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Vehementre - Beast Chieftain

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shadowmastermk47


Ya spit yer words 2me, I smash mah fist 2you!
Mega Kill Posts: 857 Joined: 15 May 2006 gold

Vehementre - Beast Chieftain

Posted: Fri May 09, 2008 5:47 pm

Vehementre - Beast Chieftain

After the beasts were corrupted from the Burning Legion, Vehementre was few of the only survivors of the plague. With his overpowering strength and power, he can pulverize virtually anything he desires. The skin and fur of this magnificent beast is almost impenetrable from mere projectiles, making the beast strong against anything that attempts to ambush him. If anything angers this majestic being, they shall reach out the heavens but shall fall into the depths of hell. Vehementre, respected and feared by everyone he has encountered. Only such fools ever dared to even look at this genuine animal.

Stats
Range: 115 | Move Speed: 275
Primary: STR
Str: 26 + 2.8 | Agi: 14 + 1.6 | Int: 14 + 1.2
Damage: 49 - 58 | HP: 644 | Mana: 182
Attack Speed: 1.95 | Armor: 3

Skills

Primal Crusher - 140/155/165/180 mana
Pummels down the target so hard that it is pushed back far, but will render the Beast Chieftain immobile for 1.5 second. If anything gets in the way of the target when still being pushed, it will be pushed back 1/5 the total distance of the target. The target will only be able to do anything once it has been completely pushed or collides with the terrain.
Level 1 - Deals 150 damage, 200 push distance
Level 2 - Deals 225 damage, 350 push distance
Level 3 - Deals 300 damage, 475 push distance
Level 4 - Deals 375 damage, 600 push distance
Cooldown - 19 seconds
Info: This is like a good way to push your enemies to your allies, but will render BC open for attacks.

Tough Skin - Passive
Enhances Vehementre's defenses from projectiles and magic.
Level 1 - Ranged attacks are decreased by 4%, magic attacks/spells are decreased by 8%
Level 2 - Ranged attacks are decreased by 6%, magic attacks/spells are decreased by 12%
Level 3 - Ranged attacks are decreased by 8%, magic attacks/spells are decreased by 16%
Level 4 - Ranged attacks are decreased by 10%, magic attacks/spells are decreased by 20%
Info: A good skill to absorb some DPS agility damages and some spellcasters' spells.

Absolute Power - Passive
The Beast Chieftain's force applied to his enemies are so great that not even those with huge armor can compensate his attacks. Gives Vehementre a huge chance to deal x1.1 critical strike damage.
Level 1 - 45% chance
Level 2 - 58% chance
Level 3 - 71% chance
Level 4 - 84% chance
Info: Since the low critical procs almost all the time, it is an essential skill against AC/SG holders. Say goodbye to those hi-armor hero problems, get this skill now!

ULTIMATE
Heaven's Door - 255/380/415 mana
Vehementre tosses the target so high that it reaches the void of space. Upon landing, it deals random damage depending on the duration of the target being up in the skies, but will stun Vehementre for 1.75 second after tossing the target. After the target lands, it will be stunned for 2 seconds.
Level 1 - Target is in the air for 1-3 seconds. Deals 150 damage upon landing depending on the duration of the target when it is over the skies.
Level 2 - Target is in the air for 2-4 seconds. Deals 145 damage upon landing depending on the duration of the target when it is over the skies.
Level 3 - Target is in the air for 3-5 seconds. Deals 140 damage upon landing depending on the duration of the target when it is over the skies.
Cooldown - 300/225/150 seconds
Info: Deals pure damage and it works against BKB or any spell blocker. Does not work on ancients or any flying unit. It is questioned since the target can fall at any of the time specified.
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simon_rav


Dominating Posts: 192 Joined: 12 Dec 2007 gold

Posted: Fri May 09, 2008 11:57 pm

Absolute Power should be buffed alittle!
Its allmost the same as a 10% attack damage aura, but since this is not a aura and its only 84% chance to crit, you should make the critt 1,3-1,4 or something..
Nice hero otherwise Very Happy
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dARk_StAr_27


Monster Kill Posts: 489 Joined: 29 Mar 2007 gold

Posted: Sat May 10, 2008 3:09 am

yeah ... simon's right make the crit like 1.3

good hero overall .... kinda balance
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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Fri May 16, 2008 10:11 pm

yea make it 1.3 or make it ramp up with the chance like the chance goes up as the damage goes up Smile read my guy lol
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