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Gril Flatnose

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Gril Flatnose

Posted: Thu Jan 17, 2008 11:45 am

Hero Name: Gril Flatnose
Hero Alias: Gnoll Overseer

Gril Flatnose - Gnoll Overseer
Range: 110 | Move Speed: 300
Primary: INT
Str: 20 + 1.9 | Agi: 14 + 1.6 | Int: 26 + 2.1
Damage: 47 - 58 | HP: 530 | Mana: 338
HP Regen: 0.85 | Mana Regen: 1.05
Attack Speed: 1.36 | Armor: 2

Gril comes from a mighty Gnoll clan that is hidden somewhere in the forests of Wetlands.Gril is an Overseer of the Gnoll Champions and makes most of the commands in battle.One thing that the Gnoll clan hates is Dwarfs, so when the dwarfs one day started to build camps and bases in Wetlands the Gnoll clan was furious on the dwarfs!So then the Gnoll clan leader made Gril go out and face the dwarfs on the battlefield, he took his place with the scourge in order to slay the sentinel. Grils weapon that he one time had enchanted by Gnoll mages, gave his weapon an electromagnetic energy that made Gril strong enough to even kill bigger beasts then himself.

Lightning Boost (T)
Gril casts a magical lightning boost that grants him 50% movement speed and 200% attackspeed for a few seconds.
Level 1 - Holds for 1.75 seconds
Level 2 - Holds for 2.25 seconds
Level 3 - Holds for 2.75 seconds
Level 4 - Holds for 3 seconds
Dosent have any casting time.
Mana Cost: 80/80/60/60
Cooldown: 10
Framework: Same framework as Storm Spirits overload.

Magnetic Aura (N/A)
When Grils weapon was enchanted he also gained an magnetic aura that slows all close enemies attackspeed and movement speed.
Level 1 - 5% decrese of enemies movementspeed - 4% decrese of enemies attackspeed
Level 2 - 8% decrese of enemies movementspeed - 7% decrese of enemies attackspeed
Level 3 - 11% decrese of enemies movementspeed - 10% decrese of enemies attackspeed
Level 4 - 14% decrese of enemies movementspeed - 13% decrese of enemies attackspeed
600 AoE The enemy got 10% chance to be unable to move for 3 seconds if Grils uses Electromagnetic Explosion.
Mana Cost: N/A
Cooldown: N/A
Framework: Grants the framework of slow on all enemies within radius.
Notes: The attackspeed slow can stack with Shiva's Guard.

Electronic Shock (N/A)
The enchant that was made on Grils weapon made it more powerful then ever.It gained a chance of making a electronic shock on the target that Gril attacks.The shock deals extra damage and decrese 5% movement speed of the target.The enemy also got 5% chance too get a concussion of the shock that stuns him for 1 second.
Level 1 - 15% chance too deal 20 extra damage
Level 2 - 15% chance too deal 40 extra damage
Level 3 - 20% chance too deal 60 extra damage
Level 4 - 20% chance too deal 80 extra damage
The slow can stack with Magnetic Aura.
Mana Cost: N/A
Cooldown: N/A
Framework: Gives the enemy the framework of a chain light that just hitten its last target.
Notes: Does not stack with itself.

Electromagnetic Explosion (E)
Gril uses his mind and weapon to conjure an electromagnetic explosion that blasts all enemies away from him.The enemies also take a lot of damage from the explosion.The AoE of the blast is 600, That's also where the enemies gets blasted to.
Level 1 - Deals 400 damage to all enemies within AoE
Level 2 - Deals 500 damage to all enemies within AoE
Level 3 - Deals 600 damage to all enemies within AoE
If the enemy is under the effect of Magnetic Aura it also have a 10% chance to be unable too move for 3 seconds.
Mana Cost: 200/300/400
Cooldown: 120
Framework: Framework of a Thunderclap under Gril and a a framework of Storm Spirits Lightning Grapple hits the enemies and pushes them away.

Skill Build

1, 3, 5, 7

10, 12, 13, 14

2, 4, 8, 9

6, 11, 16

15, 17, 18, 19, 20, 21, 22, 23, 24, 25

Skill Synergies

Lightning Boost: Used in both killing and escaping.

Magnetic Aura: A little slowmotion for close enemies will make it unable for them to flee.

Electronic Shock: Your most importent killing ability.

Electromagnetic Explosion: Mostly used when you are surrounded and need a run away.But it could also be good when you need to do a last blow to kill your enemy fast.

Items

Power Treads: Dosent matter so much if you get boost of travel or power treads, i dont really know what would be best to have.

Vladmir's Offering: A good combo when you are doing Lightning Boost, and it is good for your damage.

Shiva's Guard: Perfect combo with Magnetic Aura, and it grants you damage and int.And the field effect is can be used after you have done Electromagnetic Explosion, that makes 200 more damage.

Assult Cuirass/Hyperstone: A huge attack speed when you use Lightning Boost.

Monkey King Bar: You will make very much damage if you get this.

Allies

All heroes that got AoE abilitys are very good allies, i would say Sand King is the best. Others like Enigma are also pretty good, he could make Black Hole and force all enemies close to Gril, and when they are that Gril can use Electromagnetic Explosion and then he might get a tripple kill in 1 second.

Foes

Mostly stunners like Troll Warlord and Spirit Breaker are pretty dangerus against Gril.But that dosent mean those that dont stun cant kill him, All heroes that makes huge DPS are dangerus against him.But those that makes slow damage are no match for Gril.Heroes like Enchantress would be a pretty fare combat against Gril.

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