DotA 6.66 OUT!
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DotA 6.66 OUT!
Posted on Thu Jan 14, 2010 1:14 amGo to http://www.getdota.com to download and for the change log..
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Last edited by parkguy on Thu Jan 14, 2010 1:51 am; edited 2 times in total
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Cool!
*reading changelig*

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*gasp*
Oh
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I was gonna post it XD
Look like they didn't change kaldr/murlock alot..
Damn nerf on devour on luci =(
100g each 45sec vs 120g each 45sec
And es got a nerf on ulti and buff with aghanim if I read properly
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Wee...the "reworked" Doom seems...
A lil fun...
And ES's ult got nerfed...
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lol devour was not nerfed.
it was super buffed.
the cooldown was more than doubled.
but so was the gold gained.
you can't farm enemy creeps anymore... but you can get summon skeleton and snare.
or an AoE movement aura.
or command aura or...
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Moved to Latest releases.
Reading changelog now.
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NO IMBA'S lucifer, No super infernal terrain, No megabuff to satanic, No -rickdevilroll, haha, kinda dissapointed with the 666 map_________________
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imo the new Devour is significantly stronger as a gank tool rather than just for farming purposes. You can get a free purge/manaburn/chain lightning at your disposal for a short amount of time, but I'm sure it does not last very long.
Enchantress is getting nerfed over and over again for no reason. Icefrog must hate her. Kaldr had some signifcant nerfs to his ulti, which was very much needed. LOL Ursa was too imba in 6.65. The original buff to Overpower was a bad choice
I'm most curious of the new switch system. Maybe this will make games more fair and balanced, unlike before. Switch haters should kiss Icefrog's feet for changing this

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Invoker:
- Invoke cd from 30/25/12/5 cd to 22/17/12/5
- Invoke manacost from 20/50/80/110 to 20/40/60/80
- Alacrity bonus damage increased from 20-80 to 30-90
- Alacrity duration increased from 8 to 9
- Chaos Meteor damage improved:
Main damage from 40-130 to 55-145 every 0.5 seconds
Burn damage from 8-26 to 11-29 per second
- Cold Snap now applies an initial ministun on cast
- Forged Spirits Armor is now based on Exort and Range is now based on Quas
- Ghost Walk manacost reduced from 300 to 200
- Ghost Walk slow rescaled from 10-40% to 20-40%
- Ice Wall manacost increased from 125 to 175
- Ice Wall cooldown increased from 20 to 25
- Sun Strike damage rescaled from 75-450 to 100-475
- Tornado range increased from 700-3100 -> 800-3200
- Tornado duration increased from 0.6-2.2 -> 0.8-2.5
- Tornado damage increased from max of 375 to 400
- Quas per instance regen from 0.75 to 1
Who thinks it made him more noob friendly as well as more abusable by skilled invokers?

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Visage getting slowly buffed and we all will wake up that we began using him again and then luci remake is good i think, bara's charge is situational is kinda good and bad at the same time, again another force staff buff, es is balanced.
Ow yeah phase boots is buffed probably because it is out class by pt both on pub and league.
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new devour.
the stolen abilities last until you eat another creep.
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The switch system is so complicated... lemme get this straight. If the leaver's items are removed (via -unlock), then he can no longer be switched.
And also, I'm fairly glad to see Harbringer's buff (essence aura no longer lowering % if orb being autocasted). We'll see what this brings.
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OMG JUST CAME FROM READING NEW DEVOUR
gonna read the rest and see if it's a magic worker and make it happen twice
edit: OH GOD CAME AGAIN FROM READING ECHO + AGHEMS
edit2: EVERYTHING THAT WENT OUT WENT BACKING IN FROM READING BARA BUFFFFF
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Last edited by SCling on Thu Jan 14, 2010 1:50 am; edited 2 times in total
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earthshaker's skills are buffed ...nice!
update raigor guide ...zzz.
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