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Warlock's synergy with Golem

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Invokerrr


Monster Kill Posts: 290 Joined: 23 Jun 2009 7049 gold

Posted: Fri Oct 23, 2009 9:39 pm

I wouldn't be surprised if your suggestion to make Warlocs infernal scepter upgradeable became a reality in the future.
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Last edited by Invokerrr on Fri Oct 23, 2009 9:49 pm; edited 1 time in total


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luciusxx


Dominating Posts: 189 Joined: 10 Aug 2007 3609 gold

Posted: Fri Oct 23, 2009 9:44 pm

The phrase you're looking for would be "scepter upgradable"
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Tsakaman


Warnings : 4 Mega Kill Posts: 699 Joined: 27 Jul 2008 15646 gold

Posted: Fri Oct 23, 2009 10:19 pm

Lol warlock is one of the best babysitters around with really good stat gains where needed.
Infernal is mostly used to initiate then push or creep with it.
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4dr1


Warnings : 1 Killing Spree Posts: 73 Joined: 21 Apr 2009 2217 gold

Posted: Fri Oct 23, 2009 10:23 pm

Don't see from its ulti..he's great team helper with huge AoE stun n slow.plus its great healing.he's support hero n not a total killer hero

If u want a killer hero,try other hero
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richdabich


Warnings : 3 Mega Kill Posts: 517 Joined: 02 Jul 2007 16609 gold

Posted: Fri Oct 23, 2009 10:38 pm

he is too good and too often picked in leagues to get buffed. especially his stats are really good. and shadow word of course.
so to buff his slow froggy would need to nerf shadow word or stats.
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Ghost


Chambermaid Posts: 6999 Joined: 01 Jan 2007 367506 gold

Posted: Sat Oct 24, 2009 12:58 am

what, he is using the golem in this fight?

what happened to using the golem as a stun then binding then slowing then LEAVING IT TO YOUR TEAM.

seriously, he is not some carry dps hero.
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Helix_[X]


Killing Spree Posts: 76 Joined: 25 Mar 2009 3512 gold

Posted: Sat Oct 24, 2009 1:17 am

Ghost wrote:
what, he is using the golem in this fight?

what happened to using the golem as a stun then binding then slowing then LEAVING IT TO YOUR TEAM.

seriously, he is not some carry dps hero.
agree. Carry warlock? ......hm,Smile
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tiberiumlord


Beyond Godlike Posts: 2808 Joined: 06 Jul 2007 70014 gold

Posted: Sat Oct 24, 2009 2:20 am

Well remember that anyone can be a carry!

But Warlock is truly just an initiator- he starts off with Infernal + Fatal Bonds + Slow and leaves the rest to his team (while standing back and throwing off a few shots)
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squints_the_azn


Warnings : 8 Monster Kill Posts: 392 Joined: 13 May 2008 10936 gold

Posted: Sat Oct 24, 2009 3:23 am

honestly he is support so 54952364586 kills isn't doin much if youre not disabling and or throwin out heals and stuff.

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kurtbean


Warnings : 1 Mega Kill Posts: 672 Joined: 24 Jun 2007 17052 gold

Posted: Sat Oct 24, 2009 3:40 am

golem is useful in team clash, you can chain stuns and utilize golems immolation. slow is useless IMO.
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arboks


Warnings : 3 Killing Spree Posts: 94 Joined: 06 Mar 2008 3565 gold

Whoa

Posted: Sat Oct 24, 2009 4:19 am

Whoa.! ei guys just a minute your reply's getting a bit distant.,

The point is WARLOCK'S SYNERGY WITH THE GOLEM., hehe i'm not saying he should be dps carry?? i never said that, i'm telling this beacuse after he summons the infernal mid to late game some heroes are already capable of dispatching it with just lifesteals like krdel traxex naix leoric etc.

My suggestions pointing out how can warlock synergize more with his golem, my golly i'm just suggesting how to improve his slow skill during cast and infernal's strenght also improving throughout the game.

Please read carefully and don't be like elementary student's whining ok.^^
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Marina


Warnings : 1 Godlike Posts: 1557 Joined: 25 Sep 2008 42758 gold

Re: Whoa

Posted: Sat Oct 24, 2009 4:57 am

arboks wrote:
Whoa.! ei guys just a minute your reply's getting a bit distant.,

The point is WARLOCK'S SYNERGY WITH THE GOLEM., hehe i'm not saying he should be dps carry?? i never said that, i'm telling this beacuse after he summons the infernal mid to late game some heroes are already capable of dispatching it with just lifesteals like krdel traxex naix leoric etc.

My suggestions pointing out how can warlock synergize more with his golem, my golly i'm just suggesting how to improve his slow skill during cast and infernal's strenght also improving throughout the game.

Please read carefully and don't be like elementary student's whining ok.^^


Yea they mb able to kill infernal quick but infernal is not rly supposed to kill in mid-late only to stun to give you team an good start off, so they can go their positions and unleash spells, infernal is also meant for good pushes in early game even in late is ok when u are pushing last tower.

Increasing Infernal strength would be SERIOUS buff to warlock coz he would be even more better solo (yes lock is good solo hero as well its also used in competitive games as solo) his Infrenal would do BIG load of dmg early with that increase, and he already has good early dmg we dont need late game infernal lol x) and yea when Infernal is casted magic immune units will be stunned and it destroys trees in its area of effect which is also good if hero tries to juke u just cut though trees ^^ also naix can feast on him.

He is perfect support/babysitter/initiator his heal is really good his mana pool is high so he can spam heal, he's got a 24 int and 2,7 per lvl which is above average of int heroes. He support using his shadow word to heal his lane partner or harass an enemy hero.

However i also don't like his 3rd skill mb some rework but nvm stats are cool also coz in start if it will help u spam heal ^^

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varunshenoyg


Godlike Posts: 2364 Joined: 16 Dec 2007 60925 gold

Posted: Sat Oct 24, 2009 5:34 am

Dont put in a topic to your post if just responding to a thread please.
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Marina


Warnings : 1 Godlike Posts: 1557 Joined: 25 Sep 2008 42758 gold

Posted: Sat Oct 24, 2009 5:40 am

varunshenoyg wrote:
Dont put in a topic to your post if just responding to a thread please.


he doesn't have 3 warnings for nothing xD

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Counter_Force[X]


Warnings : 2 My idea of Hell is to be young again
Beyond Godlike Posts: 6605 Joined: 13 Aug 2007 141265 gold

Posted: Sat Oct 24, 2009 6:10 am

vita has effectively wont this argument
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