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Spell dmg items in dota
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Spell dmg items in dota
Posted: Sat Jan 19, 2008 3:42 pmI would really like spell dmg items for the int heroes, i think most of the int heroes get to weak in late game.
What do u think?
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i would like percentage upgrades for spellz. so that if i make an item...i would give me 20% upg for a nuke..for example..or something like that
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pencilpusher wrote:
i would like percentage upgrades for spellz. so that if i make an item...i would give me 20% upg for a nuke..for example..or something like that
i would like percentage upgrades for spellz. so that if i make an item...i would give me 20% upg for a nuke..for example..or something like that
20% seems like too little. Even laguna which is like 1k ish damage only gets like 200 dmg bonus....
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Yes, that's good idea. And about the percentage, it's up to icefrog.
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yeah spell damage items are very powerful to int heroes and to some other heroes(e.g.: terrorblade-dagon)
that items are the items usually get by the heroes that has low spell damages or wants an instant kill
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I prefer getting late game items such as radiance/eos/etc to dagon/etc for int to make them stronger late game.
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All int can be strong late, depending on which items did you get for them... Akasha is an example of an insane late game int hero, as are Harbinger and Furion...
However, most int heroes rely on their nukes to kill, but that only works early... So, take that to your advantage and use the money to buy items that make you stronger, like a HoT (strangely enough, it works in many int heroes, especially in Leshrac...)
Oh, and there IS an item that increases damage done by (certain, I'll admit) spells... And that's Scepter ^^!
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but scepter only improves ulti
i think the people want also that their 1,2 and 3 spell will be impoved what i disagree to do^^ intelligence heroes have in late game the mana to spam so it would cover up early game use
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I thing the most important thing for int heros is hex
Follow that by a shiva nad EoS latgame
If it takes 3 secs for a mortred/barathrum/ricky/nirubian to kill you, what good will a dagon do?? or an upgraded laguna blade?
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uhm..
Posted: Tue Jan 22, 2008 7:18 pmalthough that is a possibility, i don't see why it will be made..
just to point out a few things why i can't happen:
- Int Heroes are early gamers, have advantage early
- Making an item like that, will not just give the Int a chance to stay late game, but will also decrease the chance of even having a late game for late game heroes
- Also some int will benefit much much more than others eg LESHRAC, who has 4 spells.
Orchid Malevolence, Guinsoo Scythe, Shiva's Guard already increases the power of Int Heroes, these items are enough..

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I'm not planning on strating a war of words here, but I just wanna say that tr3ncht0wn u're so stupid to change the topic names and it names so silly like that. idiot. topic names have a reason to be here and u're cancelling it and it annoyz me so I'm telling u.
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aw common that's kinda rude..i'm planning on saying what tr3nchtown has already said and i agree. it's a free world after all. XD
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But then it would make the game imbalanced. Because most int heroes are suppose to support late game. they only kill early. And if there are spell increase items int heroes would now be good both early and late.
See the 3 types of heroes have diffrent purposes.
str heroes are suppose to tank some heroes are for killing ex balanar,barathrum,slardar.
agi heroes are suppose to kill LATE GAME except nerubian assasin, luna, nevermore. luna and nevermore are good mid to late.
int heroes are suppose to kill EARLY GAME and SUPPORT LATE GAME. except silencer,and furion. maybe some other such as queen of pain or raigor.
So if pretend we have spell damage increase items. such as 30 percent.
imagine lina with aghanim. and dagon. 30 percent of 1250 is about 415 or something so now her ulti is 1675 damage plus 750 from dagon. plus 370 from dragon slave. plus 370 from light strike array.(damage already increase).
this adds to a total 3165 damage. So this means lina can wipe out almost all low hp agi heroes with one set of her skill. This would make games imbalanced.
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I agree with tr3cht0wn
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ya... I suppose, if you are a int hero, chances are you pwn early game and should try to end the game early.
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