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Shade-The Nightmare (Waiting for new comments)

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Total Votes: 3

IS IT GREAT?

No ending time set.
NO 66% [ 2 ]
66%

YES 33% [ 1 ]
33%

victoria


First Blood Posts: 7 Joined: 10 Mar 2008 gold

Shade-The Nightmare (Waiting for new comments)

Posted: Mon Mar 10, 2008 1:25 pm

[img]
httpwww.battlenet.co.krwar3imagesundeadunitsanimationsshade.gif[/img]


Shade-The Nightmare
Primary: INT
STR: 20 + 1.5 | AGI: 20 + 1.5 | INT:19 + 2.5
HP: 425| Regen: 0.85
MP: 190| Regen: 0.55
Damage: 47- 49 | Attack speed: 26.5
Movement Speed: 295 | Armor: 3

STORY:

A Fiend Weilding Dream Powers.Long ago when he wasn't a shade he trained in the secret base of the humans to fight for the humans and for the sentinels.By this time, he is free from his training for his real test.But he actually left his master for his discoveries that he found a strange looking throne that is freezing and speaking to manipulate him and turning him to a shade. now with his service to the lich king he is not now a part of the sentinels, he is now for the scourge...


Dream Attack ()
Shade spreads his attacks to nearby enemies dealing percentage of his attacks and a chance to have full percentage of his attacks to his real target.
LEVEL 1-2 units, 70% of damage, 5% full damage.
LEVEL 2-3 units, 75% of damage, 10% full damage.
LEVEL 3-4 units, 80% of damage, 15% full damage.
LEVEL 4-5 units, 85% of damage, 20% full damage.



Dream Void (v)
A dangerous spell.percentage of distance is to make the target to dream, and percentage of distance for damage.
LEVEL 1-20% of distnace damage, 0.05% distance stun.
LEVEL 2-30% of distance damage, 0.06% distance stun.
LEVEL 3-40% of distance damage, 0.07% distance stun.
LEVEL 4-50% of distance damage, 0.08% distance stun.
MANACOST:120/160/200/220
COOLDOWN:15/20/30/35
(does not add your normal attack damage)



Nightmare Passage (r)
Shade goes wind walk (20% MS), slowing nearby enemy heroes and dream that they are very slow that all their enemies are chasing him quickly for the heroes headache (1 sec. stun).
LEVEL 1-10% slow, 10% chance to stun.
LEVEL 2-20% slow, 15% chance to stun.
LEVEL 3-30% slow, 17% chance to stun.
LEVEL 4-40% slow, 21% chance to stun.
Mana:100/130/160/200
Cooldown:25 Last:20sec.



Nightmare (t)
shade blast a wave sorrounding him and breaks in 800 AOE.dealing danage per every 3 sec.,stuns for 0.1sec. and last for 12 sec. to herous caught by the wave.
LEVEL 1-60 damage per 3 sec.
LEVEL 2-120 damage per 3 sec.
LEVEL 3-250 damage per 3 sec.
MANACOST:150/200/300
COOLDOWN:240/180/120
(may be improve by aghanim's)

ITEMS TO BUILD

Power Treads or Boots of Travel
Aghanim's Scepter | Refresher Orb
Dagon | Necromicon | Satanic

THATS ALL!!!!!!!
( You may comment things I'm wrong with. i will edit it if there is wrong ) Laughing
_________________
victor_dogmarch


Last edited by victoria on Tue Mar 25, 2008 10:56 am; edited 10 times in total


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Makai-


Killing Spree Posts: 81 Joined: 20 Nov 2007 gold

I don't know where to begin....

Posted: Tue Mar 11, 2008 10:58 pm

I guess I'll start by saying OMG CAPS= Cruise control for cool. But even when you're on cruise control, you still have to steer. (and not have a massive amount amount of A.D.D.)

Ok...now that we've gotten passed that part, on to the hero itself. Its actually a great concept with horrible execution. (Don't take that to heart, it happens to everyone including me >.<) The original idea (I think) was a hero that removes enemy spells completely, then has effects based on them not having their abilities. Unfortunately the issue is in the way you brought the hero around. His ulti is the skill upon which all his abilities are based, but its epicly broken. That skill is like silence only massively overdone.

Long story short: stop, think about your hero for awhile, nerf the ultimate (or change it completely), and come back with a new, awesome version of your hero. We hope to see you soon for tea.




P.S. And for the love of god turn off caps lock.

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Shimrra_3


Supreme Overlord
Chambermaid Posts: 2598 Joined: 19 Dec 2006 gold

Posted: Wed Mar 12, 2008 8:36 am

I actually agree with above post. Make it easier to read please, I can't see a thing...

EDIT: *three days later* leaving it in CAPSLOCKISCOOL mode infuriates us. We still can't read it. Retype it in the normal way or thou shalt be locked...
_________________

Thanks Venzael for this sig!
Commenced Spectre Guide! Need Got Flash!
View my new DS.net profile!


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