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Khnemu Serapis - The Undead Warlord
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Khnemu Serapis - The Undead Warlord
Posted: Wed Feb 28, 2007 9:25 amKhnemu Serapis - The Undead Warlord
Range: 100 | Move Speed: 280
Primary: STR
Str: 26 + 2.8 | Agi: 14 + 1.7 | Int: 18 + 2.1
Damage: 40 - 47 | HP: 644 | Mana: 234
HP Regen: 1.03 | Mana Regen: 0.73
Attack Speed: 1.6 | Armor: 3
The undead corpse of a human general was revived by the Lich King who in turn made a pact to be eternally loyal to him. With this, he was granted unbelievable strength. He was also granted control of the souls of the fallen warriors. He can also manipulate their bodies to explode upon death. And he was also given the power to revive fallen heroes for a limited time.
Anatomy Explosion (T)
Khnemu plants seeds of evil within a creep. The creep is converted and upon death explodes in a 200AOE. Cast Range 300. Cast Time .5 seconds.
Level 1 - Converts unit. Upon death, deals 150 damage plus 10% of converted unit's maximum hp.
Level 2 - Converts unit. Upon death, deals 200 damage plus 20% of converted unit's maximum hp.
Level 3 - Converts unit. Upon death, deals 250 damage plus 30% of converted unit's maximum hp.
Level 4 - Converts unit. Upon death, deals 300 damage plus 40% of converted unit's maximum hp.
Mana Cost: 110/140/180/210
Cooldown: 90/60/45/30
Framework: Khnemu will throw a small seed unto the target. Explodes upon death.
Cold Seal (N/A)
Khnemu's presence is so overwhelming it spreads fear to his enemies immobilizing them for a few seconds.
Level 1 - All units around a 150AoE of Khnemu has 3% chance of being stunned for 1 second. Enemy units also have 5% damage reduction.
Level 2 - All units around a 150AoE of Khnemu has 6% chance of being stunned for 1 second. Enemy units also have 6% damage reduction.
Level 3 - All units around a 150AoE of Khnemu has 9% chance of being stunned for 1 second. Enemy units also have 8% damage reduction.
Level 4 - All units around a 150AoE of Khnemu has 12% chance of being stunned for 1 second. Enemy units also have 11% damage reduction.
Mana Cost: N/A
Cooldown: N/A
Framework: A dark blue aura surrounds all enemy units.
Dark Ward (D)
Khnemu summons a ward that revives all corpses around a 600AoE.
Level 1 - Ward has 200hp and last 30 seconds. Undead warriors last for 10 seconds. Revives a warrior every 5.5 seconds.
Level 2 - Ward has 400hp and last 30 seconds. Undead warriors last for 15 seconds. Revives a warrior every 4.5 seconds.
Level 3 - Ward has 600hp and last 30 seconds. Undead warriors last for 20 seconds. Revives a warrior every 3.5 seconds.
Level 4 - Ward has 800hp and last 30 seconds. Undead warriors last for 25 seconds. Revives a warrior every 2.5 seconds.
Mana Cost: 100/130/160/190
Cooldown: 60
Framework: Ward looks like a green staff with a n ominous green aura.
Resurrection (R)
Summons a dead ally upon to fight by your side. Cast time 5 seconds.
Level 1 - Summons one dead ally to fight. Last 15 seconds.Only 30% hp and mana of revived hero. Can summon only one random hero. Deducts one fourth of the dead hero's revival time.
Level 2 - Summons one dead ally to fight. Last 20 seconds.Only 60% hp and mana of revived hero. Can summon only one random hero. Deducts one third of the dead hero's revival time.
Level 3 - Summons one dead ally to fight. Last 25 seconds.Only 90% hp and mana of revived hero. Can summon two random heroes. Deducts one half of the dead hero's revival time.
This skill interrupts the revival time of dead hero. Example, if a hero, let's say Zeus, has a revival time of 60 seconds and you use level three resurrection he will be instantly revived. When time duration of resurrection is finished, he goes back to the altar with only 30 seconds remaining revival time.
Mana Cost: 200/300/400
Cooldown: 240/120/90
Framework: Dead ally will be teleported by your side 5/4/3 seconds upon casting of skill.
Hope Yukino replies quicklyBack to top
I like the Resu. Though as for the balance, we'll have to see what the others think. Good work!

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Anatomy Explosion = Reduce manacost to 135/150/165/180
Cold Seal = 12% chance? Based on what?
Dark Ward = Good enough. Ward armor type? Magic immune?
Resurrection = % Chance to summon 2 heroes?
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how will his ulti stack with dazzles shallow grave?
what about people with aegis?
and SK's ulti?
and can cast time be interupted?
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Can the 1st skill be casted on a supercreep?
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Anatomy explosion can be cast on super creep....
Only heroes who are dead, who have revival time will be summoned....
Basis of Cold Seal is as long as Undead Warlord is present......
Ulti Skill can be interupted....
% to summon 2 heroes is 30%......
Thx for your comments........
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Oh no. 1st skill can be cast on supercreep?
IMBA, especially if the creep is an Ancient Hydra.
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ahhhhhhh... i never thought of a super creep game...... hmmmmmmmmmmmmm......
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hmmm... i like the skill ressurection... can summon two random heroes if max out... CoOl!!! XD
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another great idea... ^^
imho, 1st skill should not be able to cast on supercreeps and ancients.
for the 2nd skill, replace stun with slow and inrease duration to 2 secs? (since the skill name is Cold Seal anyways)
is it me or is the 3rd skill similiar to KotL's ulti?
i like your ulti the most! great skill indeed!
once again, great job!
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it should work with shallow grave...
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funny how a whole sentence can be considered a signature. pfft.
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1st skill shldnt work on super creeps since their spell immuned
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Yea they both rawks to the max
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xiaomage2 wrote:
hmm
lvl 25 spawning in 10 seconds
go figure
hmm
lvl 25 spawning in 10 seconds
go figure
think again, waste of 2 ultis...
but on second thought, maybe should increase the cd of ressurection?
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