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San patric - God´s messenger

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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

San patric - God´s messenger

Posted: Tue Feb 12, 2008 8:22 pm

With the creation of invoker and his new revolutionary system of learned skill , open a new order of hero with chance of the creation more creative and radical :P. Also with this hero i try to made a freaking imba hero but balance with mana , cooldown and castign time.Also cause almost all his spell need a lot of mana ,y reduced a bit his INT for made it harder to cast his freaking imba spells:P.
Andd i have another idea for another hero with 4 normals skill and 1 ulti buy i really dont think that gonna work


The all mighty see from the sky a horrible battle of powers. By his own wild he decide to send a messenger to delivery his thought: keep the living with life and the undead with death...

San patric - God´s messenger
Range: 600 | Move Speed: 300
Primary: INT
Str: 18 + 1.4 | Agi: 20 + 1.7 | Int: 21 + 2.8
Damage: 50 – 55 | HP: 454 | Mana: 338
HP Regen: 0.67 | Mana Regen: 1.05
Attack Speed: 1.50 | Armor: 1

Rencarnation of an angel.
Level 1. After the hero die, he will be revive into an angel form with an angelical aura 300 AOE. Gives4% MS and 5 hp/seconds. Your attack and spell damage is reduce by 70% and your armor increse by 5.last 10 seconds
level 2 . After the hero die, he will be revive into an angel form with an angelical aura 300 AOE. Gives8% MS and 8 hp/seconds. Your attack and damage is reduce by 60% and your armor increse by 7.lasts 15 seconds
level 3. After the hero die, he will be revive into an angel form with an angelical aura 350AOE. Gives12% MS and 10 hp/seconds. Your attack and spell damage is reduce by 50% and your armor increse by 10.lasts 15 seconds.
level 4. After the hero die, he will be revive into an angel form with an angelical aura 350AOE. Gives15% MS and 12 hp/seconds. Your attack and spell damage is reduce by 40% and your armor increse by 11.lasts 15 seconds.
level 5. After the hero die, he will be revive into an angel form with an angelical aaura 400AOE. Gives15% MS and 12 hp/seconds. Your attack and spell damage is reduce by 35% and your armor increse by 12.lasts 15 seconds.

Mana cost: 95% / 90% / 85% / 80%/ 75% of mana pool.
Cooldown: 360/ 300/ 280/ 260/ 260 seconds.

Framework: another complicated skill. then he die an angel appaer upon this grave.(like the ulti of arthas). he revive into a flying unit,(like reaveants of visage), the has white wings and the aura, i really dont know whow can be that effect. mmm
Note: like leoric he come back from the grave but need a lot of mana. After 2 seconds of death.

Redemtion Curse
The hero cast a curse to a Hero. Every succefuly attack he made, he will recive damage X number of attacks at the end of the course.Last 15 seconds.
Level 1 - The hero will recived 10 damage for every attack performed.(min. 15 - max. 150)
Level 2 - the hero will recived 20 damage for every attack performed.(min. 20 - max. 180)
Level 3 - The hero will recived 30 damage fro every attack performed.(min. 30 - max. 240)
Level 4 - the hero will recived 45 damage for every attack performed.(min. 45 - max 330)
Level 5 - the hero will recived 65 damga for every attack performed.(min. 65 - max 455)
Mana cost: 105/ 115/ 145/ 170/ 200.
Cooldown: 30 seconds.

Framework: NO framework for this spell, it is a stealh cast only appears on the bar of debuffs of the target.
Note: A nice combo with Axe isent?. Not too imba i think.

God´s gift.
The hero realese a wave of heal and destrucion jumping and healing allie heros and damaging enemies.(any hero cant be touch for this wave more than 2 times). jump in a radius of 250 AOE. 500 casting range

Level 1 - jump 3 times. heal and damage 50.
Level 2 - jump 5 times. heal and damage 80.
level 3 - jump 7 times. heal and damage 125.
level 4 - jump 9 times. heal and damage 150.
level 5 - jump 10 times. heal and damage 200.

