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Dota Game Modes
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Dota Game Modes
Posted: Wed Aug 09, 2006 10:59 amMember Vipul asked for this so I looked around for references on all game modes available in Dota.
Thanks to Matthew Batchelder of Borkweb .
Primary Game Modes
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-ap
: All Pick Everyone may pick heroes from any tavern. Incompatible with allrandom, teamrandom, leaguemode and moderandom
-ar : All Random Every player gets a random hero from any tavern. Incompatible with allpick, teamrandom, leaguemode and moderandom.
-tr : Team Random Every player gets a random hero from the taverns belonging to their team. Incompatible with allrandom, allpick, leaguemode and moderandom.
-mr : Mode Random Randomly picks a mode from ar, ap, tr and normal pick. Incompatible with allrandom, allpick, teamrandom, leaguemode and deathmatch.
-lm : League Mode League mode[/b]: All forms of random are disabled. 10 players required. Blue picks first, then pink and light blue, then teal and purple, then gray and green, then yellow and orange, and lastly brown. (New with v6.35, sometimes Scourge gets to pick first rather than Sentinel) Incompatible with allrandom, mirrormatch, teamrandom, deathmatch, moderandom, allagility, allintelligence, allstrength, itemdrop, nopowerups, supercreeps, easymode, duplicatemode and samehero.
-vr : Vote Random Every player gets a random hero from any tavern. Players get to vote on hero combinations. Incompatible with allpick, allrandom, teamrandom, leaguemode and moderandom.
Secondary Game Modes
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-dm
: Death Match If you die, you will have to pick a new hero once you can respawn. Deathmatch must be selected before any primary game mode to work. If a random primary mode was selected, you will recieve a hero according to that random mode. A team loses if it has 36 deaths, or if its ancient is destroyed. Incompatible with allintelligence, allagility, allstrength, teamrandom, leaguemode, moderandom and samehero.
-id : Item Drop When you die, a random slot in your inventory will drop whatever it holds. You no longer lose money when dieing. Incompatible with leaguemode.
-sc : Super Creeps Every now and then, a super creep may spawn for each side and follow the creeps in either lane. The weakest supercreep is the siege golem, a bit stronger is the scary fish, and the ancient hydra is the strongest one. Incompatible with leaguemode.
-em : Easy Mode Towers are weaker, experience is gained faster, and you get more periodic gold. Incompatible with leaguemode.
-np : No Powerups No runes will spawn. Incompatible with leaguemode.
-aa : All Agility Only agility heroes may be chosen. Incompatible with allstrength, allintelligence, deathmatch and leaguemode.
-ai : All Intelligence Only intelligence heroes may be chosen. Incompatible with allstrength, allagility, deathmatch and leaguemode.
-as : All Strength Only strength heroes may be chosen. Incompatible with allagility, allintelligence, deathmatch and leaguemode.
-sp : Shuffle Players The teams will be randomly shuffled. This includes which colour you have and which side you are on. Compatible with all other modes.
-mm : Mirror Match mirrormatch[/b]: Requires that both teams have the same number of players. After one minute, each player pair (blue - pink, teal - gray, purple - light blue, yellow - dark green, orange - brown) will have their heroes replaced with either one of the two they had. In the end, each player pair has the same hero, and both teams have the same matchup. Incompatible with samehero and leaguemode. Incompatible with samehero and leaguemode.
-du : Duplicate Mode The same hero can be picked, or randomed, by multiple players. Incompatible with leaguemode.
-sh : Same Hero All players will have the hero that blue picks. Incompatible with mirrormatch and leaguemode.
Game Commands
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-repick
: Repick Gives you a new hero instead of the one you already have, at a cost. Can only be used once, in the first minute, but not in league mode. Repick costs 150 gold normally, but in -ar and -tr it costs 400 gold.
-ma : Matchup Displays which opponent controls which hero.
-ms : Move Speed Displays your heroes movement speed.
-unstuck : Unstuck Channels for 60 seconds, then moves your hero back to your base.
-recreate : Recreate Available for N’aix, Terrorblade, Dragon Knight and Banehallow. Use when close to the fountain if you have lost control of your hero (metamorphosis problem). 200 seconds channeling.
