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Commander Zheik - Zhaos Warrior
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Commander Zheik - Zhaos Warrior
Posted: Sat Jun 14, 2008 4:38 pmCommander Zheik - Zhaos Warrior
Range: 650 | Move Speed: 320
Primary: AGI
Str: 18 + 2 | Agi: 19 + 1.75 | Int: 16 + 1.3
Damage: 60 - 70 | HP: 492 | Mana: 208
HP Regen: 0.79 | Mana Regen: 0.65
Attack Speed: 1.5 | Armor: 2
The Lich King could not tolerate the loss of his greatest warrior, Abaddon. He immediatly sent an expedition to space to search for a warrior strong enough to replace Abaddon. The scourge expedition landed on Planet Tharlok. Tharlok had an advanced technology, The Lich King knew he would find a capable enough warrior there. The scourge found Commander Zheik, a commander of a group of assassins of planet Tharlok. The Lich King promised the commander an eternal life in return of aid. Zheik uses Zhaos as his primary fighting element. Zhaos is a strange sticky substance from Tharlok, it is elastic and sensitive to friction. It can catch fire easily if stretched to long.
Toogle Suit Mode (t)
Zheik changes the mode and color of his armour suit giving him a special property. Fortify(Black), Super Strenght(Red), Super Speed(green) and Warp(Blue) are the different modes. Forfity gives bonus armour, Strenght gives more strenght, Speed gives bonus MS and warp gives more IAS.
Level 1 - Fortify gives him 2 armour, Super Strenght gives him 3 bonus strenght, Warp gives him 10% ASPD and Super Speed gives him 5% MS.
Level 2 - Fortify gives him 4 armour, Super Strenght gives him 6 bonus strenght, Warp gives him 220% ASPD and Super Speed gives him 10% MS.
Level 3 - Fortify gives him 6 armour, Super Strenght gives him 9 bonus strenght, Warp gives him 30% ASPD and Super Speed gives him 15% MS.
Level 4 - Fortify gives him 8 armour, Super Strenght gives him 12 bonus strenght, Warp gives him 40% ASPD and Super Speed gives him 20% MS.
Toogle Skill.
Mana Cost: N/A
Cooldown: 5 seconds(between each toogle)
Framework: His suit color changes by his mode. Normal suit = silver, Fortify = Black, Super Strenght= Red, Super Speed = Green, Warp = Blue.
Notes: Its a toogle skill, means you can toogle the suit mode by clicking on it. Fortify toogles to Super Strenght, Super Strenght toogles to Super Speed, Super Speed toogles to Warp, and Warop toogles to Fortify.
Zhaos Bomb (s)
Zheik throws a bomb filled with zhaos in an area. When the boimb explodes, it will deal damage to all in 200 AOE and they will get slowed by the zhaos. If they move, the Zhaos will catch fire and explode on them dealing more damage.
Level 1 - Deals 50 damage in an 200 AOE. Zhaos slows them by 15%, if they move 400 units zhaos will explode and deal 50 more damage.
Level 2 - Deals 75 damage in an 200 AOE. Zhaos slows them by 15%, if they move 350 units zhaos will explode and deal 75 more damage.
Level 3 - Deals 100 damage in an 200 AOE. Zhaos slows them by 15%, if they move 300 units zhaos will explode and deal 100 more damage.
Level 4 - Deals 125 damage in an 200 AOE. Zhaos slows them by 15%, if they move 250 units zhaos will explode and deal 125 more damage.
Mana Cost: 90/100/110/120
Cooldown: 20
Framework: The bomb looks like the bomb in the icon, it will blast after 1 sec after landing. After it blasts there will be a white sticky stuff on the effected opponent, slowing them. If they move to far there will be a explosion on them(like techies mines). After the explosion the white sticky substance will disapear, and slow effect will be removed.
Notes: Farming skill. Use it on the creeps an run, the creeps will follow you, and the zhaos will explode, dealing max of 250 dmg.
Charge (c)
Charges at an opponent. Upon impact he will deal damage, stun and knockback the opponent. Damage=str*5, stun=armour/20. Cooldown and mana cost decreases by level.
Level 1 - 150 mana cost, 25 second cooldown. Knockback of 50 units.
Level 2 - 130 mana cost, 22 second cooldown. Knockback of 100 units.
Level 3 - 110 mana cost, 19 second cooldown. Knockback of 150 units.
Level 4 - 90 mana cost, 16 second cooldown. Knockback of 200 units.
Mana Cost: 150/130/110/90
Cooldown: 25/22/19/16
Framework: Moves toward an opponent at your MS. Deals damage equal to your str multiplies by 5 and stun duration is equal to your armour divided by 10. If there is any object(unit/cliff/tree) he will stop moving(thus wasting mana and cooldown)
Notes: He will move straight towards the opponent regardless of any objects in middle. If the opponent moves he will follow him until he reached. Can be stopped by giving Zheik another order, but will waste mana and cooldown.
