time, or like you have Double Damage on yourself all the time. Nerf the damage gain seriously. Too imba man.
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My new hero idea: Raziel - The shadow knight [Pending]
My hero idea Contest - Poll open! Come and vote!
Thanks for the sig Thundercracker. (I edited it a little) ^^
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@Ghost
Did you think of Monument of Death before or after Bard Man posted his hero?
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This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.
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before, its based on the barbarian death ward from d2
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I think that's actually called Grim Ward, but still awesome.
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This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.
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lol along comes bard man to tick people off but yea its called grim ward it scares people away it completely sux
whirlwind fo life_________________
[img]http://img366.imageshack.us/img366/3706/gppurplenaixeatob0.gif[/img]
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siffles, my concenzerker uses grim ward all the time, mainly for runs.
killa piss weak thing, ward, LEG IT.
but then i do have excess of 10k defense...
don't know why i don't just tank them out.
4k life and 32% damage reduction and 95% block on hell baal.
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Legias Sunwood- The Ravager
Taken during his childhood by a band of rampaging trolls, Legias was rescued by the Clergy of Erythnul. However, his life came with a price and he was forced to swear under the powers of Erythnul himself. Cutting himself with hideous markings, this young high elf has become a Ravager for the Slaughter God, culling the souls of his enemies and whittling their frames a sinew at a time. However, the Clergy of Erythnul have recently suffered a blow to their ranks. Three Ravagers have already been murdered after their God given powers mysteriously vanished. But four remain for the Clergy. Legias is the youngest and most promising but after his quest to Northrend he's gone...missing.
Ravaging Lash
Legias attacks a foe with such ferocity he harms himself
Level 1-Deals +25% of his damage but takes 15% of the damage he deals. Lasts 20 seconds.
Level 2-Deals +50% more damage but takes 30% of the damage he deals. Lasts 20 seconds.
Level 3-Deals +75% more damage but takes 45% of the damage he deals. Lasts 20 seconds.
Level 4-Deals +100% more damage but takes 60% of the damage he deals. Lasts 20 seconds.
Mana Cost: 90
Cooldown: 40 seconds
Framework: Glows red and his attacks spatter blood during.
Mark of Erythnul
Legias is marked with the scrits of the Slaughter God. When he evokes the power of his markings he will take damage and mark nearby units with Unholy Scrits. These Scrits please the Slaughter God, who instills savagery in affected units, increasing their movement and attack speeds but forcing them to take more damage. Markings last for 10 seconds.
Level 1- Legias' loses 100 hp and deals 75 damage in a 300 AOE. Marked units gain 20% as/ms but take 30% more damage. Lasts 10 seconds.
Level 2- Legias' loses 150 hp and deals 100 damage in a 400 AOE. Marked units gain 40% as/ms but take 50% more damage. Lasts 10 seconds.
Level 3- Legias' loses 200 hp and deals 125 damage in a 500 AOE. Marked units gain 60% as/ms but take 70% more damage. Lasts 10 seconds.
Level 4- Legias' loses 250 hp and deals 150 damage in a 600 AOE. Marked units gain 80% as/ms but take 90% more damage. Lasts 10 seconds.
Mana Cost: 65
Cooldown: 45
Framework: Legias glows with an unholy mark then blood explodes from him. All affected units have blood spew from them and the unholy mark comes above their heads.
Masochism (Passive)
Legias enjoys pain as it is the manner in which Erythnul rewards him. Hits deal him great damage but over time he is nulled to them until he even begins to gain health from attack. These effects fade after 5 seconds of not being attacked by that enemy unit. Does not affect spell damage.
Level 1-Takes 20% more damage but each subsequent attack from any single enemy unit deals 5% less damage up to the point where enemy attacks heal for 25% of enemies max attack damage.
Level 2-Takes 15% more damage but each subsequent attack from any single enemy unit deals 7% less damage up to the point where enemy attacks heal for 40% of enemies max attack damage.
Level 3-Takes 10% more damage but each subsequent attack from any single enemy unit deals 9% less damage up to the point where enemy attacks heal for 60% of enemies max attack damage.
Level 4-Takes 5% more damage but each subsequent attack from any single enemy unit deals 11% less damage up to the point where enemy attacks heal for 80% of enemies max attack damage.
Mana Cost: N/A
Cooldown: Effect fades after 5 seconds of not being attacked.
Framework: Basically, the first hits deal more damage but each hit after that hurts less and less until the foe starts to heal Legias with his physical attacks. Spell damage is not affected by this ability.
Sadistic Deity
Legias' relation to his God is a painful one. Erythnul makes Legias live but forces him to suffer, for this is where Erythnul finds his pleasure.
Level 1- Erythnul cannot die for 6 seconds, gains 20 bonus damage, is healed for 1% of his hp any time an enemy unit within 600 AOE takes any damage but he takes 200% damage from physical attacks.
Level 2- Erythnul cannot die for 8 seconds, gains 30 bonus damage, is healed for 2% of his hp any time an enemy unit within 700 AOE takes any damage but he takes 300% damage from physical attacks.
Level 3- Erythnul cannot die for 12 seconds, gains 40 bonus damage, is healed for 3% of his hp any time an enemy unit within 800 AOE takes any damage but he takes 400% damage from physical attacks.
Mana Cost: 300
Cooldown: 200/160/120
Framework: So Legias takes a lot of damage but he can't die for that period of time. Any time a foes is harmed he is healed for a % of his own hp. He also gains bonus damage.
Okay so this is my version of The Ravager. Probably very imba but check him!
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