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Critical and Evasion don't stack and more (updated)

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6920 Joined: 12 Aug 2006 gold

Posted: Thu Sep 14, 2006 11:18 am

So there.

It's diminishing.
^_^

Just like critical.
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Garfield


World's Coolest Cat
Mega Kill Posts: 806 Joined: 31 Aug 2006 gold

Posted: Fri Sep 15, 2006 2:52 am

Er, I thought Cranium Bashers only give a 10% chance to Bash... so my calculation was off, hehehe. Very Happy
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yukino_silvermaine


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Executor Posts: 6920 Joined: 12 Aug 2006 gold

Posted: Fri Sep 15, 2006 3:13 am

Errr..

15% for melee
10% for ranged

So if you ahve 3 bashers on a ranged hero, you would have 27% chance to bash.
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zex


Dominating Posts: 166 Joined: 27 Jul 2006 gold

Posted: Fri Sep 15, 2006 9:27 am

for S & Y, what the calculation for maim attack??? is just like stun???

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yukino_silvermaine


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Posted: Fri Sep 15, 2006 9:45 am

Nope. It's still 10%.
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zex


Dominating Posts: 166 Joined: 27 Jul 2006 gold

Posted: Fri Sep 15, 2006 9:49 am

so if I have 2 S&Y, I get 20% maim, don't you?

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6920 Joined: 12 Aug 2006 gold

Posted: Fri Sep 15, 2006 9:56 am

Nope.
It won't stack.
Even if you have 2 S&Y, the chance of you having maim is still 10%.
No matter how many S&Y you have, it's still 10%.

Why? The orb item in the highest priority slot overrides the orb items in the other slots.

**Note: Not all orb effects behave like this. It depends on the orb effect.**
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Heaven(HH)


Monster Kill Posts: 260 Joined: 09 Sep 2006 gold

Posted: Sun Sep 24, 2006 12:10 pm

Wow, a great thread! i really learned something from this! I learned something i certainly won't tell my friends Buahaha!
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yukino_silvermaine


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Posted: Sun Sep 24, 2006 12:37 pm

You may want to see the sticky about orbeffects too.
^_^
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shadowmastermk47


Ya spit yer words 2me, I smash mah fist 2you!
Mega Kill Posts: 857 Joined: 15 May 2006 gold

Posted: Thu Oct 05, 2006 12:17 pm

yukino_silvermaine wrote:
Errr..

15% for melee
10% for ranged

So if you ahve 3 bashers on a ranged hero, you would have 27% chance to bash.


How did you calculate the 3x basher? is it for melee or ranged? explain please
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6920 Joined: 12 Aug 2006 gold

Posted: Sat Oct 07, 2006 2:27 am

The equation for getting the bash chance is:
1 - ( 1 - A )( 1 - B )

Where A and B are the chances to bash.
Example:
You have 3 bashers on a ranged hero.
Computation:
1 - ( 1 - 0.10 )^3 <- raised to the third power
1 - ( 0.729 )
= 0.271
27.1% to bash
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Last edited by yukino_silvermaine on Fri Oct 13, 2006 3:42 am; edited 1 time in total


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tstiong


Monster Kill Posts: 249 Joined: 23 Sep 2006 gold

Posted: Thu Oct 12, 2006 1:33 pm

Err..... a bit of correction for the calculation.
1 - (1-0.15)^3
= 1 - (0.85)^3 (means multiply 0.85 by 3 times)
= 1 - 0.614
= 0.386
Which is 38.6% chance of bashing for 3x basher. Smile
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tstiong


Monster Kill Posts: 249 Joined: 23 Sep 2006 gold

Posted: Thu Oct 12, 2006 2:03 pm

By the way, will return damage stack or not? If it does, will it follow the same calculation method?

For example a Nerubian Assasin having a lvl 4 Spike Carapace ( 40% return damage) eqiupped with a Blade Mail ( 20% return damage), will he now has:
1. 40% + 20% = 60% return damage
OR
2. 1 - (1 - 0.40)*(1 - 0.20)
= 1 - (0.60)*(0.80)
= 1 - 0.48
= 0.52 (52% return damage)

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Nova


Dominating Posts: 156 Joined: 20 Jun 2006 gold

Posted: Thu Oct 12, 2006 2:34 pm

It's number 2
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6920 Joined: 12 Aug 2006 gold

Posted: Fri Oct 13, 2006 3:43 am

@ tstiong
Thanks. I used 10% since I said ranged hero.. But I forgot to change the % to 10. O_O

Return damage actually stacks directly.
So it's no. 1
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