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TwistedFirestarter


Warnings : 3 Mega Kill Posts: 927 Joined: 20 Mar 2007 gold

Posted: Fri Nov 23, 2007 8:42 am

Heh, here's my ver. of Vol'Jin...


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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Fri Nov 23, 2007 2:10 pm

errr for SnY, you do know about equipment right? cause i CBF telling you about equipment, because me is sleepy, goodnight! (some1 please tell him about equipment)
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6872 Joined: 12 Aug 2006 gold

Posted: Fri Nov 23, 2007 2:17 pm

Interesting.

Now for some hard comments:

Sandking:
Hmmm.. It's fine I guess. Simple yet captures Burrowstrike nicely.

Terrorblade:
Flying? Also, the tap: creature ability is kinda imba. Limit is to a certain number of tokens.

Huskar:
Hmmm... Blocker-turned attacker kind huh? Why is he first strike?

Venomancer:
Good enough for Poison Nova.

Vol'jin [1]:
Mana-intensive, thin. But The ability is pretty harsh. Hmm.. Torn opinions about this.


Vol'jin [2]:
Too high casting cost. And I don't see where the ability fits the hero.

Sange and Yasha:
Very weak.. And kinda out-of-favor for the real Sange and Yasha

Viper's Touch:
Deathtouch and Poison three? Please enlighten me.
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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Fri Nov 23, 2007 2:26 pm

glurp i stayed up longer then i planned, g'night every1
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Linial_Tailor


Monster Kill Posts: 376 Joined: 24 Apr 2007 gold

Posted: Sat Nov 24, 2007 12:56 am

I'm not sure about Roshan being a Planeswalker.

How do you put loyalty on the Magic set Editor?

I want your opinion guys, what flavor is suited for Nzdormu?

"Even Deathwing will pass into time... even he will eventually be part... of my collection..."

or...

"Just in time..."
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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Sat Nov 24, 2007 8:38 am

Mortred,
possibly multicolored, maybe blue green and black,
assassin, has to have atleast first strike, and maybe trample or something which means it still deals damage if its blocked.
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Linial_Tailor


Monster Kill Posts: 376 Joined: 24 Apr 2007 gold

Posted: Sat Nov 24, 2007 8:51 am

Give double strike for Mortred.

Give chaos damage on Aspects?
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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Sat Nov 24, 2007 9:46 am

chaos damage has no bearing in MtG
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ash3n-shug4r


Monster Kill Posts: 203 Joined: 17 Jun 2007 gold

Posted: Sat Nov 24, 2007 11:23 am

yukino_silvermaine wrote:

Sandking:
Hmmm.. It's fine I guess. Simple yet captures Burrowstrike nicely.


Ty. It's my favourite card so far ^^

I don't like cards full of mana depend abilities. Two of them are enought. There's no point in making dota cards imba like hell...

BTW... what about quickbrownfox and his project?
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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Sat Nov 24, 2007 11:56 am

Heres one...

(its in text cause i cbf finding a pic or starting MtG editor [which i had before i even played wc3])

Dirge, The Undying BBBBB (B=black)


{insert random zombie picture here}



Legendary Creature: Zombie Wizard (c'mon hes a wizard dont deny it)

Pay 1B, put a 1/1 black zombie creature token into play with 3 Decomposition Counters on it, at the beginning of your upkeep, remove a decomposition counter from each token, play this ability as a sorcery.

Tap, Pay BBBB put a 1/1 black zombie creature token into play with 3 Decomposition Counters on it for each zombie you control, at the beginning of your upkeep, remove a decomposition counter from each token, play this ability as a sorcery.


cool huh? DOUBLING ZOMBIES!!!!!
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TwistedFirestarter


Warnings : 3 Mega Kill Posts: 927 Joined: 20 Mar 2007 gold

Posted: Sat Nov 24, 2007 12:21 pm

@War_Wrecker: ... 2 abilities that do the same thing but with different costs...

thats like the most illogical thing to put in an MTG card...Confused

@Topic: Anyways aside from that mishap... here's another one of my creations...


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War_Wrecker


Warnings : 2 Mega Kill Posts: 900 Joined: 19 Dec 2006 gold

Posted: Sat Nov 24, 2007 1:46 pm

um sorry, bout dirge, i did cutpaste the skill, BUT i added in a little something, put a zombie into play for EACH ZOMBIE you control, so basically its doubling zombies! and to stop imbaness they die within 3 turns
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Creative_PH


Dominating Posts: 172 Joined: 04 Jan 2007 gold

Posted: Sat Nov 24, 2007 1:49 pm

@ TwistedFirestarter

... im only 12 but even i can see the difference between the two effects...

1st effect of the card (Dirge)

Pay 1B, put a 1/1 black zombie creature token into play with 3 Decomposition Counters on it, at the beginning of your upkeep, remove a decomposition counter from each token, play this ability as a sorcery.


the 2nd
Tap, Pay BBBB put a 1/1 black zombie creature token into play with 3 Decomposition Counters on it for each zombie you control, at the beginning of your upkeep, remove a decomposition counter from each token, play this ability as a sorcery.

Dont u notice that it says put a 1/1 black zombie creature token into play FOR EACH ZOMBIE YOU CONTROL

... speechless
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a*kiichi


Dominating Posts: 162 Joined: 07 Feb 2007 gold

Posted: Sat Nov 24, 2007 2:07 pm

drunken haze has the coolest logo Smile
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Shimrra_3


Supreme Overlord
Chambermaid Posts: 2459 Joined: 19 Dec 2006 gold

Posted: Sat Nov 24, 2007 2:13 pm

War got me here - hmmm this is neat... resolving to make cards. As War's been saying, find this page at bedtime like the fools we are...

I have the program though. Smile
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