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Dota OMG Mode (AD) Guide Combinations & Synergy
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i got wind walk,backstab,rage and drow ulti epic
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Re: Dota OMG Mode (AD) Guide Combinations & Synergy
Posted: Sat Oct 31, 2009 5:33 pmYendorc wrote:
take aim is NOT among the pickable skills, because take aim changes the unit, NOT the range (there are baisically 5 snipers ingame, one withe 550 range one with...etc... and the last with 810 range! same goes for troll (one ranged, one melee) and Tiny (one small... etc... one HUGE))
and as I know, ~Bob~ is the creator of OMG dota
Sarutobi[sasc] wrote:
Kardel Sharpeye's Take Aim + Aiushtha's Impetus + 600-500 ranged hero.
Kardel Sharpeye's Take Aim + Aiushtha's Impetus + 600-500 ranged hero.
take aim is NOT among the pickable skills, because take aim changes the unit, NOT the range (there are baisically 5 snipers ingame, one withe 550 range one with...etc... and the last with 810 range! same goes for troll (one ranged, one melee) and Tiny (one small... etc... one HUGE))
and as I know, ~Bob~ is the creator of OMG dota
I'm sure that sniper uses upgrades which increases range and that tiny changes animation size. I might be wrong but prove it.
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Re: Dota OMG Mode (AD) Guide Combinations & Synergy
Posted: Sat Oct 31, 2009 5:44 pmnobody_ wrote:
I'm sure that sniper uses upgrades which increases range and that tiny changes animation size. I might be wrong but prove it.
I'm sure that sniper uses upgrades which increases range and that tiny changes animation size. I might be wrong but prove it.
oh... you're right... sorry... (i knew it doesent work, and i thouht it was because it changes the unit... but after sone research : )
it uses Unit upgrade, but it's only available for Sniper
http://www.doteros.com/dota-omg/
same goes for transformations kills
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i once got maledict and doom
auto kill early -to-mid game
maybe late 2
but my favorite is when i got sk impale slardar stun tides ult and i forgot my other skill
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Last edited by MzA on Sat Oct 31, 2009 6:36 pm; edited 1 time in total
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lol
yendroc, don't say shit like that. because its totally not true
GUI version of snipers take aim
unit learns skill
skill type equal to take aim
set range to whatever you want.
it can also be done by upgrades.
and about tiny, its not true. because if that was the case, then if tiny picked up an illu rune. the illusions wouldn't be small.
troll/syllybear is a morphing skill, based on NE's druid of the claw transformation.
also, if its true what you said. then everytime that sniper/lanaya took a new skill, they needed to re-skill their skillpoints
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ok can some1 give a link i wanna try it out
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omariano wrote:
ok can some1 give a link i wanna try it out
ok can some1 give a link i wanna try it out
go to the first page... i posted it there...
and @ Vita.novA I did correct me, didn't I?
furthermore, it was not important why they are not implemented in OMG.
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i did a 2v2 omg map the other day,
Waveform, Hoof Stomp, Hunter in the Night :S, and overgrowth WOOT
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short guide for sven. get 3 bfury and hyper and boots k.
theres 2 guys next to each other. its sniper and.. umm.. rooftrellen
this is them XO
sniper is X. tree is O.
you wana kill sniper so attack tree.

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Huskar + Necrolyte is a GG combo.
Edit:
I don't know what OMG mode is. I posted this in the wrong topic.
My bad. Sorry.
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OMG mode replays
Posted: Sat Nov 07, 2009 2:14 amI love OMG mode.. was gonna make a thread about it till i saw this. Here are my two greatest replays from this game.
DPSER
http://depositfiles.com/files/yczp4je1g
Drow of incredible uberness (not that my spells were that great).
NUKER
http://depositfiles.com/files/t34zvaeck
A crazy game with plenty of kills. (although some were ksed from alch)
my favorite strats are
Hook with timewalk meld and reapers scythe or pulse nova or hookshot
(they can never escape and meld is great for late game when you become less usefull)(meld also helps if u are feeding alot and decide to be a prick and trap people.. hook them up and meld so they cant see you till you can get away).
nature's guise with alch stun sven stun and any usefull ulti
(you can cast all your stuff while invis so they cant attack you while u channel stun) (natures guise also usefull for people with orbs (orb walk and you wont become visible at all)).
spam stuns.
empowering haste with other great dps skills
frostmourn gravechill bm aura and marksmanshp. (basher = permabash)
And some fun builds I havnt tried yet:
DeathPulse, brain sap, Purification, and lifedrain (for epic lifestealage, just try and chase me)
Mana leak, mana drain, mana burn, and mana void.. MWHAHAHAHHAHAH ( i have seen this one used and it pwned face).
I cant think of any more atm.. sorry for bad typing but I was getting lazy at the end here.
If you play on BoredAussies look out for me as a host of OMG. If you arnt on BA, JOIN BA.
Im happy to discuss strats and bugs here if ppl have questions.
EDIT: i totally stuffed up the url for the first replay. Fixed now.
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Last edited by PaladinJosh! on Sat Nov 07, 2009 4:28 am; edited 2 times in total
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Exorcism fails in OMG because you have no witchcraft to improve it..... and Pugna almost ALWAYS gets picked because of his Imba 4 int gain.
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At argument over implementations of skills above.. if you go to the PlayDota page for OMG. as well as a download link and some info about it ~BOB~ tells us that in the next version there will be a mode for ALL abilities (other than hardcoded ones like bladestorm and counter helix).
He gives some information about why other spells are not implemented but the most important point is... BALL LIGHTNING FTW (hopefully)
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Kardel Sharpeye is probably the best hero in OMG game imo....
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not at all. All that matters in OMG is main attrib, range, and manapool. sniper has a good range and fast projectile speed. and fairly good stat.. but other heroes are much better.
Potm is great because she has all the desired qualities.
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