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???: Ghost (Version 2.0)

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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

???: Ghost (Version 2.0)

Posted: Sat Feb 02, 2008 6:12 am

???: Ghost
Range: 600 Move Speed: 310
Primary: Agility
Strength: 19 + 2.0
Agility: 23 + 2.7
Intelligence: 13 + 1.6
Damage: 38-44
HP: 511 / HP Regen: 0.82
Mana: 167 / Mana Regen: 0.52
Attack Speed: 1.25
Armor: 3

Of unknown origin, a man without a name, a soldier with a mission. The ghost came to this world in a time rift, causing him to lose most of his memories, only the memories of war remains, so he continues with his mission, the annihilation of evil forces. Upon meeting with the side of good, he joins them, hoping to gain enough strength to put an end to years of war and finally get some peace.

Silent Scope: /T/
This skill makes your range longer but decreases your attack speed by a fraction. Lasts for 10 secs
Level 1: Adds 55 range, decreases attack speed by 10%
Level 2: Adds 110 range, decreases attack speed by 20%
Level 3: Adds 165 range, decreases attack speed by 30%
Level 4: Adds 220 range, decreases attack speed by 40%
Mana Cost: 100
Cooldown: 30 secs

Stinger: /R/
Loads armor piercing rounds into his rifle. Ignores armor of target enemy.
Level 1: 3 AP bullets
Level 2: 4 AP bullets
Level 3: 5 AP bullets
Level 4: 6 AP bullets
Mana Cost: 140
Cooldown: 30
Disables item orb effect temporarily while firing these AP bullets, orb effect comes back after the rounds have been fired.

Close Combat: /C/
The Ghost goes for his light weight knife and hids his rifle for awhile, thereby increasing attack speed and move speed.
Level 1: Gains 8% attack speed, 4% move speed
Level 2: Gains 16% attack speed, 8% move speed
Level 3: Gains 24% attack speed, 12% move speed
Level 4: Gains 32% attack speed, 16% move speed

Battle Scarred: /B/
The Ghost improves his skills from experience.
Level 1: Gains 1 damage, 0.2 HP regen/sec, 0.4% attack speed x current level
Level 2: Gains 2 damage, 0.4 HP regen/sec, 0.8% attack speed
x current level
Level 3: Gains 3 damage, 0.6 HP regen/sec, 1.2% attack speed
x current level


Alien
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Last edited by tr3ncht0wn on Sun Feb 03, 2008 4:56 am; edited 1 time in total


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Counter_Force[X]


Available no more
Beyond Godlike Posts: 3364 Joined: 13 Aug 2007 gold

Posted: Sat Feb 02, 2008 6:20 am

this was done for fun eh?
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Shimrra_3


Supreme Overlord
Chambermaid Posts: 2598 Joined: 19 Dec 2006 gold

Posted: Sat Feb 02, 2008 2:25 pm

That nuke makes this 0/10 or lower. So sorry. Already seen nukes that made me cry but this ones worse.
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Makai-


Killing Spree Posts: 81 Joined: 20 Nov 2007 gold

Posted: Sat Feb 02, 2008 4:42 pm

This guy was great until I realized he was just an unsexy version of Magoichi. NO NUKES FOR JOO!

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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Sat Feb 02, 2008 5:30 pm

Poor bard cat....
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

uhmm...

Posted: Sat Feb 02, 2008 7:03 pm

i never i'd get that feedback from my ultimate..

i guess, the idea was bogus, i'd probabaly change it, since i intended to do that, just to see how you'd all react..

Alien
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moogle-taxi


Warnings : 3 Godlike Posts: 1736 Joined: 14 Jan 2008 gold

Posted: Sat Feb 02, 2008 9:13 pm

the nuke spell seems somewhat overpowered
considering the damage to hero's is 600, with a burning spell...
this is even more powerful that laguna blade
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newbie


Warnings : 1 Mega Kill Posts: 732 Joined: 04 Mar 2007 gold

Posted: Sun Feb 03, 2008 12:57 am

this hero reminds me of the ghost in the starcraft bec. of the ulti
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Death20


Monster Kill Posts: 227 Joined: 30 Dec 2007 gold

Posted: Sun Feb 03, 2008 2:09 am

Yea, it's just a rehash of SC Ghost.

1st: So, by lvl 2 you can solo a tower b/c of your larger than tower's range? Doesn't seem right.

2nd: Seems like a long cooldown for such a short duration. Mabey cut the cooldown, reduce the length of time it lasts on buildings, and leave the duration on units the same.

3rd: The name doesn't fit. If we keep to the name, then it should be something like "becomes invisible while reducting move speed and draining mana."

Ult: Seems too powerful...1800 (900) damage in a 700 AoE with a 2.5 minute cooldown. That's like saying "Ok, let me waltz into your base and bomb the hell out of your towers, food structures, and creepwave."
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Death20


Monster Kill Posts: 227 Joined: 30 Dec 2007 gold

Posted: Sun Feb 03, 2008 2:12 am

Sorry for the double post. I dont' know where the delete button is.
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

hey ya

Posted: Sun Feb 03, 2008 4:58 am

hey guyz!! take a look at my new GHOST.. i remade it.. based on the critics..

Alien
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Sun Feb 03, 2008 8:10 am

Really nice now,however ulty is overpowered for its regen.About 13 hp regen at 25....too much.
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Which Final Fantasy Character Are You?
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Ghost


Chambermaid Posts: 3647 Joined: 01 Jan 2007 gold

Posted: Sun Feb 03, 2008 9:05 am

no need to flame, its been done for me.
i did however like the ultimate simply because of simplicity.
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

uhmm..

Posted: Sun Feb 03, 2008 7:16 pm

i don't believe the HP regen is too high, since he doesn't have skills that heal, nor does he have lifesteal. Plus he is an agility hero, making his HP regen low.

Alien
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newbie


Warnings : 1 Mega Kill Posts: 732 Joined: 04 Mar 2007 gold

Posted: Mon Feb 04, 2008 2:20 pm

more like a real dota hero to me
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