Bfly or HoT? What should be bought first on PL?
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L.u.c.i.f.e.r. wrote:
to the main pl.
the illusions only get 30 agility and the associated armor.
Quote:
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
to the main pl.
the illusions only get 30 agility and the associated armor.
you sure? then HoT over bfly
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also evasion, but nobody attacks the illusions anyway
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L.u.c.i.f.e.r. wrote:
to the main pl.
the illusions only get 30 agility and the associated armor.
Quote:
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
to the main pl.
the illusions only get 30 agility and the associated armor.
oh einstein, read what i said
30 dmg 30 aspd and some armor from the 30 agi
thats 30 agility, they don't gain the bonus dmg/aspd but they do gain the evasion
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I prefer HoT over btfl only when they have the enemy has MKB which stuffs up the gain from the evasion. but usually btfl wud b more effective as they give stats for true dpsers
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L.u.c.i.f.e.r. wrote:
to the main pl.
the illusions only get 30 agility and the associated armor.
Quote:
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
bfly gives 30 dmg 30 aspd and some armor from the 30 agi and 30 evasion
to the main pl.
the illusions only get 30 agility and the associated armor.
which is good enuf.
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diffusal is much cheaper than skadi though!
cant deny that...
perfect build is still rushed travels, diffusal, ( situational pipe ), and then manta/butterfly/heart.
on the heart vs butterfly debate, if you have pipes go for butterfly. if not, heart.
P.S BKB FTL =)
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haha. i normally go for parts of hex. but i complete my diff first, then TOE, get a manta, then finish my bfly.
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the problem I think is that I play PL very image heavy, very rarely will I actually feature in the team clash, 5 images is plenty.
then just run around the back beat up on that nasty little caster.
play for chaos.
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Immortality is fun until your sun decides to supernova.
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QAC
I've always wanted to say that.
Now all I need is mod powers.
MWUHAHAHA
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topika007 wrote:
QAC
I've always wanted to say that.
Now all I need is mod powers.
MWUHAHAHA
QAC
I've always wanted to say that.
Now all I need is mod powers.
MWUHAHAHA
Which I don't think you will get if you keep acting like this..
Besides its items so It can still be on the items section.
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Thanks C_T for teh new sig XD
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Radiance rush for me... Always effective if PL is able to farm safely early game.
It in turn helps you farm for your next big item pretty quickly. Be it Bfly or HoT.
Beefing up the images early is pointless for me because his images don't last long. The great thing about Rad is that the images have immolation and each time an image disappears, another is sure to follow immediately to continue the immolation damage.
HoT first? Hard images with no damage...
Bfly first? Soft images with not so large damage...
I will stick with my radiance build.
To add, I also noticed that buffing up PL with stat items is useless late-game when up against an equally farmed carry who has direct damage items (i.e. Spec w/ Rad, jugger w/ Bfury, DK [just fatten him up, add in a rad if you want], etc.). His damage output just isn't enough to kill them.
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diffusal provides the damage needed to be sustained, and if you don't kill them, they have no mana.
win win.
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Immortality is fun until your sun decides to supernova.
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Ghost wrote:
diffusal provides the damage needed to be sustained, and if you don't kill them, they have no mana.
win win.
diffusal provides the damage needed to be sustained, and if you don't kill them, they have no mana.
win win.
Yup, usually go for that after Rad.
Immolation + feedback = a world of pain.
And the purge means perma-chase

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