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Maha Valio - The Reason Stealer

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MrZombie


Dominating Posts: 110 Joined: 08 Sep 2007 gold

Maha Valio - The Reason Stealer

Posted: Thu Feb 14, 2008 11:41 pm

Maha Valio - The Reason Stealer
Range: 550 | Move Speed: 299
Primary: Int
Str: 21 + 1.8 | Agi: 17 + 1.8 | Int: 22 + 2.8
Damage: 49 - 54 | HP: 549 | Mana: 285
HP Regen: 0.88 | Mana Regen: 0.89
Attack Speed: 1.40 | Armor: 3


Seed of Corruption (E)
Seeds a targets mind, altering its memory for a short time, retrieving that memory for Maha Valio.

Rank 1 : Swaps places with one of targets skills, allowing you use of that skill. If the skill was passive target takes 4 damage each time they attack, if the skill was active target takes 65 damage each time they cast a spell. This lasts 8 seconds.
Rank 2 : Swaps places with one of targets skills, allowing you use of that skill. If the skill was passive target takes 6 damage each time they attack, if the skill was active target takes 110 damage each time they cast a spell. This lasts 9 seconds.
Rank 3 : Swaps places with one of targets skills, allowing you use of that skill. If the skill was passive target takes 8 damage each time they attack, if the skill was active target takes 155 damage each time they cast a spell. This lasts 10 seconds.
Rank 4 : Swaps places with one of targets skills, allowing you use of that skill. If the skill was passive target takes 10 damage each time they attack, if the skill was active target takes 190 damage each time they cast a spell. This lasts 12 seconds.

Mana Cost : 120
Cooldown : 30/26/23/20

Notes : Cannot effect ultimates.


Aural Mutation
Maha Valio draws from the powers of others around him, strengthening him as they weaken.

Rank 1 : Gains .5% total hp and mana for each target in the area, and lowers all enemies total hp and mana by the same amount.
Rank 2 : Gains 1% total hp and mana for each target in the area, and lowers all enemies total hp and mana by the same amount.
Rank 3 : Gains 1.5% total hp and mana for each target in the area, and lowers all enemies total hp and mana by the same amount.
Rank 4 : Gains 2% total hp and mana for each target in the area, and lowers all enemies total hp and mana by the same amount.

AoE of 500, does not effect targets immune to spells. If any enemy hero dies while under the effects of this aura, you permanently steal 1 random stat from them.


Calypsis (C)
Wracks the targets body with a wave of ethereal energy, draining it of its abilities.

Rank 1 : Can channel up to 3 seconds. Slows the target by 15 MS per second and deals 11 Damage a second. At the end of the spell you retain the MS target loss for 10 seconds, then it returns to them.
Rank 2 : Can channel up to 4 seconds. Slows the target by 20 MS per second and deals 24 Damage a second. At the end of the spell you retain the MS target loss for 10 seconds, then it returns to them.
Rank 3 : Can channel up to 5 seconds. Slows the target by 25 MS per second and deals 37 Damage a second. At the end of the spell you retain the MS target loss for 10 seconds, then it returns to them.
Rank 4 : Can channel up to 6 seconds. Slows the target by 30 MS per second and deals 50 Damage a second. At the end of the spell you retain the MS target loss for 10 seconds, then it returns to them.

Mana Cost : 85/90/95/100
Cooldown : 21/20/19/18

(Total MS gain/loss 1 - 45, 2 - 80, 3 - 125, 4 - 180).


Ephemeral Link (R)
Binds the targets being to that of Maha Valios, providing a short lived link between the two.

Rank 1 : Binds you and the target, making them unable to travel anymore than 650 range away from you. 55% of the damage target takes while under the effect of this spell is given to you as life. Lasts 4.75 seconds.
Rank 2 : Binds you and the target, making them unable to travel anymore than 550 range away from you. 70% of the damage target takes while under the effect of this spell is given to you as life. Lasts 5.5 seconds.
Rank 3 : Binds you and the target, making them unable to travel anymore than 450 range away from you. 85% of the damage target takes while under the effect of this spell is given to you as life. Lasts 6.25 seconds.

Upon cast this interupts channeling, and during this any transporting skills like blink and teleport are disalbed, like a net. If you drag the target you lose 35% movement speed. This only incurs if you move in the opposite direction of the target linked.

Has a seperate skill icon that can cancel the effect.


Mana Cost : 110/200/290
Cooldown : 45

Whadya think? I thought it was pretty cool when I wrote it down on paper, you know, thriving off others like a parasite.
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Last edited by MrZombie on Fri Feb 15, 2008 6:24 am; edited 1 time in total


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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

Posted: Thu Feb 14, 2008 11:49 pm

mm i have a question about the ulti. for example if u binds an enemie and the you run to your base, the target will be force to follow you?

Andd Calypsis what is his casting range? if the enemie run 1000(range) away, you´ll keep stealing ms?