Mana cost: 100/ 150/ 200/ 225/ 300.
Cooldown: 45 seconds.

Framwork: like the wave healing, but this wave turns black when is gonna jump to an enemies heros.
Note: its a little imba spell but balanced with mana and cooldown.



Iron fist of God
The hero need some meditation to call the mighty´s streghnet to punish those who have sin.

level 1 - The fist of god down from the sky and hit the heros siner by 700 initial dmg in 200 AoE , also when this hit the ground, a wave of light will be release damaging again creeps and heros by 200 damage. The effect 700 Aoe around the hero.


Casting time 5 segs.(With essepter the casting time is reduced by 1 second and increse by 200)
Mana cost: 1000
Cooldown: 340 seconds.
Framework: this is a kind complicated. Will casting the time of casting will appaer upon the hero in big numbers. After finishi it, the hero will become invulnerable until the fist of god touch land. The fist will be like a few meteors whites all followed upon the hero, at first it can be see the shadow in the hero position. The meteors(5 6 i think, per hero) will be so close each that will appear like a long arm :P nice idea?. the wave of healing will be like shivas gaurd effect. but in a 400 AOE.
Note: the damage will be 700 initial per hero, the wave of light can hit the others and creep. The idea is when the first meteor hit land the other desapear. You can cast this skill invi but the numbers will be always visible for all. This skill has only has 1 level and can be learned in level 15.


A killer of jelys must say. but sucky farming.

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Shimrra_3


Supreme Overlord
Chambermaid Posts: 2460 Joined: 19 Dec 2006 gold

Posted: Wed Feb 13, 2008 2:04 am

God no?... Please do not imitate the Invoker's retarded skill set in any way, some of us are still coping with just him. Skills are five levels... ult is one level... what the hell...? As for mana costs... well... impossible?
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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

Posted: Wed Feb 13, 2008 3:23 am

if you see the damage that it can provoqe....
And its not an imitation of the invoker is total diferente than that hero and any if in the game you put a hero with that wierd system of learning skill whi this cannot work???

The mana cost is very high beacause the damage is a kind of imba.
What i say at the start, i try to create a imba hero balanced with mana cost/ cooldown and casting time...

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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 gold

Posted: Thu Feb 14, 2008 7:40 am

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

uhmm..

Posted: Thu Feb 14, 2008 10:12 am

great idea here..

but as the comments says, not all people here or players can appreciate one's ideas..

even i couldn't perfectly understand your hero, however i do agree that having an INVOKER in the REAL DOTA GAME, makes DREAM HEROES, more interesting, since you can BREAK THE RULES IN HEROES!!!

i can't comment that much or say my opinion, but i will if you could improve on the skill explanations.. improve also a bit on your sentences and phrases.. but i think by releasing this unique type of hero, you will spark more dream heroes which share the same unique sense of hero making..

even i already have heroes in my sleeve which differs from the original heroes, but since a certain member named "S" here bugs me and so worships me, i'd hold it for now..

Alien
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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

Posted: Thu Feb 14, 2008 10:08 pm

thx y really value that comment tr3ncht0wn. And also i was expecting comments similars as Ghost¬¬
My lack of words and expressions is because i dont speak english very well :P sorprise(?)
Buttttttt as soon i can i will re-edit the explanitation of this hero and add others idea for the balance.mmmm

I need the answers of a mod.. the commite can reject this hero for no follow the regular learning of skill?I mean 4 lvls for non-ultis, 3 lvls ulti

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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 gold

Posted: Fri Feb 15, 2008 8:49 am

that is the tragic flaw with the DS hero maker however the alternative is to just build it up from scratch as you have done here with icons and send a link to drew.

oh and you note up the top is a lie.
there have been plenty of designs for a skill system similar to invokers, just none of them worked well and as you may know invokers isn't flawless either.

see using manta style
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