transylvania


First Blood Posts: 30 Joined: 29 Jan 2008 1127 gold

Tiny's toss.

Posted: Thu Jun 19, 2008 2:14 am

One simple question that I wish would be answered.I've read many strategies over tiny but have discovered that NONE of them mention how to control the landing of toss.It's not that i'm a noob at tiny, but i would be better at him if someone would tell me how to do this.Could someone send me screenies? Smile Cool Cool
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xFoKuSx


Killing Spree Posts: 62 Joined: 24 Jan 2008 1836 gold

Posted: Thu Jun 19, 2008 2:26 am

I gotta admit I also have some problems with that myself

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dARk_StAr_27


Monster Kill Posts: 494 Joined: 29 Mar 2007 5066 gold

Posted: Thu Jun 19, 2008 2:53 am

hmmmmm ..

if u click toss ... there should be a big circle thingy appearing in your screen ... whitish color i think ...

that cirlce will be the Landing of the Toss ...
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shazzam66


Warnings : 1 Innocence Proves Nothing
Godlike Posts: 1465 Joined: 09 Jul 2007 31884 gold

Posted: Thu Jun 19, 2008 3:22 am

the AOE marker you use to control toss,

in the middle of that is whatever your throwing will go
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Pazu


Monster Kill Posts: 208 Joined: 19 Jan 2008 4975 gold

Posted: Thu Jun 19, 2008 4:32 am

well if what u mean is that u have a hard time trying to hit a running hero u pretty much cant hit him because the toss doesnt really "track" the target so what you would have to do is try to toss ur projectile and a unit in front of the hero ur chasing
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[piG]Jenan


Warnings : 2 Beyond Godlike Posts: 2685 Joined: 30 Nov 2007 70394 gold

Posted: Thu Jun 19, 2008 4:52 am

best sure your with your enemy.
or he must be closed to you.
then click toss, there should be a area target.
then click it anywhere you want him to land with your toss.
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Shimrra_3


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Chambermaid Posts: 2498 Joined: 19 Dec 2006 68255 gold

Posted: Thu Jun 19, 2008 3:56 pm

To use Toss you must target a unit with it. It can be an ally or enemy unit but it must be a unit, not a spot on the ground, a ward, a building, a mine, etc.
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FF_Dr@gon


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Chambermaid Posts: 2353 Joined: 20 Aug 2006 60872 gold

Posted: Fri Jun 20, 2008 12:26 pm

The blue circle is the place where d tossed unit will fall. And the unit that will be tossed is that who is d nearest to tiny IIRC.
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earth stony


Monster Kill Posts: 275 Joined: 12 Feb 2008 9227 gold

Posted: Fri Jun 20, 2008 12:35 pm

The nearest unit will be the one who'll be tossed, and the white circle is where it would land! So if there are many creeps and 1 hero, it will not definitely tossed the hero... Unless u're lucky! but if u met ur opponent's hero face to face, u will definitely toss that hero!!
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Amplirage


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Chambermaid Posts: 1393 Joined: 05 Feb 2007 34044 gold

Posted: Fri Jun 20, 2008 12:46 pm

This has been answered. Should be closed.

Knowing the points that have been mentioned above:

Ways of abusing toss is to toss your enemies into your creep wave, into mines, into unreachable areas. Or to slow down a chasing hero. Also, IIRC toss' added damage is the same damage added to your normal attack.
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war1ock


Godlike Posts: 1196 Joined: 04 May 2007 19132 gold

Posted: Fri Jun 20, 2008 1:45 pm

heres a cool trick with tiny and rhasta. i place my serpent wards and then my friend tosses an enemy to go inside the wards.... ^^
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dohyun99


Chambermaid Posts: 2004 Joined: 21 Aug 2007 22471 gold

Posted: Fri Jun 20, 2008 1:55 pm

shimrra gave the right answer.

you can only target other UNITS with the landing reticle of Toss.

lock
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fwii~


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Chambermaid Posts: 2150 Joined: 18 Jan 2007 63470 gold

Posted: Fri Jun 20, 2008 2:00 pm

There are plenty of tricks you can do with toss:

Tiny will toss a random unit that is close to tiny, in order to make sure that you will toss the unit you wanted you should make sure that the unit you wanted to toss is the only unit that is beside you. This is helpful is giving your allies a free blink dagger. Take note you can only toss to a location if if there is a hero/creep in that area.

You can also double the damage of avalanche by tossing the unit that you targeted avalanche on. He'll be hit by avalanche in the air and on the ground, ever wondered why avalanche + toss is extremely damaging?

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