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MrZombie


Dominating Posts: 110 Joined: 08 Sep 2007 gold

Posted: Fri Feb 15, 2008 12:33 am

Yes you can drag a target with the ulti. Maybe I should add in a resistance factor that when you move away from the enemy you move 35% slower.

And the casting range on Calypsis is the same as all the other channeling spells. I think it has like a base casting range of 700 and if they move farther than 1000 range away it cancels or something. Same thing.
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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

Posted: Fri Feb 15, 2008 12:44 am

nice thats gives some balances butt what about cliff and trees¿

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MrZombie


Dominating Posts: 110 Joined: 08 Sep 2007 gold

Posted: Fri Feb 15, 2008 12:54 am

It'd phase them.
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

uhmm... uh huh...

Posted: Fri Feb 15, 2008 4:51 am

well, nice idea here...
although some skills confuse me..

1st skill, ok you steal a target's skill and you can use, it while the target takes damage when he casts a spell? i mean, if you stole his skill, what skill would he be able to use?
with that said, i don't think he will take damage, since you've already taken his skill, so he has no skill left to use?..

2nd skill, you have 4% more hp and mana than enemy heroes, well, that's not much of a difference maker..

3rd skill, speed drain while dealing damage.. ok.. sounds ok..

4th skill, shackles with movement huh? nice.. but a question here.. what if you were being attacked by enemy heroes? can you pull away from your target, since you'll be slowed by dragging his fat asz.. lolz

Alien
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bandai


First Blood Posts: 49 Joined: 28 Jan 2008 gold

Posted: Fri Feb 15, 2008 5:46 am

yea i think the ulti sometimes will play against you,but its only for 6,25 seconds.

Maybe you should add another skill, for left the binded enemie free

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MrZombie


Dominating Posts: 110 Joined: 08 Sep 2007 gold

Posted: Fri Feb 15, 2008 6:21 am

1st skill - Say you steal zueses lghtning bolt, but he still ahs arc and ultimate. If he casts either of those he will take 190 damage. Basically it is meant as a single spell silencer that is also capable of silencing passives. Like you steal bash from someone, each time they attack they are dealt 10 damage, and they've given you their bash for the duration.

2nd skill - If all 5 heroes were there you would actually gain 10% more life and mana, and they would all lose 10% total life and mana. So there would all of the sudden be a big gap in their life and mana. Also affects the creeps. so if you have 3 enemy heroes traveling with about 10 creeps, they all lose 26% of their total life and mana and you gain that much until they exit the aura.

Ultimate - I guess I'll add a second icon to cancel the effect. The thing is at level 2 you can attack the hero you are linking, and you have and extra 85% lifesteal. Not to often will you be draggin the target, unless you have a blinker and want someone near to get closer to stun it faster.
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Ghost


Beyond Godlike Posts: 3145 Joined: 01 Jan 2007 gold

Posted: Fri Feb 15, 2008 9:03 am

grr now i need to find my book and tear out the page entitled parasite because it would look like a rip.
why am i so dame conservative in my hero posting ^_^

meh i like some of the ideas from this one better.
i might fuse the 2 together.. oneday

anyway i like the skills and the ultimate is awesome for the 1k heal provided by laguna blade ^_^

balanced but unbalanced when in the right situations.. like juggs
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Shimrra_3


Supreme Overlord
Chambermaid Posts: 2460 Joined: 19 Dec 2006 gold

Posted: Fri Feb 15, 2008 3:05 pm

I think the ultimate may need to be channeling. Consider that if he can't go 450 away, logically neither can you. Seems cool.

Now this I find imba. "At the end of the spell you retain the MS target loss for 10 seconds, then it returns to them." So you keep their 180 for 10 seconds? And they don't get it back until 10 seconds? Correct me if I'm wrong.
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MrZombie


Dominating Posts: 110 Joined: 08 Sep 2007 gold

Posted: Fri Feb 15, 2008 8:41 pm

That is if you can get the full channeling off, then yes.
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chynezriceboi


Killing Spree Posts: 95 Joined: 14 Dec 2007 gold

Posted: Fri Mar 14, 2008 7:56 pm

ahh too much to comprehend, so heres what i had problems with, while i skimmed through it

1. lack of strong synergy
2. aura mutation is good, but can lead to bugs and stuff, plus it targets EVERYTHING? thats alot of extra life and stuff. roshan is just considered "ancient" so it may or may not be affected <.<
3.name is from yugioh, dont ask why i remember this small detail, thus it can lead to legal proceedings and also loses originality.
4. does his title "reason stealer" match his skills... the only thing he steals is a skill and their life/mana....
5. mana should be 286 not 285
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mjs


FIMBULVETR
Godlike Posts: 1519 Joined: 11 Oct 2006 gold

Posted: Mon Mar 17, 2008 10:25 am

ulti should be channeling...
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