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Crystal - The Dark Fairy

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yuernoownage


First Blood Posts: 35 Joined: 01 Feb 2008 gold

Crystal - The Dark Fairy

Posted: Tue Feb 05, 2008 1:06 pm

Crystal - The Dark Fairy

It all started during the battle of the clouds. The light fiends against the dark fairies. When the firends acquirred a special ability that destroys mechanical air units, there was no hope. The king of all fairies, summoned the last resort, Crystal. She caused death and pain for the firends, and she won the war, all by her self. Below, the scourge was in need of help, so they called down the goddess of faries.


Range 620 | Movement Speed 305
Attack speed 1.35 | Primary INT
STR 15.2 + 0.9 | AGI 16.2 + 1.1 | INT 23.1 + 2.31

SKILL

Cloud Transformation (O)


Crystal uses her transformation ability to become a cloud. She makes the enemies not seeing anything, causing therefore them not to attack. She also strikes lighting to the enemy within the cloud. Lasts 10/15/20/25 seconds.
Note: Enemies must be within the cloud/AoE in order for it's effects.

Level 1 - 180 AoE
Level 2 - 260 AoE, lighting causing 25 damage per second.
Level 3 - 340 AoE, lighting causing 50 damage per second.
Level 4 - 450 AoE, lighting causing 75 damage per second.

Mana Cost: 70/110/150/210
Cooldown: 50/40/30/25

Rending Wing (W)


Crystal uses her sharp, blade-like wing to rend an opponent, causing them an injury and to slow down. Lasts 2/4/6/8 seconds.
Note: Does not cause damage over time, the lasting of the seconds is the slow movement.

Level 1 - 75 damage, 10% speed reduction.
Level 2 - 100 damage, 20% speed reduction.
Level 3 - 125 damage, 30% speed reduction.
Level 4 - 150 damage, 50% speed reduction.

Mana Cost: 60/50/40/30
Cooldown: 30/25/20/15

Whirlwind (R)


Crystal forms a gust of wind with her powerful wings and traps enemies inside the whirlwind for 5/7/9/12 seconds, giving her free time to flee or delay.

Level 1 - Trap for 5 seconds, 10 damage per second.
Level 2 - Trap for 10 seconds, 15 damage per second.
Level 3 - Trap for 15 seconds, 20 damage per second.
Level 4 - Trap for 20 seconds, 25 damager per second.

Note: Heroes or Creeps caught in the cyclone are not affected by any other damage other than affections such as DoT's that are already occuring, HoT or some other Buff.

Mana Cost: 180/160/150/145
Cooldown: 60/55/45/30

('Ulti', Ultimate or Special.)
Quickspeed (U)


Crustal uses the sacred power within her body to create super fast reflexes in her mind, telling her to attack faster in order to win. Lasts for 5/7/9/ seconds for every rank. (Not much quickspeed time because it will be too strong if it is 20-30 seconds. Ex. for 20 seconds, 1600-4000 damage.)

Special Note: Special advantage that you have good speed for attacking.

Level 1 - (5 seconds) Attacks 3 times inbetween normal damage. Damage reduced by 70% for every quick attack.
Level 2 - (7 seconds) Attacks 5 times inbetween normal damage. Damage reduced by 60% for every quick attack.
Level 3 - (9 seconds) Attacks 7 times inbetween normal damage. Damage reduced by 50% for every quick attack.

Calculations: (Damage Varies depending on you AGI or/and weapon bonus.)
Level 1 - 888 to 1008 if attacking at every opportunity.
Level 2 - 1920 to 2700 if attacking at every opportunity.
Level 3 - 3750 - 4650 if attacking at every opportunity.

EVERY OPPORTUNITY Means: Every possible milisecond you can possibly attack an opponent. Sounds Imba, but if you calculate it, its not.

Mana Cost: 750/600/500
Cooldown: 150/130/100 seconds.

_____________________________________________________________

Second attempt for a better hero. Learned from mistakes last time. Lol.

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