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Nerf petition: Mekanism!

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karuma


Monster Kill Posts: 281 Joined: 02 Feb 2007 542 gold

Posted: Thu Feb 15, 2007 9:10 pm

i like it just the same.
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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 35667 gold

Posted: Fri Feb 16, 2007 7:04 am

well ok.. i like mekansm just the same...
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S_A_W_S_A_W


Dominating Posts: 174 Joined: 29 Jun 2006 2989 gold

Posted: Mon Feb 19, 2007 4:20 pm

just imagine having to be healed 250 or for ever meka your team have that's imba i guess. anyways i'd never been a fan of meka. not even used it in any games i played. if nerfing it would be more benificial so as not to spam the item the i agree based on comments.
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icyjovial


Monster Kill Posts: 219 Joined: 10 Jan 2007 2378 gold

Posted: Tue Feb 20, 2007 2:13 am

c_r_a_c_k wrote

Did everyone forget that you can only receive the healing/armor bonus if you don't already have the healing/armor bonus (called the Mekansm buff in game)? That means you pretty much have to wait the duration of the cooldown before you can be affected by another Mekansm activation (except if you're purged, Borrowed Time activates, hexed, or any other buff-reduciing spell). What's so imbalanced about that?


i dont think thats true... (only the armor bonus doesnt stack with each mekansm used) because when we played DotA and all of my team
(4 on 4 match) got mekansm. and we used it one by one without waiting for the buff to settle down... we are healed for 1000 hit points... why dont you try it? but i dont agree on nerfing it... the game just depends on the teams strategy... and mekansm is just good for pushing... but one can easily counter push like, akasha, lina, dwarven, tiny etc with AoE spell... and at late game its just a waste of item slot, because 250 heal can easily gone in just one spell or attack...

anyway if all of enemy has mekansm, why not let your allies have one too? it shouldnt be nerfed! that i think is my opinion...

@everyone why not ask yukino? *theorycraft* Very Happy
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yukino_silvermaine


Cauducum Sanctus
Vice Chancellor Posts: 6809 Joined: 12 Aug 2006 64239 gold

Posted: Tue Feb 20, 2007 4:29 am

You have to wait until the buff disappears. <- Really

Well, Mekanasm is an OK item.
No buffs, no nerfs needed.
It depends on the strategy.
If the other team gets multiple Meks, why not do the same?
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icyjovial


Monster Kill Posts: 219 Joined: 10 Jan 2007 2378 gold

Posted: Tue Feb 20, 2007 4:49 am

@yukino... you dont need to wait for the buff to disappear! we already did it... each and averyone in our team is healed... the only thing that did not stack was the armor bonus...
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kaizer9


Hmmm...
Praetor Posts: 1356 Joined: 08 Aug 2006 11259 gold

Posted: Tue Feb 20, 2007 4:53 am

if it's true then i'll have to test that one to

either way why nerf meka?

meka is weak on the late game especially if heroes completed they're item completely
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onigakure


Mega Kill Posts: 874 Joined: 08 Jun 2006 15232 gold

Posted: Tue Feb 20, 2007 5:01 am

in our place we have a rule in team games that only one meka is allowed for the team... the team decides who carries the meka that is...

no nerfing for me...
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yukino_silvermaine


Cauducum Sanctus
Vice Chancellor Posts: 6809 Joined: 12 Aug 2006 64239 gold

Posted: Tue Feb 20, 2007 5:18 am

Replays or it didn't happen.
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Orochi


Yamata No Orochi
Vice Chancellor Posts: 1457 Joined: 01 May 2006 21333 gold

Posted: Tue Feb 20, 2007 6:29 am

I'm pretty sure that you NEED to wait for the buff to disappear to be healed again, otherwise you'll only get the armor buff to last a bit longer.
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hatebreed


Killing Spree Posts: 85 Joined: 02 Jan 2007 3472 gold

Posted: Tue Feb 20, 2007 6:32 am

Mekansm is fine the way it is. Anyway you don't always have to buy it.

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karuma


Monster Kill Posts: 281 Joined: 02 Feb 2007 542 gold

Posted: Tue Feb 20, 2007 8:40 am

what if mekansm buff stayed longer..
what would happen then?
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yukino_silvermaine


Cauducum Sanctus
Vice Chancellor Posts: 6809 Joined: 12 Aug 2006 64239 gold

Posted: Tue Feb 20, 2007 8:45 am

Naw. Mekansm buff is dispelled after the duration
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Garfield


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Mega Kill Posts: 806 Joined: 31 Aug 2006 3286 gold

Posted: Wed Feb 21, 2007 3:10 am

Even if it didn't heal if the buff is present, the cooldown is actually a bit low. Compare that to other skills, and you can actually not go back to the fountain. So I guess it really depends on your team. Always coordinate who will use what when the time comes.

But in the games that I played, no more than one hero in any team uses Meka. We mostly play -ar games, so sometimes there's no INT hero, and most non-INT heroes don't have the mana to spam Meka.
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donatboy


Monster Kill Posts: 466 Joined: 14 Jun 2006 1693 gold

Posted: Wed Feb 21, 2007 9:29 am

you can only use the heal again when the armor is removed, just tried it a few minutes ago
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