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Orb Effects [Updated]
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Am i the only one who finds it wierd that (according to the chart i belive) you can have lifesteal and EoS ranged ????? is this a mistake becasue although its not too realistic to get both in a game, but it seems liek the perfect example of two very specific item orb effects .... but they stack 0.0//// why is this so? Mechanicly...
Also in accordance to the "place" prioritising orb effects ... does this mean that if you have say uber micro or a mAcro .. or mod ... you could swap between the two orb effects and make a sweet imba player.???
grats btw on a very good job
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Quote:
you can have lifesteal and EoS ranged ?????
you can have lifesteal and EoS ranged ?????
Because frost effect on range is not orb effect.
There's many posts that tells that.
Quote:
Also in accordance to the "place" prioritising orb effects ... does this mean that if you have say uber micro or a mAcro .. or mod ... you could swap between the two orb effects and make a sweet imba player.???
Also in accordance to the "place" prioritising orb effects ... does this mean that if you have say uber micro or a mAcro .. or mod ... you could swap between the two orb effects and make a sweet imba player.???
Yes, if one can manage that XD
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I wonder if Huskar's burning spear stacks with anything?
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ehem!
for me orb effect is like this
for example: your hero is faceless void and your item is buriza
their is no chance that you will critical and bash at the same time
so it means that the maim is still working w/ life steal but not always
they are exchanging time of effect
desolator and skadi are best for me! heheheh
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@ Slasher
...
You can prov both Critical and Bash at the same time since they are different effects.. And they're not orb effects!! O_O
And Lifesteal overrides maim. ~_~
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ty
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I'm not sure if this belongs to the orb effect discussion, but I have always wanted to know how Tidehunters Kraken shell works whith stout shield or vanguard.
Many people say that those do not stack, but arent it totally different abilities? Kraken shell reduces attack damage and Stout Shield gives you a 30% chance to block 30 damage.
So if an enemy heros has 100 attack damage, kraken shell should always reduce that by 28 and if stout shield triggers it should be reduced by 58.
Thats how I see it, but I'm not sure.
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not the thing is if u get 2 vanguards ur effectivly reducing the dmge u take by 35 and kraken shell reduces the dgme by 28 but they dont stack so ur not invunerable to 63 dmge but to 35 cause it would be imba
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Works for me, ownage. Nice find.
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to malle and yukino, u both better get laid for giving this one out. u have saved as all the trouble, in return, get some pleasure back :P cheers
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ok so just so i usnderstand
if i buy sange and then upgrade incapacitating bite then upgrade to S n Y will maim or bite override?
then for nort skadi wont work with glaives(nortom) ?

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WOW this is very useful thxz
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I'm having trouble understanding the legend, for example # 5, if the item was built before level 1 of the skill, skill overrides, otherwise placement decides... which placement? how can placement decide when it's a skill vs. item orb? when would item ever override? + which orbs stack directly with themselves?
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My understanding is if you build the item before learning the skill, the skill will overeide the item's orb effect once you learn it. If you already learned the skill when you built the item, then placement (ie top left inventory slot placement) decides whether you have the skill or item orb effect..
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