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Three Headed Corpse [June GC entry]

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Total Votes: 4

Is this good enough?

No ending time set.
no 25% [ 1 ]
25%

stop making items goddamit! 0% [ 0 ]
0%

yes 75% [ 3 ]
75%

KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold

Three Headed Corpse [June GC entry]



Hi guys! It's my first GC entry! so, comments are welcomed. but please not too harsh (I'm no good at making items at all)

Voila!



Three headed corpse

Price: 4500 gold

Description:
Was an ogre corpse that has 3 heads. Buried deep down by a necromancer so they wouldn't find out the real power deep inside the filthy corpse
[Edit]

Requires:


Armlet of Mordiggian (3000 gold)


Chainmail (550 gold)


Three headed corpse Recipe Scroll


this item gives:
+15 damage
+12 armor
+4 HP regen
+15% attackspeed

Passive

Ancient corpse
Has a 15% chance when attacked to make your enemies stopped attacking for 1 second. can only triggers every 2 seconds.

Active
Lust Of Corpses
Decrease your HP by 1.5%.
Gains:
+30 STR
+35 Damage
+20% attack speed

Toggle Effect
Power of three heads

To activate toggled skill, right click on the item
{melee}
decrease your HP by an additional 0.5% every second.
+30 damage
A 40% cleaving attack (cleaving attack doesn't stack with other cleaving abilities. If there's already a cleaving skill, this override the cleave skill)

{range}
decrease your HP by an additional 0.5% every seconds.
+25% Attackspeed
Multiple attacks (maximum of three targets) decrease your attack by 30%
Ranged Three headed corpse can't be used by Gorgon



A very good item for those who needs to farm. Hysterical
Thx for all of your comments guys!

_____________________________________-
EDIT:
-Still effect like AoM, the cleaving and multiple targeted attacks become toggle skills
-Increase the HP degeneration a bit to 1.5%, and whenever the toggle skills activates it increase the HP degen a bit
-increase the chance of ancient corpse from 5% to 15%
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Last edited by KevinMaster on Fri Jul 03, 2009 8:25 am; edited 2 times in total


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TheGunslinger

Beyond Godlike Posts: 2932 Joined: 25 Jun 2008 Warnings : 3 gold



Quote:
decrease your HP by 0.5% every second.


0.5% of max hp or current hp?

Quote:
A 40% cleaving attack (cleaving attack doesn't stack with other cleaving abilities. If there's already a cleaving skill, this override the cleave skill)


Since AoM is a prominent item on sven, and not a bad one on magnus, this seams a little too harsh.

Quote:
Ancient corpse
Has a 5% chance when attacked to make your enemies stopped attacking for 1 second. can only triggers every 2 seconds.


Not very usefull. Its like the 8% evasion on radiance(theres no evasion on radiance anymore, but you get what I mean) Up the chance a little bit.

Quote:
{range}
decrease your HP by 0.25% every seconds.
gains:
+15 STR
+35 damage
+30% attack speed
Multiple attacks (maximum of three targets) decrease your attack by 30%
Ranged Three headed corpse can't be used by Gorgon


The Multiple attacks makes this items huge DPS boost basicly usless in 1v1 confrontations. Also, it makes it nearly usless on HUSKAR. And you know what that means.
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Last edited by TheGunslinger on Mon Dec 21, 2012 0:00 am; edited 666 time in total


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



Quote:
0.5% of max hp or current hp?


of course it's max HP. how could your health be lowered if it's a portion of your current HP?

Quote:
Since AoM is a prominent item on sven, and not a bad one on magnus, this seams a little too harsh.


I just don't wanna abuse the cleaving. they already had a cleaving skill about 50%. Can I ask something? does cleaving stacks? if it is, I really should stop sven and magnus from getting this item

Quote:
Not very usefull. Its like the 8% evasion on radiance(theres no evasion on radiance anymore, but you get what I mean) Up the chance a little bit.


how high? 15% enough?

Quote:
The Multiple attacks makes this items huge DPS boost basicly usless in 1v1 confrontations. Also, it makes it nearly usless on HUSKAR. And you know what that means.


Okay then. I will somehow nerfed it but still needs suggestions
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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



Man this will be coding hell if it makes it into the finals... =_=

Anyway,
Quote:
Quote:
0.5% of max hp or current hp?

of course it's max HP. how could your health be lowered if it's a portion of your current HP?
Have you done the math? 0.5% hp is about 15hp/sec on a 3000hp hero... you would have enough natural regen to counter it by then and 0.25% as you can imagine, is even less... keep it at 30hp per second or higher i'd say.

No comment on the passive.


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



there, I've edited it. increase the HP degen and make it more useful to other heroes so they didn't get disadvantage of the toggle skills (which is previously a united thing)
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last_dota_freak!

Godlike Posts: 1445 Joined: 25 Apr 2008 gold



nice one^^
especially the "scary" name :p
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My July GC entry


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



thx ldf! no comments at all?
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last_dota_freak!

Godlike Posts: 1445 Joined: 25 Apr 2008 gold



okay okay =p
um.. maybe the passive one? it only has 5% chance? well, i think it will hardly trigger :p
about the active one, maybe just make the cleave stack ^^
that's all :p
_________________
F---ing terrorists have wtfpwned Indonesia and MU... bah

MS word broken T_T gonna rush my guide after it's fixed @_@
My July GC entry


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



yeah, you see.... I makethe chance slim so it won't happen all the time when jahrakal start attacking you or other DPS heroes. but against creeps, it will hardly triggers. do I need to higher the chance? 15% sounds good?
if I make it the cleaving stacks it means Sven or Magnus will get almost 90% cleave. and that is annoying for enemies. And people start screaming IMBA! IMBA!
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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



edit. look at first post
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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



Quote:
To activate toggled skill, right click on the item
That won't work, right click is hard coded into warcraft as the command to select items for dropping.

It was better with the melee effect on melee heroes only and range effect on range heroes only tbh.


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



then I make the item "can't be dropped" sounds fair enough?
EDIT:
really? but if it is like the previous one, many heroes would lose advantages of this item. just like guslinger said
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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



Thats the purpose of making benefits for melee or range only, to balance it so that not everyone can have everything. Its like Quelling Blade or Basher or Battlefury. They can all be used by ranged and melee but they offer different bonuses depending on if your melee/range (most commonly a lesser effect on range)


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KevinMaster

Godlike Posts: 1333 Joined: 31 Dec 2008 gold



so, it's better with the previous one?
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TwistedFirestarter

Godlike Posts: 1612 Joined: 20 Mar 2007 Warnings : 3 gold



Wait... i must've misread before... >_< Its fine as it is. Forget what i said before but you still can't have that right click thing


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