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Nerf petition: Mekanism!
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i like it just the same.
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well ok.. i like mekansm just the same...
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just imagine having to be healed 250 or for ever meka your team have that's imba i guess. anyways i'd never been a fan of meka. not even used it in any games i played. if nerfing it would be more benificial so as not to spam the item the i agree based on comments.
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c_r_a_c_k wrote
Did everyone forget that you can only receive the healing/armor bonus if you don't already have the healing/armor bonus (called the Mekansm buff in game)? That means you pretty much have to wait the duration of the cooldown before you can be affected by another Mekansm activation (except if you're purged, Borrowed Time activates, hexed, or any other buff-reduciing spell). What's so imbalanced about that?
i dont think thats true... (only the armor bonus doesnt stack with each mekansm used) because when we played DotA and all of my team
(4 on 4 match) got mekansm. and we used it one by one without waiting for the buff to settle down... we are healed for 1000 hit points... why dont you try it? but i dont agree on nerfing it... the game just depends on the teams strategy... and mekansm is just good for pushing... but one can easily counter push like, akasha, lina, dwarven, tiny etc with AoE spell... and at late game its just a waste of item slot, because 250 heal can easily gone in just one spell or attack...
anyway if all of enemy has mekansm, why not let your allies have one too? it shouldnt be nerfed! that i think is my opinion...
@everyone why not ask yukino? *theorycraft*

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hello??
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You have to wait until the buff disappears. <- Really
Well, Mekanasm is an OK item.
No buffs, no nerfs needed.
It depends on the strategy.
If the other team gets multiple Meks, why not do the same?
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@yukino... you dont need to wait for the buff to disappear! we already did it... each and averyone in our team is healed... the only thing that did not stack was the armor bonus...
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hello??
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if it's true then i'll have to test that one to
either way why nerf meka?
meka is weak on the late game especially if heroes completed they're item completely
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in our place we have a rule in team games that only one meka is allowed for the team... the team decides who carries the meka that is...
no nerfing for me...
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Replays or it didn't happen.
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I'm pretty sure that you NEED to wait for the buff to disappear to be healed again, otherwise you'll only get the armor buff to last a bit longer.
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Mekansm is fine the way it is. Anyway you don't always have to buy it.
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what if mekansm buff stayed longer..
what would happen then?
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Naw. Mekansm buff is dispelled after the duration
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Even if it didn't heal if the buff is present, the cooldown is actually a bit low. Compare that to other skills, and you can actually not go back to the fountain. So I guess it really depends on your team. Always coordinate who will use what when the time comes.
But in the games that I played, no more than one hero in any team uses Meka. We mostly play -ar games, so sometimes there's no INT hero, and most non-INT heroes don't have the mana to spam Meka.
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you can only use the heal again when the armor is removed, just tried it a few minutes ago
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