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Minimap bug
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Minimap bug
Posted on Wed Jul 29, 2009 5:21 pmMinor bug :
Just one of the green circles that shows neutral creeps appears somewhere its not supposed to be. Just graphic bug.
I say it when its there in the replay.
http://www.mediafire.com/?sharekey=bed80951ff6a17d3312dbd5f2bdc5062e04e75f6e8ebb871
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oh yea its in mid lane right?
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what can i do to upgrade my warcraft patch from 1.21b to the latest release?
is it required to download the patch switcher first before taking some action?
i wanna, upgrade my warcraft so i can watch every replays...
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its probably just a dummy unit.
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happend to me many times, it just appear at mid but dont anything impornant
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OmegA999 wrote:
Just sended it to Icy.
Just sended it to Icy.
lol, why?
like i said, its just a dummy unit. like when enigma does black hole there are units.
every saw an earthshaker/clock make a fissure/cog?
if they do not dissapear before you lose sight, they remain. same for neutral units AKA dummy units. normally they die immeadiatly after they have done their job. but you died on such a specific moment. you lost sight, before they died. so when you went to the mid lane again. the green dot dissapeared.
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Vita.NovA wrote:
lol, why?
like i said, its just a dummy unit. like when enigma does black hole there are units.
every saw an earthshaker/clock make a fissure/cog?
if they do not dissapear before you lose sight, they remain. same for neutral units AKA dummy units. normally they die immeadiatly after they have done their job. but you died on such a specific moment. you lost sight, before they died. so when you went to the mid lane again. the green dot dissapeared.
OmegA999 wrote:
Just sended it to Icy.
Just sended it to Icy.
lol, why?
like i said, its just a dummy unit. like when enigma does black hole there are units.
every saw an earthshaker/clock make a fissure/cog?
if they do not dissapear before you lose sight, they remain. same for neutral units AKA dummy units. normally they die immeadiatly after they have done their job. but you died on such a specific moment. you lost sight, before they died. so when you went to the mid lane again. the green dot dissapeared.
what u mean is like a normal spot/ square for every unit on the minimap...
he is talking about one of those green spots, u usually find in the jungles, appearing in the middle of the mid-lane.
I had the same thing happen to me pretty often alrdy - but as it isnt of great importance i never cared about complaining about it...
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Ryusei wrote:
what u mean is like a normal spot/ square for every unit on the minimap...
he is talking about one of those green spots, u usually find in the jungles, appearing in the middle of the mid-lane.
I had the same thing happen to me pretty often alrdy - but as it isnt of great importance i never cared about complaining about it...
Vita.NovA wrote:
lol, why?
like i said, its just a dummy unit. like when enigma does black hole there are units.
every saw an earthshaker/clock make a fissure/cog?
if they do not dissapear before you lose sight, they remain. same for neutral units AKA dummy units. normally they die immeadiatly after they have done their job. but you died on such a specific moment. you lost sight, before they died. so when you went to the mid lane again. the green dot dissapeared.
OmegA999 wrote:
Just sended it to Icy.
Just sended it to Icy.
lol, why?
like i said, its just a dummy unit. like when enigma does black hole there are units.
every saw an earthshaker/clock make a fissure/cog?
if they do not dissapear before you lose sight, they remain. same for neutral units AKA dummy units. normally they die immeadiatly after they have done their job. but you died on such a specific moment. you lost sight, before they died. so when you went to the mid lane again. the green dot dissapeared.
what u mean is like a normal spot/ square for every unit on the minimap...
he is talking about one of those green spots, u usually find in the jungles, appearing in the middle of the mid-lane.
I had the same thing happen to me pretty often alrdy - but as it isnt of great importance i never cared about complaining about it...
what i mean is that every unit, controlled by neutral hostile gets a dot when discovered on the minimap (and you don't have vision) almost all the special spells (things with multpile effects, trusight unit moving slow and stun) are not casted by the heroes, but when a hero casts a spell. units are summoned for the hero and they cast spells. thats also the reason why BS/pudge always have such a heck amount of units produced. every damage a unit gets from BS's ult is just a simple spell casted by a dummy, same for pudge's slow.
if you are interested in mechanics. go to your w3 folder and open up w3 world editor.
i hate w3
i love the World editor, without the world editor w3 almost wouldn't be played...
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