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Merala Windrunner - High Elf Ranger

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Total Votes: 2

Good or bad?

No ending time set.
Good hero 50% [ 1 ]
50%

Needs some remakes 50% [ 1 ]
50%

Bad hero 0% [ 0 ]
0%

Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Merala Windrunner - High Elf Ranger

Posted: Sat Sep 22, 2007 2:52 pm


Merala Windrunner - High Elf Ranger
Range: 600 | Move Speed: 285
Primary: AGI
Str: 16 + 1.4 | Agi: 23 + 2.7 | Int: 20 + 1.7
Damage: 31 - 49 | HP: 454 | Mana: 260
HP Regen: 0.73 | Mana Regen: 0.81
Attack Speed: 1.34 | Armor: 1.6
Affiliation:Sentinel

Merala is the sister of Sylvanas Windrunner.When Sylvanas died, Merala swore that she would kill Arthas in her sisters name.But things got even worse when Merala found out that her sister had became an banshee and retaken her body.Merala spoke to her sister and swore to revenge her death but Sylvanas dident want her sister to have the same fate as herself.Sylvanas ordered her sister to go to Lordaeron and find a place whit the night elfs.But then the war of the ancients came...Merala saw this as her chance to show here sister that she is worth to serve her and fight against Arthas.Whit both of there bows!Merala was sure that they could slay the great Death Knight Arthas!

Skills


Elven Shot (V)
Merala shoots a powerful arrow on an enemy target.The target takes damage of the highest amount of Meralans main damage + the highest amount of the enemys main damage.On every skill level Merala will increse on how many times the "+" main damage from the enemy will increse.
Level 1 - Amount of how many times the damage will increse from the enemy is 1x
Level 2 - Amount of how many times the damage will increse from the enemy is 2x
Level 3 - Amount of how many times the damage will increse from the enemy is 3x
Level 4 - Amount of how many times the damage will increse from the enemy is 3.5x
For e.x.p Meralas highest main damage is 58 and the enemys highest main damage is 62 the enemy will take 120 damage if the skill level is on 1.
At last skill lvl you have an 3.5X then you would one time just deal half of the enemys main damage.For e.x.p Meralas main is 75 and the enemys 81 then it would be 75+81+81+81+41=359.Note that then you would make the 40,5 to 41...
Mana Cost: 180
Cooldown: 40
Framework: An green glowing arrow will be set on the enemy target.
Notes: An unnecessary note:You should notice that Meralas main damage is incresed every level.




Cry Song Of Sylvanas (S)
Merala sings a cry song that reminds her about her sister Sylvanas.Merala and ally heroes that stands close(325AoE) gains a sorrow for Sylvanas that will give them an lesser increse of damage,hp and attack speed.But there sorrow for Sylvanas doesnt last for long, after 10 seconds the sorrow in there heart is lost...
Level 1 - Damage is incresed whit 20, HP is incresed whit 5%, Attack speed is incresed whit 6%
Level 2 - Damage is incresed whit 25, HP is incresed whit 9%, Attack speed is incresed whit 10%
Level 3 - Damage is incresed whit 30, HP is incresed whit 13%, Attack speed is incresed whit 14%
Level 4 - Damage is incresed whit 35, HP is incresed whit 17%, Attack speed is incresed whit 18%
325 AoE The sorrow lasts for 10 seconds
Mana Cost: 120/90/75/65
Cooldown: 30
Framework: A buff of cry is shown over Meralas and hero allys heads.And you will hear an sorrow sound
Notes: Cant stack whit itself




Elven Bow (N/A)
Meralas bow is made of the High Elven ranger clan.Its power makes Meralas arrows to get an chance to entangle the target for a short time.
Level 1 - Entagle chance is 4%, entagles the target for 0.5 seconds
Level 2 - Entagle chance is 6%, entagles the target for 1 seconds - 40 dmg per second
Level 3 - Entagle chance is 8%, entagles the target for 1.5 seconds - 40 dmg per second
Level 4 - Entagle chance is 10%, entagles the target for 2 seconds - 40 dmg per second
It does turn off channeling spells but dosent show the enemy if it turns invisible
Mana Cost: N/A
Cooldown: N/A
Framework: Works the same as the entangle of Syllabears spirit bear.




