Astaroth the Death Dragon (Already fixed everything)

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So, Did he rules?

No ending time set.
No 0% [ 0 ]
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Yes, he's rules(Why?) 0% [ 0 ]
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Don't care 0% [ 0 ]
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DoomBringer123


First Blood Posts: 36 Joined: 05 Oct 2006 gold

Astaroth the Death Dragon (Already fixed everything)

Posted: Mon Oct 09, 2006 11:57 am

.


Fixed everything that you guys ask
Also I add something at his skills and strategies






This is his icon



A dragon that actually immortal and powerful that could kill god and goddes easily, but he decided to loss almost all of his power for temporary, if he come to the continent of Azeroth and destroy the tree of world without his true power, his power will increase far more powerful then ever he had with a condition, destroy the tree of the world. But with his lesse power, he still too dangeurous for mighty heroes. his arc death make enemies dying, absorbing his foe's soul. with a large dragon wings with speed like hell, he tear off the mighty heroes, body and soul. with powerful carapance, he make spells as something pathethic, but the fearsome dark Oblivion has ended everything.


Model: Frost wyrm, make it blacker
Attack projectile: Necrolyte 's projectile
Movement speed:310
Attack range:600
Large sized hero

side: scourge

Stats:
Str 34+3.4
agi 21+2.1
Int (prim) 25+3.6

Starting HP: 726
Starting MP: 425
Base DAmage:50-66


skills:


Thanatos/Arc Death
Astaroth granted by an ability to release chain of death that crush his foe and heals himself
Cooldown:2.5 sec
mana cost: 90,100,105,110
Projectile: Death Coil(It bounce)
Attack range: 800
Lv 1: Damage 90, arc 2 times and heal 100 hp and slows 5%
lv 2: Damage 110, arc 3 times and heal 120 hp and slows 10%
lv 3: Damage 130, arc 4 times and heal 140 hp and slows 15%
Lv 4: Damage 150, arc 5 times and heal 160 hp and slows 20%
Seem like bane's brain sap combined with Zeus arc lighning huh........., Brain sap is powerful, but has a stupid colldown. Zeus Arc LIghning has superfast cooldown, but a little damage. so why not if we combine it?



Wing of soul destruction
Use his large wings to fly with a very fast speed to an opponent, rip the body and soul appart, soul splatered to front(300 range) direction and body to back(300range). spirit get 50% more damage from magic, and slowed for 60%, cannot attack but cannot be damaged by normal attacks from creeps and tower. Body don't move but resist 50$ damage from attacks. This spell ended when the spirit meet its body again. Also deal damages to all unit that touch that dragon when spell works
cooldown:9 sec
mana cost:100,125,150,175
action: seem like there is a storm under the wing of the dragon, slow motion, when in slow motion, the dragon strike very fastly to its victim, teaaring the soul from the body. If both of neithe soul nor body become one, total damage combine from both of them. If one die, the both of them die.
Lv 1: damage 80
Lv 2: damage 180
Lv 3: Damage 270
Lv 4: Damage 360



Dragon carapace:
Passive
All death dragon gifted a powerful carapace that blocked damage from spell and gives curse to his enemies, also remove negative buffs and effects
Lv 1: 8% spell resistance, 5 def bonus, 3 str and 3 int bonus
Lv 2: 16% spell resistance, 10 def bonus, 6 str and 6 int bonus
lv 3: 24% spell resistance, 15 def bonus, 9 str and 9 int bonus
Lv 4: 32% spell resistance, 20 def bonus, 12 str and 12 int bonus



Ultimate: Dark Oblivion
Skill that only could be casted by true dragons.Showing a bit power of himself, he release an orb, decreasing his enemy level and make power up item nothing, then devour his enemy skill to become greater power for himself.
cooldown: 200
mana cost: 250, 350, 450
Cast range: 600
Action: everything stopped. then the dragon release an orb like Enigma 's blackhole to targeted enemy.
Lv 1: Decrease enemy level by 8, item efficiency only 75%(50%), cannot cast item ability. slowed because confused by 20%. Improve Arc death damage and heal by 50, arc death cooldown decreased by 0.5, improve wings damage by 75 and wings cooldown decreased by 1.5 dragon carapance def by 10. Add 800 hp, 800 mana and damage by 50. last 6(8) sec
Lv 2: Decrease enemy level by 16, item efficiency only 50%(25%), cannot cast item ability. slowed because confused by 20%
Improve Arc death damage and heal by 100, arc death cooldown decreased by 1 sec. wings damage by 150, decrease wings cooldown by 3 sec and dragon carapance def by 20. Add 1600 hp, 1600 mana and damage by 100. last 7(10) sec
Lv 3: Decrease enemy level by 25, item efficiency only 25%(0%), cannot cast item ability. slowed because confused by 20%
Improve Arc death damage and heal by 150, Arc death cooldown by 1,5 sec. wings damage by 200 and wings cooldown decreased by 4.5) dragon carapance def by 30. Add 2500 hp, 2500 mana and damage by 150. last 8(12) sec
() means after using agghanim sceptre
Also if you already have agghanim scepter, unit/hero who suffer for Dark Oblivion suffer from Curse that effects all friendly unit of that unit?hero in area of 1000 can't cast spells?

note: Hp bonus, skill bonus and ect only last for 6(8), 7(10), 8(12). after that, victim xp are given back.
Unit that suffer from dark oblivion could not be healed biy any kinds of magic or fountain of health.


This heroes strong in 1 VS 1 battle or team attack

On 1 vs 1 battle, no need to worried, Dark Oblivion will take care anything.

On 5 vs 5, Astaroth is a big sized hero, so Wing of soul destruction could tear a large amount of units until the targeted unit. Also if you have Agghanim scpetre, you can silence all of your opponent team by Dark Oblivion.

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yukino_silvermaine


Cauducum Sanctus
Moderator Posts: 6583 Joined: 12 Aug 2006 gold

Posted: Mon Oct 09, 2006 12:01 pm

Huhuhuhu..

Please please just edit the first post in your thread about him..

Locked.


Check this thread instead.
http://www.dotastrategy.com/forum/sutra10416.html
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