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Sangro - The Ecomancer

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Bard Man


Mega Kill Posts: 729 Joined: 15 Mar 2007 gold

Sangro - The Ecomancer

Posted: Thu Apr 10, 2008 3:56 am

All who live in Azeroth are aware of nature. Some more then others. The Night Elves in particular are well known for their druidic magic which asks nature to assist the one wielding it. What few know is that there are others who use nature besides the Night Elf druids. The Blood Elves have their own form of nature magic known as Ecomancy. Little is known of it besides a key detail that separates it from Druid magic. Druids request aid from nature. Ecomancers force nature to do their bidding through arcane practice. One such elf is Sangro, known for killing druids who dared question his methods. The Lich King offered him great power. So great, that he couldn't refuse...

Range: 100 | Move Speed: 298
Primary: INT
Str: 18 + 1.7 | Agi: 16 + 1.6 | Int: 19 + 3.2
Damage: 47 – 65 | HP: 492 | Mana: 247
HP Regen: 0.79 | Mana Regen: 0.77
Attack Speed: 1.46 | Armor: 0



Naturalize:
"One touch of Nature makes the whole world kin. - William Shakespeare

[1] Removes all buffs and Debuffs from a target.
[2] Removes all buffs and Debuffs from a target.
[3] Removes all buffs and Debuffs from a target.
[4] Removes all buffs and Debuffs from a target.

Mana Cost: 150/135/120/105
Cooldown: 20/17/14/11



Rampant Growth
A surge of mana can force even the weakest plant to grow like wildfire.

[1] Roots grow out and grab foes in line. Deals 20 damage per second.
[2] Roots grow out and grab foes in line. Deals 35 damage per second.
[3] Roots grow out and grab foes in line. Deals 50 damage per second.
[4] Roots grow out and grab foes in line. Deals 65 damage per second.

Note: Works like leap.
Lasts 5 seconds at all levels.
Range: 400/500/600/700
Mana Cost: 110/120/130/140
Cooldown: 30/26/22/18


Hickory Skin
A long time in the forest can allow one to toughen their skin like a tree. Unfortunately, this also slows them like a tree.

[1] Increases Armor by 6. Reduces Attack Speed by 15% and Movement Speed by 3%.
[2] Increases Armor by 10. Reduces Attack Speed by 20% and Movement Speed by 6%.
[3] Increases Armor by 14. Reduces Attack Speed by 25% and Movement Speed by 9%.
[4] Increases Armor by 18. Reduces Attack Speed by 30% and Movement Speed by 12%.

PASSIVE

Splinter Shower
It is said that Nature and Arcane Magic should never mix. This spell proves that it's true.

[1] Summons a ring of nine trees around a target then forces them to explode. Deals 300 damage to all units in a 500 AoE of the ring. and an additional 150 to the unit caught in the middle.
[2] Summons a ring of nine trees around a target then forces them to explode. Deals 350 damage to all units in a 500 AoE of the ring. and an additional 200 to the unit caught in the middle.
[3] Summons a ring of nine trees around a target then forces them to explode. Deals 400 damage to all units in a 500 AoE of the ring. and an additional 250 to the unit caught in the middle.

CHANNELING

Casting Range: 450
Cooldown: 120/100/80
Mana Cost: 200/225/250
Channeling time: 4/3/2

Last edited by Bard Man on Tue Apr 15, 2008 8:38 am; edited 1 time in total


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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Thu Apr 10, 2008 8:44 pm

Hmm...nice....although Blood Elves dont have such magic i think...they usually occupy and make magic weak around them as i know...i dont remember anything to have to do with nature!XD

Just kidding!!XD

1st:Nice and simple...make it 9 seconds cd

2nd:Now thats Overgrowth and Impale mixed...original though:P I think 5 secs is too much...make it 3 with 100 damage per sec at max level.

3rd:Again an advanced Living armor.I dont like it that much....

4th:Nice ulty i like it!Keep up the good work!XD


All in all nice hero although i dont like the 3rd and change a bit the 2nd!

