Bug on Darkterror (Faceless Void) Snared by Naga Siren

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chaosthunder

First Blood Posts: 1 Joined: 25 Feb 2010 gold

Bug on Darkterror (Faceless Void) Snared by Naga Siren



In DOTA version 6.66b.

There is a bug on DarkTerror (Faceless Void). When he is snared by Naga Siren, he will be trapped, then he can use Time walk to get out of the net.

But he stills stand still for 1 or 2 seconds. It is a bug because he is out of the net, so he can not be under the net's effect.

He sould be able to walk normally when he gets out of the net (of Naga Siren).

I'll send you a screenshots as soon as possible. Alien

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zerojuangabriel

Mega Kill Posts: 698 Joined: 03 Jun 2007 gold



Its not a bug it was suppose to be like that kinda like if you get og you can still time walk but the og effect is still there

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killer2010

First Blood Posts: 9 Joined: 25 Dec 2009 Warnings : 1 gold



same as potm's leap

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reiva00

Graphics Moderator Posts: 2355 Joined: 22 May 2007 gold



No need to screenies...
It isn't a bug... that's the way it goes.
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MeNoHaxor

Monster Kill Posts: 488 Joined: 28 Apr 2008 gold



ensnare basically gives the hero 0 ms for _ seconds. therefore, if you somehow moved (blink, leap, time walk, etc.) you can't physically move your hero.

it's not a bug. Laughing
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chaosfreak11

Monster Kill Posts: 319 Joined: 29 Aug 2009 gold



It is a bug that DS allows such posts.

/sarcasm
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migrees

Godlike Posts: 2057 Joined: 15 Apr 2008 gold



What everybody above said, except blink is disabled while in the net.

Taken from Playdota.com:
Notes
• Works on magic immune units.
• Interrupts channeling spells.
• A few spells, including Blink, will also be disabled when Ensnared.
• Ensnare sets the movement speed of the affected unit to zero.
• Ensnare dispels non-combat consumables.
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