-disablehelp : Disable Help Disable help[/b]: Makes Chen’s Test of Faith (teleports you back to base) unable to teleport you.
-enablehelp : Enable Help Enable help[/b]: If -disablehelp has been activated, -enablehelp will make Chen’s Test of Faith able to teleport you again.
-cs : Creep Stats Shows how many creeps you have killed, as well as how many you have denied.
-cson : Creep Stat Scoreboard On Shows a scoreboard for creep stats
-csoff : Creep Stat Scoreboard Off Hides the scoreboard for creep stats
-refresh : Refresh Refreshes PA’s blur so that if you were visible you will become transparent again. This does not affect evasion in any way.
-swaphero : Swap Hero Only usable once, and only in the first 90 seconds. Brings up a menu where you can select a teammate whom you would like to change hero with. The player you choose will get a menu where he can either accept or decline your offer.
-gameinfo : Game Info Displays some information on the different game modes that are used.
-hidemsg/unhidemsg : Toggle Hero Death Message Turn on/off the Hero death message spam.
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^^ I know, but I'm exempted!! ^^
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Ayun.. Nakita ko rin ung -sp.. Heheh.. ^^
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hey drew, thnx a lot, i couldnt have asked for a better response.
d'you mind telling me wat ur favorte mode is? i like death match!
anyways, thnx again, man.
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-sp is cool.. Some of my classmates hates teaming up with my other classmate so told them the -sp mode ^^
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hey,
as i said before, im a fan of death match, and im confused on what to do here: can any one recommend to me a good item build that works on any hero with any primary attribute,(dont say try to preserve your first hero; coz i usualy end up getting killed once or twice) the only two worth-while items i know that affect all stats are mekansm and eye of skadi. any other good ones, coz both of these are too costly for the early game. otherwise, i get stuck with an empty bottle and boots!
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I like -id hehehehe you buy i take!
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[img]http://i3.photobucket.com/albums/y89/quasron/balanar_fin.jpg[/img
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Yes, look under Game Commands. It's -ms.
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Drew,he sad attack speed,not move speed.
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Ser.Ator
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Ohh.. sorry. There's no command for that.
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@jay_derz
You could try to compute it..
IAS = Increased Attack Speed [usually in percent, the like 55% of hyperstone]
BAT = Base Attack Time [Base attack rate, attack cooldown.. etc]
1 agi = 1% IAS [0.01 IAS]
Attacks per second = (1 + IAS)/BAT
Most heroes have a BAT of 1.7
Example:
Razor at level 10 with power treads.
Agi = 45 [0.45 IAS]
Power treads = 30% IAS [0.30 IAS]
Total IAS = 0.75
So.. (1 + 0.75) = 1.75
1.75 / 1.7 = 1.02
You make 1.02 hits per second.. Or one hit per second.
*shrug* You really wouldn't think of this when you play anyway..
So much for "Theorycraft"
Edit: I'm not sure about the behavior of BAT, if it's constant or not, or if it changes depending on your agi. I just know the rough formula.
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DO NOT ASK ME ABOUT YOUR PENDING STRATEGIES, HERO IDEAS AND/OR ITEM IDEAS
Last edited by yukino_silvermaine on Sat Aug 26, 2006 9:50 am; edited 1 time in total
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@ vipul , perseverence, boots or treads, mkb, divine (oh no!),linken, blink dagger. They almost suitable for every hero. But omg! I really HATE dm mode! @ yukino, IAS means initial attack speed or increase attack speed ?
kayanya ga penting banget gitu lho. ^_^Back to top
Ackk.. You're right. Increased attack speed.. Edited.
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DO NOT ASK ME ABOUT YOUR PENDING STRATEGIES, HERO IDEAS AND/OR ITEM IDEAS
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Yukino,it's easier for all of us to beg IceFrog to put a -ats in commands then to calculate it all the time.
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Ser.Ator
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Hahahaha.. Or just -as.
Quote:
You really wouldn't think of this when you play anyway..
You really wouldn't think of this when you play anyway..
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DO NOT ASK ME ABOUT YOUR PENDING STRATEGIES, HERO IDEAS AND/OR ITEM IDEAS
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