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Dagnu The Malignant
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Dagnu The Malignant
Posted: Wed Jun 06, 2007 11:39 amName: Dagnu The Malignant
Affiliation: Scourge
Story: Dagnu a malificing demi-god unit of the Scourge that absolutely serves the Lich King as well this creature of darkness uses pure destructive attacks that eliminates everything in its path using a very powerful Nether Weapon. Dagnu The Malignant can learn Lightning Strike of Destruction, Nether Force, Nether Claw, Nether Punch.
Stats:
Primary Attribute: STR
Damage: 53-64
Range: 250
Strength: 23 + 2.3
Agility: 16 + 1.4
Intelligence: 12 + 1.2
Attack Speed: 2.6
Movement Speed: 310
Armor: 3.4
Skill:
Lightning Strike of Destruction
This ability calls out a destructive force from the Demi-Gods striking a single target with a high powered lightning force dealing intense damage of 175/225/275/325 to the target and stuns its for .90sec.
Effects Per Level:
Level.1: Deals 175 damage to a single target
Level.2: Deals 225 damage to a single target
Level.3: Deals 275 damage to a single target
Level.4: Deals 325 damage to a single target
Mana Cost: 100/115/130/145
Cooldown: 35/30/25/20
Casting Range: 450
Casting Time: Instant
Projectile: Dagnu stops from its movement and releases a devastating explosive thunder strike from the sky.
Nether Force
This ability protects Dagnu from normal attacks absorbing 10%/15%/20%/25% of the damage taken the buff lasts for 5/7/9/11seconds in addition the attacker will recieve 10% of its damage done to Dagnu.
Effects Per Level:
Level.1: Absorbs 10% of the damage taken/Duration 5seconds
Level.2: Absorbs 15% of the damage taken/Duration 7seconds
Level.3: Absorbs 20% of the damage taken/Duration 9seconds
Level.4: Absorbs 25% of the damage taken/Duration 11seconds
Mana Cost: 80/100/120/140
Cooldown: 10/14/18/22seconds
Casting Range: 0[SELF]
Casting Time: .50seconds
Projectile: Dagnu will gain a poison orb which levitates around him.
Nether Claw
This ability grants Dagnu 9% chance to deal 20/25/30/35bonus damage to the attacked unit and reduce its base damage by 4%/8%/12%/16% for 3seconds.
Effects Per Level:
Level.1: Deals 20bonus damage to the attacked unit and reduce its base damage by 4%
Level.2: Deals 25bonus damage to the attacked unit and reduces its base damage by 8%
Level.3: Deals 30bonus damage to the attacked unit and reduces its base damage by 12%
Level.4: Deals 35bonus damage to the attacked unit and reduces its base damage by 16%
[Passive Attack Modifier]Does not stack with other attack modifying items
[Active on Attack by Chance]
Projectile: Dagnu's attack explodes with a Dark Force to the attacked unit, Dagnu's arm becomes fully covered with a poisonous aura.
Nether Punch
This ability is the Malignant force of Dagnu the target of this skill sufers 30/40/50physical damage every second the effect lasts for 10/15/20seconds and it cannot be blocked by Resistant Skin or Immunity to magic because its a skill based on a physical attack. [Each 4strikes done has a mini stun effect]
Effects Per Level:
Level.1: Deals 30 physical damage every second to the target
Level.2: Deals 40 physical damage every second to the target
Level.3: Deals 50 physical damage every second to the target
Mana Cost: 250/350/450
Cooldown: 160/140/120seconds
Casting Range: 400
Casting Time: .75seconds
Projectile: Dagnu punches the target and puts a Nether Punched status on the status bar, every time the target gets hit by the skill the target gets slammed by an Illusion Dagnu which is invulnerable.
Leave a comment after u say the word nice hero or bad hero so that i can do sumthing about it
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http://www.dotastrategy.com/forum/sutra265531.html#265531
http://withthewill.net/index.php?topic=10800.0
Last edited by HateTheStriker on Thu Jun 07, 2007 9:23 am; edited 3 times in total
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erm, ulti seems a bit overpowered
lasts for 40 seconds??
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Imba all over it.....
1st skill - Big damage + stun + low cooldown = Spamming nuke IMBAness...
2nd skill - A combination of blademail and vanguard........ overpowered....
3rd skill - ZOMFG is this the ancient IMBA artifact that is made of pure Imba materia and overpowered steel???? 25% damage loss for five seconds?! a big disappointment for lane pushers and for me too....
4th skill - 110 x 10 = A whopping 1100 damage holy caramba!!! A combination of doom effect and finger of death damage makes this skill Holy Imba!!
Sorry for the criticism but it's just isn't right....
Overall score: 4.5/10

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ok skills adjusted...
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http://www.dotastrategy.com/forum/sutra265531.html#265531
http://withthewill.net/index.php?topic=10800.0
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hey u got the same avatar as mine but mine more colourfull XD
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love aint it beutiful devils got soft spots u noe
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