Curse Of High Elfs (C)
Merala puts a elven curse on an enemy target.Aslong as the target is cursed Merala will gain dodge chance,attack speed and HP.
Level 1 - 10% Dodge chance, 10% Attack speed, 10% HP increse
Level 2 - 15% Dodge chance, 15% Attack speed, 15% HP increse
Level 3 - 20% Dodge chance, 20% Attack speed, 20% HP increse
This spell can be incresed whit Cry Song Of Sylvanas. Curse lasts for 20 seconds. This skill dosent show invisible units that got it on.
Mana Cost: 200
Cooldown: 60
Framework: Puts a red curse over the enemy targets head and Merala gains the buff.
Notes: Cant stack whit itself.


Skill Build

Skill 1:Elven Bow Skill 2:Elven Shot Skill 3:Cry Song Of Sylvanas Skill 4:Elven Shot Skill 5:Cry Song Of Sylvanas Skill 6:Curse Of High Elfs Skill 7:Elven Shot Skill 8:Cry Song Of Sylvanas Skill 9:Elven Shot Skill 10:Cry Song Of Sylvanas Skill 11:Curse Of High Elfs Skill 12:Elven Bow Skill 13:Elven Bow Skill 14:Elven Bow Skill 15:Stat Skill 16:Curse Of High Elfs Skill 17:Stat Skill 18:Stat Skill 19:Stat Skill 20:Stat Skill 21:Stat Skill 22:Stat Skill 23:Stat Skill 24:Stat Skill 25:Stat

Skill Synergies

Elven Shot (V)

This skill is great for those enemys that got a high main damage.This skill should work best on Str heroes cus they usually have the highest main damage.So you could see this skill as an Str hero killer.

Cry Song Of Sylvanas (S)

This skill is great for pushing BUT!It is also good when you are killing someone by yourself.The extra HP that it gives could also save someones life...

Elven Bow (N/A)

This skill is dangerus for melee heroes.With this skill they would have hard getting close to you...

Curse Of High Elfs (C)

This skill will make you to a killing machine if you combo it with buff of Cry Song Of Sylvanas.But use this skill carefully cus it dosent last for long and its cooldown is big.

Item Build

Early game



Middle Game



Late Game



Boots of Travel: You already have a great attack speed so why would you need Power Treads?

Crystalis and Buriza-do Kyanon: A crit could make the enemys HP to zero in just a few seconds.

Sange and Yasha: This isent very importent, its only the str and the maim that is good but you could get Eye of Skadi insted..

Butterfly: You could take the Monkey King Bar cus its only the damage that is needed.

Assult Cuirass: If you have Eye of Skadi this item isent needed.Its just the slow speed and the attack speed that you gain that is good to have.

Worst Enemys

Int heroes are heroes you should be careful whit cus they dosent have a high main damage.

Silencers are dangerus cus you wouldent be able to use any skills and whitout any skill use you wouldent have a very high attack speed and whitout an high attack speed you are nothing to run for.

Stunners could be very bad for.Those that stun you will make you lose time and time is what you need for your buffs...

Wind Walkers are very very bad enemys.Lets say you meet an windwalker in battle.You use your Elven Shot then your Cry Song Of Sylvanas and Curse Of High Elfs.What does the Windwalker do?He uses Wind walk and wait until your buffs are gone and then attacks you.

Good Allies

Others that could give you buffs could be very good allies for you.I dont have an answer for why but they just are...

Stunners and slowers could be good in early game cus then you dont have anything that could slow your enemys and then your enemys would just run away from you when they see you have Cry Song Of Sylvanas buff on you.

Model


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Trust me, it is good and very funny. Search for it on youtube, Love hina its great!



Last edited by Murlocer on Thu Oct 11, 2007 5:08 pm; edited 12 times in total


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Eustace2


Warnings : 2 1337 PvPer :O
Godlike Posts: 2418 Joined: 14 Feb 2007 gold

Posted: Sun Sep 23, 2007 8:25 am

First skill like maledict right??
Elven bow is bad.Only 16% chance of 1.8 crits.Make it higher.Naga's crit is 1.5 but the chance is 45% lol.

