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(Edited)Undertaker-The Dark Knight

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aku_rian


Dominating Posts: 192 Joined: 25 Feb 2007 gold

(Edited)Undertaker-The Dark Knight

Posted: Tue Mar 20, 2007 1:31 am

Undertaker - The Dark Knight
Range: 100 | Move Speed: 320
Primary: STR
Str: 24 + 3.0 | Agi: 13 + 1.0 | Int: 21 + 1.5
Damage: 40 - 50 | HP: 606 | Mana: 273
HP Regen: 0.97 | Mana Regen: 0.85
Attack Speed: 1.1 | Armor: 6

Undertaker, Dark Knight from Undead Force. He was ordered by Lich King to destroy the Sentinel base. He has kill more than 1000 enemies!!


Dark Pitch (D)
Blast targeted enemy with powerful dark waves that deals damage for 30 seconds.
Level 1 - Blind for 10%, 6 damage/second.
Level 2 - Blind for 20%, 9 damage/second.
Level 3 - Blind for 30%, 12 damage/second.
Level 4 - Blind for 40%, 15 damage/second.
Mana Cost: 75/ 80/ 85/ 90
Cooldown: 15
Framework: Like stun but black colour.

Dark Aura (A)
Fear, fear, and fear! Causing anyone who attack Undertaker will miss.
Level 1 - 5% chance for enemies to miss, +1 armor aura.
Level 2 - 10% chance for enemies to miss, +2 armor aura.
Level 3 - 15% chance for enemies to miss, +3 armor aura.
Level 4 - 20% chance for enemies to miss, +4 armor aura.
Passive. 500 AoE.
Mana Cost: N/A
Cooldown: N/A
Framework: Like Assault Cuirass.

Soul Eater (S)
Whenever Undertaker attack his enemies and absorb his damage to his life force.
Level 1 - 5% life steal, increase 3% attack speed.
Level 2 - 10% life steal, increase 5% attack speed.
Level 3 - 15% life steal, increase 7% attack speed.
Level 4 - 20% life steal, increase 9% attack speed.
Passive.
Mana Cost: N/A
Cooldown: N/A
Notes: Like N'aix feast.

Dark Form (F)
Undertaker becomes a Devil that hungry and thirsty for blood and have immolation.
Level 1 - Increase 500 HP, decrease 20 move speed, increase 80% damage, decrease 10% attack speed and units within 150 A0E take 20 damage/second.
Level 2 - Increase 700 HP, decrease 30 move speed, increase 100% damage, decrease 20% attack speed and units within 150 A0E take 30 damage/second.
Level 3 - Increase 900 HP, decrease 40 move speed, increase 120% damage, decrease 30% attack speed and units within 150 A0E take 40 damage/second.
Lasts 90 seconds.
Mana Cost: 200/300/400
Cooldown: 120/110/100
Framework: Becomes monster like Tauren Warchief but black and burn.



--------------------------------------------------------------------------------

Discussion:

Undertaker is killing and towering type hero.

Good Skills to Build:

1. Dark Pitch


2. Soul Eater


3. Soul Eater


4. Dark Pitch

5. Soul Eater


6. Dark Form


7. Soul Eater


8. Dark Pitch


9. Dark Pitch


10. Dark Aura


11. Dark Form


12. Dark Aura


13. Dark Aura


14. Dark Aura


15. Stats


16. Dark Form


17-25. Stats



Good Items are:

1. Boots of Travel


2. Divine Rapier


3. Assault Cuirass


4. Satanic


5. Cranium Basher


6. Cranium Basher



Good Allies are allies that can increase your attack speed(Jah'Rakal) and move speed(Barathrum).

Horrible Enemies ara enemies that can fast melee nuking you(Balanar).

Last edited by aku_rian on Sat Mar 24, 2007 7:07 am; edited 1 time in total


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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 gold

Posted: Wed Mar 21, 2007 1:18 pm

darkform?? -40 movespeed?? movespeed 260??

slowest hero i think..XD

souleater? overpowered

darkpitch? hmm,,it's ok i think...

dark aura? nice XD

darkform?? i dont know...120% damage!!! yes.. but -40 movespeed...
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Chival


First Blood Posts: 23 Joined: 09 Mar 2007 gold

Posted: Wed Mar 21, 2007 11:59 pm

60% chance to miss him pretty much all the time? Plus he has lifesteal? And is a strength hero? This man is going to be like N'aix and have > 90% lifesteal but instead of Avatar for no spells, this man gets 60% chance dodge. The ultimate makes this man a slow buggar, even with a boots of travel, he's still outrun by Chaos Knight without any boots at all (I think, I could be wrong). Also, Dark Form, once he hits it, everyone will try to destroy his world, and when he runs suddenly he realises "hey, I'm slow as a deformed baby with brain damage" plus whatever stuns and slowing effects the enemy can fling at him. And on top of that, he already has a crappy agility/attack speed, so the reduced attack speed will be his double edged sword. Extra damage is fine, but if you're too slow to do anything then...what's the point? I think nerf the damage to 60/80/100% and get rid of the attack speed reduction. But the movespeed? is still 220 base when this is used. That's...that's horrible. He also has no ranged stun for "chasing" which he'll be failing to do all the time.

I'm not saying that everything is bad about this guy, I really like the first three abilities. Especially Dark Pitch. But...he's just too slow to be of any use. Unless he's got Boots of Travel to teleport everywhere, and an avatar so he can't be stunned out of teleporting, he's going to get ganked a hundred times over. But still, I'd give this man a 7. Good hero, bad ulti/movespeed.
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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 gold

Posted: Thu Mar 22, 2007 12:46 pm

how about making his movespeed 320??
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Chival


First Blood Posts: 23 Joined: 09 Mar 2007 gold

Posted: Mon Mar 26, 2007 2:45 am

I think instead of changing just his movespeed, make his base movespeed like...300, and then change the ultimate to only lower it by 20 or so.
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