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death_knight


Godlike Posts: 1287 Joined: 13 Jan 2007 gold

Holy Hammer

Posted: Sat Feb 24, 2007 1:07 pm

Holy Hammer

The hammer of a once loved and revered Paladin of the Silver Hand.

Requires:
Mithril Hammer (1610)
Vitality Booster (1100)
Holy Hammer Recipe Scroll (1400)

Gives:
+20 damage
+250 hit points
Activable Holy Light

Effect:
Heals 200 hit points or damages enemies half damage.
Can be cast to self.

Mana:180
Cooldown:25 sec.

Last edited by death_knight on Sun Feb 25, 2007 10:06 am; edited 2 times in total


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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6884 Joined: 12 Aug 2006 gold

Posted: Sat Feb 24, 2007 1:13 pm

Manacost? Cooldown?
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Sugacane


First Blood Posts: 11 Joined: 23 Feb 2007 gold

Posted: Sat Feb 24, 2007 1:17 pm

You gotta stop spamming your item ideas. Think about the balance and how it would fit into the game first. On the other hand, this item isn't too bad, but why does the damage bonus decrease from 24 to 20?

Also, omniknight with this is just insane. Imagine omni, chen, and LoA all in the same team with mechanisms and all with this item. The game would soon be gg due to mass healing.

Maybe give it a limit, like mechanism.
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The sage does not accumulate for himself.
The more he uses for others, the more he has himself.
The more he gives to others, the more he possesses of his own.
The Way of Heaven is to benefit others and not to injure.
The Way of the sage is to act but not to compete.

- Laozi


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death_knight


Godlike Posts: 1287 Joined: 13 Jan 2007 gold

Posted: Sun Feb 25, 2007 2:06 am

Ok
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mjs


FIMBULVETR
Godlike Posts: 1519 Joined: 11 Oct 2006 gold

Posted: Sun Feb 25, 2007 8:33 am

yeah death, sugacane is right. increase the cooldown, add messerschmidt to the requirements.
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