Essence Dagger
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Essence Dagger
Posted on Thu Dec 21, 2006 3:39 pmBlade Of Essence
Price: 2700
Requires:
Arcane Ring - 1700
Blade Of Alacrity - 1000
Gives:
A dagger that was once owned by Zarakum, the Shaman who created an Obsidian that was told to be ressurected my the Scourge. Gives +12 Agility +4 Armor +350 Mana and the ability to replenish 30 mana whenever you kill a unit.
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Last edited by Steve-O on Wed Feb 21, 2007 2:08 am; edited 2 times in total
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Arcane orb w/150 mana recovery became an orb effect version of sadist? I don't know..
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I LIKE ARCAINE RING MORE..IT IS LIKE MANNA STEALER ITEM..HEHEHE
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*FIXED*
I thought I was indecisive; now I'm not so sure...>.<
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i actually really like your item.
arcane ring gives you like 120 mana w/ a cooldown of at least 40 seconds(i think, maybe more). Say you have this item, and you kill 5-8 creeps in 30 seconds(a resonable amount for a good dota player(dont say its imposiable cus I've done it)). that comes out to 150-210 manna in 30 soconds. AND STEVE-O I HAVE TO COMEND YOU ON YOUR WITCH DOCTER GIUDe AND JAKIRO GIUDE AWSOME!!!
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"Victory goes to the player who makes the next-to-last mistake."
-DotaGrandmaster
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hmmm.. i like the effect that when you have killed a unit you can replenish 30 mana...
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nice looking item cool.. but why not make it a lil bit higher cost of mana drained per kill.. its too little for that.
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I'll be making some adjustments when i have the time. Thx for the comments.
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hmmm... i think 30 mana replenish to every unit killed is already nice... greatjob...
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you can remove it being an orb effect, it aint that imva to make it a non orb item, plus you already removed the active mana replenishment giving another reason to remove it from being an orb effect
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Imma lazy non-active member T_T
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lol, nifty item for nerubian assassin + battle fury
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I like the idea very much, although it'll be very expensive and it'll loose its effect after a while. Some heroes could have great use of it (Nerubian assassin, King Leoric, Pudge but it'll loose its effectiveness eventually. Make it an aura instead? say an area of 250-350?, however the heroes that benefit of the aura only regain 15-25 mana.
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I Don't Stereotype - I Generlize.
It almost makes you think why you're even playing their games...
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I've edited the item, lesser price and the orb effect is now removed.
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This item i really like, but orb effect i dont know... i mean it's a good item but noone will use it if its an orb. Ppl will probably rather go for s/y or MoM or whatever.
make it an non orb effect and rather a chance to recover mana after each kill.
20-25% to recover 30 mana after creep kills and 30-35% to recover 50-100 (not sure about this) mana after a hero kill.
good job.
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