Oh check plz my Bloodhound...i changed one skill...i would be grateful if u would!!Smile

cya
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Which Final Fantasy Character Are You?
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Bard Man


Mega Kill Posts: 729 Joined: 15 Mar 2007 gold

Posted: Thu Apr 10, 2008 10:11 pm

Actually, Living armor gives Regen. And you have to CAST it. Hickory Skin is a 100% passive skill and it only effects you.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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Ghost


Warnings : 4 Godlike Posts: 2227 Joined: 01 Jan 2007 gold

Posted: Thu Apr 10, 2008 11:35 pm

oh gods how does one use this hero?

he has a buff/debuff remover
a crazy hard to aim disable
super tanking skill
and a 650 damage nuke

what is his play style?
also need to add some stats/description to rampant growth.
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Saiyuki_Hakusho


Monster Kill Posts: 383 Joined: 12 Feb 2007 gold

Posted: Fri Apr 11, 2008 3:50 am

Balanced hero.. nice... hickory skin is great..
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1225 Joined: 18 Feb 2007 gold

hey

Posted: Fri Apr 11, 2008 6:40 am

hey bard cat...

i don't like this hero, i mean, i won't use it.. coz i like to chase, and i like pounding heroes..

but its nicely done though.. reduce duration of entangle, 5 seconds is a lot..

the armor passive buff, being a melee hero, i think its ok..

put casting range and AOE for skills..

Alien
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Tue Apr 15, 2008 4:37 am

@Bard Man...soz i misread sth about the armor...

Nice....

@Ghost...It isnt that difficult to aim i think since it is similar to Impale...
_________________
Make the others to stand at your will or rot in loneliness staring cold and still.


Which Final Fantasy Character Are You?
Final Fantasy 7


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Ghost


Warnings : 4 Godlike Posts: 2227 Joined: 01 Jan 2007 gold

Posted: Tue Apr 15, 2008 5:44 am

yes but for duration it would have to move slowly or be casted like leap.
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Bard Man


Mega Kill Posts: 729 Joined: 15 Mar 2007 gold

Posted: Tue Apr 15, 2008 8:44 am

Changes have been made.

And for Ghost, here's how you use this hero.

Tank with Hickory Skin, disable with Rampant Growth, Nuke them with Splinter Shower, Repeat. Naturalize is just there to help keep you alive incase you run into a pain in the ass like Veno or Axe with their long term DPS skills.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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Ghost


Warnings : 4 Godlike Posts: 2227 Joined: 01 Jan 2007 gold

Posted: Wed Apr 16, 2008 8:10 am

yay for that then, sny+bot+cyclone stick are a must ^_^
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Wed Apr 16, 2008 8:58 pm

Definetely s&y is a must...

anyway he is nice now...

however as a blood elf i would imagine him more brutal!!XD

Anyway i would like u Bard man to check on this hero and comment!!:

http://www.dotastrategy.com/forum/ftopic11742.html
_________________
Make the others to stand at your will or rot in loneliness staring cold and still.


Which Final Fantasy Character Are You?
Final Fantasy 7


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Bard Man


Mega Kill Posts: 729 Joined: 15 Mar 2007 gold

Posted: Wed Apr 16, 2008 9:46 pm

Will do, and thanks for the commentary.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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chynezriceboi


Killing Spree Posts: 95 Joined: 14 Dec 2007 gold

Posted: Wed Apr 23, 2008 8:58 pm

expect a visit from the copyright police and the wizards of the coast if the hero has been made.

i love how the first and second skills are green spells in magic the gathering, not so sure about 3rd and ulti. in fact, all four skills' taglines even SOUND like MTG's flavor text...

i dont really want to look at all those numbers and critique them but why the hell would anyone get hickory skin... that reduction is worthless for him anyways. hes has no use of a "tank"-related passive
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Bard Man


Mega Kill Posts: 729 Joined: 15 Mar 2007 gold

Posted: Thu Apr 24, 2008 2:23 am

Bard Man didn't think anyone would catch that. The first two skills are indeed green spells from M:tG. And Bard Man did use the flavor text from Naturalize. However, Bard Man did not use the flavor text from Rampant growth. What's written there is just something Bard Man wrote.

Hickory Skin and Splinter Shower aren't from M:tG. Hickory Skin is actually more related to the DnD spell Barkskin. Splinter Shower was just Bard Man's randomness flaring up.

Anyway, Bard Man gave him Hickory Skin because he was melee and because Bard Man couldn't think of anything else.

Also, the copyright police wouldn't be able to lay a finger on Bard Man, Icefrog, or this map. Why? Two words. LINA. INVERSE.
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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Ghost


Warnings : 4 Godlike Posts: 2227 Joined: 01 Jan 2007 gold

Posted: Sat Apr 26, 2008 12:25 am

or rikimaru or.... lesh or venomancer
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