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DotA Allstars 6.51

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drew

Master of Trolls
Site Admin Posts: 1104 Joined: 08 Apr 2006 293066 gold

DotA Allstars 6.51



DotA Allstars 6.51

Get it here

6.51 Changelog
===============
* Fixed a bug with Kellen's Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen's Dagger
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
* Fixed Medusa's Mana Shield from triggering Essence Aura
* Fixed Searing Arrows' tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen's Dagger tooltip
* Undid some of Morphling's base damage buff from last version
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker's Reagents from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker's spell descriptions (203050)
* Improved Sange's percentage and Yasha's percentage, and lowered the recent buff on S&Y a little
* Fixed Vladmir's Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor in True Form
* Improved the effect timing on Split Earth (187877)
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon (183079)
* Changed Battlefury recipe slightly
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form's manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge's secondary ability from evasion to magic resistance
* Replaced Phantom Assassin's Shadow Strike with a different similar ability (132694)
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
* -swap is now allowed in -sd
* Fixed some minor neutrals' vision and pathing glitches
* Lowered level 1 and 2 cast range on Replicate
* Lowered Phantom Assassin's cast animation time
* Fixed a bug with Exorcism's cooldown after leveling Witchcraft
* Fixed some issues with -ah
* Refined how some kill related messages and sounds are shown
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250 gold
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
* Lowered Manta Style's cooldown a bit
* Fixed a bug with Voodoo Restoration and Impales
* Fixed a bug with invoker in -spreverse
* Fixed some inconsistencies with tower visions (TheLoneWolf14)
* Increased duration of Lycanthrope's wolves a bit and allowed them to attack air
* Temporarily disabled -unstuck command
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Orochi

Yamata No Orochi
Executor Posts: 2306 Joined: 01 May 2006 30994 gold



Sweet. Here's hoping that I random Mortred on my next game.
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<killer_bakekang>

Godlike Posts: 1507 Joined: 12 Apr 2007 Currently banned 0 gold



Yehey they change Dagger a little bit but for some they will just not but it because you know what.
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mv20vm

Chambermaid Posts: 1950 Joined: 11 Apr 2007 56806 gold



What happened to dagger?? Same effect?
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dogmeat

First Blood Posts: 2 Joined: 27 Nov 2007 178 gold



wow..what a buff for perseverance
the item is getting more and more buffs wich each patch.

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Counter_Force[X]

Empty Space
Beyond Godlike Posts: 6890 Joined: 13 Aug 2007 Warnings : 2 8252 gold



new dagger has lower damage(80 pure), 2.5 times greater casting range, longer slow effect and greater slow

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Orochi

Yamata No Orochi
Executor Posts: 2306 Joined: 01 May 2006 30994 gold



This is Mortred's version.

I used Stifling Dagger to last hit creeps. Got Bfury at lvl9, dominator before reaching 11.

Dominated the Dark Troll.

Stifling Dagger, blink strike, Ensnare, Stifling Dagger, Blink Strike.

LOL!
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Pinky Ishkafel

Chambermaid Posts: 1178 Joined: 19 Aug 2007 23408 gold



yeah more originality at mortred... he used to share two same skills (shadow strike and blink strike) with other heroes.
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Counter_Force[X]

Empty Space
Beyond Godlike Posts: 6890 Joined: 13 Aug 2007 Warnings : 2 8252 gold



@orochi
seems like stifing dagger is imba. by what compared to SS? manacost?

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Orochi

Yamata No Orochi
Executor Posts: 2306 Joined: 01 May 2006 30994 gold



25mana, 10sec cooldown.

160 damage to creeps, 80 to heroes. Slows targets by 35% for 4.5 secs.

I use it to last hit lol.
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`UnholY`

IruMachi!
Beyond Godlike Posts: 2710 Joined: 13 Jan 2007 43448 gold



Stiffling Dagger is really for early game last hitting and hero harassing paired with normal attacks.

Late game its just for the slow. It's still good anyway.
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sigokil

Godlike Posts: 1027 Joined: 27 Jun 2007 26 gold



Its now perfect with low int of morty.
Anyone know the new battlefury?
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ruthlezz™

Dominating Posts: 174 Joined: 10 Aug 2006 5443 gold



yeah mortred has been really buffed together with his core item battlefury which also became cheaper...

and talk about buff 2% increase in counter helix is insane i really love playing him more than ever, i think fwii will really like this...
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DotaMorph

Mega Kill Posts: 825 Joined: 15 Feb 2008 26687 gold



At least .51b is better than .50b
From the start until .49b everything was good.
Until they made some major changes at .50b
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killmore

Godlike Posts: 1401 Joined: 07 Feb 2007 Warnings : 4 33419 gold



Nah, how about the Dagger?

They should at least remove the word "ESCAPE" from Kellen's Dagger of Escape.
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