Zhaos Launcher (z)
The Zhaos launcher in Zheik ultimate weapon. Once launched it will pull the first unit it comes in contact with, damage will be deal to the unit depending on the distance pulled. After that the unit will take damage per second and get slowed. If the unit moves 400 units the zhaos will blast on him dealing damage. After the zhaos blasts, the dps and slow effect is removed. If the zhaos launched from the zhaos gun dosnt meet any unit until 1000 range it stretch to much and blast in that area, dealing damage to enemy units in that 200 AOE of the missile, slowing them and dealing DPS, if those effected units move 400 units zhaos will blast on them.
Level 1 - Deals distance pulled/3 damage, slows by 15% and deals 15 damage per second. Zhaos blast damage is 100.
Level 2 - Deals distance pulled/3 damage, slows by 20% and deals 20 damage per second. Zhaos blast damage is 200.
Level 3 - Deals distance pulled/2 damage, slows by 25% and deals 25 damage per second. Zhaos blast damage is 300.
Level 4 - N/A
Slow and DPS effect gets removed after zhaos blasts.
Mana Cost: 300/375/450
Cooldown: 60/80/100
Framework: Zhaos missile looks like the missile in the icon, behind the missile there is a white line connecting to Zheik. The movement on the zhaos missile in like potm's arrow or pudge's hook.
Notes: Pudge' Hook and Rupture's Mix. After 1000 range, zhaos will blast dealing 100/200/300 damage, slowing and dps, if units move to far another 100/200/300 damage will be dealt. In the case of pulling the opponent(not more than 1000 range) it will pull the opponent dealing damage depending on distance, then deal DPS and slow, if he moves to far he will take 100/200/300 damage.
Discussion:
About the Hero
He looks like a man in a white suit, suit color changes if suit mode changes. Projectile is like tinker's laser in white color.
About the Skills
Toogle Suit Mode: A passive toogle skill. It will toogle the suits on the hero.
Suit 1:Fortify: Increases armour
Suit 2:Super Strenght: Increase str.
Suit 3:Super Speed:Increases MS.
Suit 4:Warp:Increases APSD.
Zhaos Bomb: Since Zhaos will catch fire if strentched, it will explode on the enemy is he moves to far.
Charge: This skill will make you stop if you contact any other object than the target. Can be ordered something else while charging but will loose mana. Moves at the speed of your MS.
Zhaos Launcher: Has same effect as Zhaos bomb, but can pull and does DPS. If the missile of the laucher moves to far(1000 range) it will explode at that point in an 200 AOE. The missile moves fast and is hard to dodge.
Skill Synergies
Toogle Suit Mode + Charge
Either Super Strenght will increase damage of charge, Fortify will increase the stun duration, or Super Speed will increase speed of charging.
Use Zhaos Bomb on an targeted enemy, then Use ulti on him, he will get pulled thus dealing the Zhaos Blast damage of zhaos bomb, just after the you use zhaos launcher, you charge towards another enemy behind you. Super Speed Suit Mode will help here. Since you charged at an opponent the damage of Zhaos Launcher upon enemy's impact upon you will be amplified(more distance=more pull distance). It can deal Almost 1250 damage to the opponent if the charged unit was 1000 range away from you and pulled unit was 999 range away from you.(250+500+500)
Item Synergies
Charge + Assault Cuirass
More armour = More stun
Charge + Heart of Tarrasque
More Strenght = More damage
Orchid Malevolence + Zhaos Launcher
More damage by blast, pull and DPS because of soul burn.
Orchid Malevolence + Zhaos Bomb
Same as Above.
Recomended Items
Heart of Tarrasque: More Str = More charge damage.
Assault Cuirass: More armour = More Charge stun.
Butterfly: More Agility=more armour=more charge stun.
Orchid Malevolence: Silence and damage amplification. WOAH!
Boots of Travel: More MS for charge.
Allies
Stunners/Disablers, anyone who can make you charge/zhaos launcher easier to hit.
Enemies
Stunners/Disablers/Permabashers, all who will stop you from using your spells, running away.
Heavy Nukers, early game you have low hp.
Skill Build
SM: Toogle Suit Mode
ZB: Zhaos Bomb
CH: Charge
ZL: Zhaos Launcher
1. ZB
2. SM
3. ZB
4. SM
5. ZB
6. ZL
7. SM
8. CH
9. CH
10. CH
11. ZL
12. CH
13. ZB
14. ZB
15. Stats
16. ZL
17-25. Stats
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Also known as HellCraft in Garena
Last edited by bloodcraft on Sun Jun 15, 2008 8:43 am; edited 2 times in total
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Also known as HellCraft in Garena
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EDITED: added skill build
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