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Terramota - The Man Who Raised Mountains

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Eberouge


First Blood Posts: 2 Joined: 08 May 2008 gold

Terramota - The Man Who Raised Mountains

Posted: Fri May 16, 2008 5:27 am

Terramota or 'land-mover' was known throughout the world for his extra-ordinary capabilities of manipulating soil, earth and rocks. It was said by legend that he summoned enough energy to raise mountain ranges, to show the world he was a man whose name would be written in history books forever. After his ranges were invaded by the vile Scourge legions, he fought back but was overcome by the toxicity of their presence. After his fall, he was discarded as dead, thrown into a dith. But the Earth gave back life, and Terramota, fights the Scourge, and everything else that taint the Earth

Attack Range: Melee
Movement Speed: 295
Stats
STR: 19 + 2.3
AGI: 15 + 1.4
INT: 17 + 2.75
Armour Rate: 5
Affiliation: None

Skills:
i) Fissure - Rips the ground open, creating an opening for the Earth to swallow up.
Level 1) Deals 55 damage, swallows for 0.6 seconds
Level 2) Deals 110 damage, swallows for 1.2 seconds
Level 3) Deals 165 damage, swallows for 1.8 seconds
Level 4) Deals 220 damage, swallows for 2.4 seconds
NB: While swallowed, the target disappears off the map.
Manacost: 120
Cooldown: 14 seconds

ii) Quicksand - Loosens the soil, trapping enemies in its grasp.
Level 1) Holds enemies for 0.75 seconds. 200AOE
Level 2) Holds enemies for 1.5 seconds. 300AOE
Level 3) Holds enemies for 2.25 seconds. 400AOE
Level 4) Holds enemies for 3 seconds. 500AOE

iii) Rock Missile - Raises a block of rock and earth, and fires it in a row at incredible speeds. Casting time 1 second.
Level 1) 120 damage, 150 AOE, 700 distance
Level 2) 240 damage, 175 AOE, 850 distance
Level 3) 360 damage, 200 AOE, 1000 distance
Level 4) 480 damage, 225 AOE, 1150 distance
Manacost: 200
Cooldown: 35 seconds

iv) Raise Mountain - After channeling for a little while, raises a mountain which surfaces the entire map. Moving uphill (towards the centre of the map) decreases ms by 100, while moving downhill (away from the centre of the map) increases ms by 50. Once you move in a direction, you do not stop for another 2 seconds. Terramota is unaffected.
Level 1) Mountain lasts 15 seconds.
Level 2) Mountain lasts 25 seconds.
Level 3) Mountain lasts 35 seconds.

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k2decay


Dominating Posts: 158 Joined: 07 Feb 2008 gold

Posted: Sun May 18, 2008 3:34 am

3rd skill too much dmg and range...also the quicksand thingy has 3 seconds of hold. Can they cast spells when they are in hold?Can they attack? Also a question for fissure. Is it an AoE spell? Also can be cast on your teammates and ur team creeps but doesnt dmg them
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(0_0)godlike?


First Blood Posts: 42 Joined: 15 May 2008 gold

Posted: Sun May 18, 2008 7:51 am

His third skill has too much damage but if you change it to 335 or 300 damage, it can be a nice hero to use.
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DragonLord1


Dominating Posts: 107 Joined: 27 Aug 2007 gold

Posted: Sun May 18, 2008 1:50 pm

IF 2nd skills anything like pits pit of despair,then it's ok just being used by another hero.With a cd of 35 seconds i spose the third skills ok but i'd lower the damage a bit.And i don't really understand the ultimate.Do you stand on this mountain and move it or what :S ?
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