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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Sun Sep 23, 2007 9:44 am

I know that the first skill can be a little hard to understand but i really dident know how to explain it.But what i mean is that on every skill upgrade the enemys damage will multiplie.For e.x.p Meralas highest main damage is 58 and the enemys highest main damage is 65.If the skill is upgraded to 2 the enemys main damage will multiplie 2 times, that means 58+65+65=188.So the damage that is taken on the enemy is 188dmg.Do you understand?
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Eustace2


Warnings : 2 1337 PvPer :O
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Posted: Sun Sep 23, 2007 10:53 am

Uhm,I think so.Yeah,it's good,now I understand!

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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Sun Sep 23, 2007 1:04 pm

all makes sense, agreed inc crit chance or multiplier. good spells, though sylvana's song seem a bit too good, not sure about that, maybe make it only effect heroes, not allies, on creeps this wud be imba, even if only for 10 secs.
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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Tue Sep 25, 2007 1:22 pm

Done.Anything more i shall change or is it fine?Cus im gonnna put it in Dota-Allstars and try to get the idea in to the game.
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Wowzer


Killing Spree Posts: 95 Joined: 01 Aug 2007 gold

Posted: Tue Sep 25, 2007 1:45 pm

Hey... Pretty good.. Only thing i don't like is the fact that.. its another critcal strike hero... Thers like too many of them... Besides thate.. GREAT
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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Tue Sep 25, 2007 11:14 pm

Yeah i know i dident like itt either but i dident have an idea for something else.It could be that she get a mini incresed range but i dont know..
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Wed Sep 26, 2007 7:25 am

ideas r easy, for exampole, (jst pulled this out of my ass now),
Arrow Song (link with the other skill in name lol)
Pulling out her silver elven arrows, these babies fly faster and hit a hell of a lot harder. Inc attspeed and deals bonus precise dmg for a short period of time or for 10 shots.
1)10 bonus precise dmg, 10% attspeed. 10 sec duration
2)20 bonus precise dmg, 20% attspeed. 10 sec duration
3)30 bonus precise dmg, 30% attspeed. 15 sec duration
4)40 bonus precise dmg, 40% attspeed. 15 sec duration
manacost 90/100/110/120
cd 30 secs.
meh, u don't hav to use this, but u cud easily come up with sumthing other than a crit, to giv her increased dmg.
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Dota, it's simple.


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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Wed Sep 26, 2007 12:28 pm

Yeah i shall think about it.Give me some time, i'll see if i can come up whit a different skill...
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mjs


FIMBULVETR
Godlike Posts: 1519 Joined: 11 Oct 2006 gold

Posted: Thu Sep 27, 2007 9:49 am

seems good...
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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Thu Sep 27, 2007 1:59 pm

How about an bow that got a chance to entangle the target for a few small seconds?
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Fri Sep 28, 2007 9:02 am

depends on chance and duration, e.g if it is like the bears entangle, i wud reduce the chance of scoring the root, caus even 16% is high imo.
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scar_mory


Dominating Posts: 136 Joined: 25 Aug 2007 gold

Posted: Fri Sep 28, 2007 3:05 pm

I think you should reduce the multiplier damage for the first skill. In late game, a hero base damage would be above 100. So the damage calculation will be: 100 + (4 x 100)= 500 damage!!

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Murlocer


Warnings : 2 Dominating Posts: 132 Joined: 23 Dec 2006 gold

Posted: Fri Sep 28, 2007 5:48 pm

That's the power of a str hero.She would be the perfekt agi hero that could kill an str hero.Not to mention Ezalors Illuminate, at full upgrade the skills damage would be 625 dmg and Yurneros Blade Fury could damage 700 dmg if he would keep close to the enemy all the time.But i agree whit that i should lower it alittle bit cus 4X is alittle to much.And yes i mean an entangle roots as the spirit bears but the max of entangle would be about 1.55 seconds and it wouldent cancel channeling spells and the chance would be about max 6% or maybe even 4%
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