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Daypan, The Dwarven Blacksmith

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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Daypan, The Dwarven Blacksmith

Posted: Fri Apr 11, 2008 9:26 am

Daypan - The Dwarven Blacksmith
Range: 110 | Move Speed: 290
Primary: STR
Str: 25 + 2.5 | Agi: 20 + 2 | Int: 15 + 1.5
Damage: 55 - 65 | HP: 625 | Mana: 234
HP Regen: 1 | Mana Regen: 0.73
Attack Speed: 1.40 | Armor: 5

A dwarf skillful in refining ores and forging weapons, he created the most notable arms, but never used them himself in combat. The Lich King came to know of these weapons and went to his cabin to steal them. The Lich King noticed one sword that are covered with a blanket of chilling air humming around the blade. Daypan returned to his cabin surprised to see all his weapons gone, with only a fire orb left in his shelf. Holding it in his hands, the orb glowed in his his eyes burning with anger and revenge.





Blazepitch ()
Adds an additional boost to damage and decreases enemy target's movement speed by a small percent. Orb effect. Slow lasts 4 seconds.
Level 1 - +10 additional damage, -5% movespeed
Level 2 - +15 additional damage, -10% movespeed
Level 3 - +20 additional damage, -15% movespeed
Level 4 - +30 additional damage, -20% movespeed
Orb effects do not stack.
Mana Cost: N/A
Cooldown: N/A
Framework: When you attack an enemy, little flames appear on them.


Scorch Buckler (C)
Enchants his shield with Blazepitch's flames, increasing defense and dealing damage to ememies that are beside him, but at the cost of slowing his attack speed. Lasts 15 seconds for all levels.
Level 1 - 3 bonus armor, 20 dps, -10% atkspd
Level 2 - 5 bonus armor, 25 dps, -15% atkspd
Level 3 - 7 bonus armor, 30 dps, -20% atkspd
Level 4 - 10 bonus armor, 40 dps, -25% atkspd
Mana Cost: 100
Cooldown: 30,25,20,15
Framework: much like ishkafel's ion shell, the orbs will rotate him, but reddish in color..


Fire Spirit (F)
Scorches enemies in flames, dealing a blast of damage and intense damage per second.
Level 1 - 50 initial damage, 25 dps for 3 seconds
Level 2 - 100 initial damage, 25 dps for 3 seconds
Level 3 - 145 initial damage, 35 dps for 3 seconds
Level 4 - 195 initial damage, 35 dps for 3 seconds
Mana Cost: 110,110,120,120
Cooldown: 15
Framework: a red sonic wave...


Absence Strike ()
Deals bonus damage according to enemy target's missing life.
Level 1 - +15 damage per 20% of maximum life missing
Level 2 - +20 damage per 15% of maximum life missing
Level 3 - +25 damage per 15% of maximum life missing
Level 4 - N/A

Mana Cost: N/A
Cooldown: N/A
Framework: When learned, Daypan's sword gives a more brighter flame...


plz comment on this... thnx.. Ü[/img]


there.. i edited it once again.. Bleh!
edited the ulti.. take a look again..

Last edited by peppo51 on Thu May 01, 2008 12:52 am; edited 5 times in total


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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Sat Apr 12, 2008 2:02 am

y arent anyone posting on this thred?? huhuhu... Hysterical
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tr3ncht0wn


Warnings : 4 Godlike Posts: 1254 Joined: 18 Feb 2007 gold

oh be hey

Posted: Sat Apr 12, 2008 9:18 am

you happy now?

base stats are too high, stat gain per level is too low...

skills are ok..

ultimate is a bit weak, 10 damage for 15% life missing??? even if u get 90% off, you'll only get 60 bonus damage.. ULTIMATE skills are ultimate for a reason...

Alien
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Saiyuki_Hakusho


Monster Kill Posts: 383 Joined: 12 Feb 2007 gold

Posted: Sat Apr 12, 2008 12:19 pm

(Ahem) ok, i'm posting... skills are fine.. ulti.. hmmmm.. not bad.. (balanced)
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maxmit


First Blood Posts: 12 Joined: 14 Jul 2007 gold

Posted: Sat Apr 12, 2008 2:02 pm

I'm with tr3nchtown about the stats.
HP regen alittle high too.

Blazepitch
Maybe lower level 4's damage to 25. Considering his overall build, he will dominate Bone Clinkz anytime.

Scorch Buckler
Seems alright

Fire Spirit
Does the cooldown seem a little long? Hysterical

Absense Strike
Seems ok. What with Blazepitch, it'd add up to quite a damage plus a slow.
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Then again, I'm a noob, what do I know? Hysterical

Intelligence is the flower of discrimination. There are many examples of the flower blooming but not bearing fruit.


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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Sun Apr 13, 2008 2:46 am

ok.. so i edited this.. take a look again..
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Saiyuki_Hakusho


Monster Kill Posts: 383 Joined: 12 Feb 2007 gold

Posted: Sun Apr 13, 2008 5:42 am

Ok..thx for editing..@peppo51 do you know how 2 put avatar? go to graphics center... if you don't know how to...
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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Sun Apr 13, 2008 11:56 pm

i dont know where to get graphics...


BTW, i edited the skills again..
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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Tue Apr 15, 2008 6:08 am

any more comments???
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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Wed Apr 16, 2008 2:24 am

i guess this hero is fine by now.. noone is posting critics anymore.. Cool
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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Thu Apr 17, 2008 1:48 am

ill criticize my own work now.. hehe.. Cool
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chynezriceboi


Killing Spree Posts: 95 Joined: 14 Dec 2007 gold

Posted: Wed Apr 23, 2008 8:46 pm

very interesting hero, bfury ftw

i see a lack of synergies and a bunch of "selfbuffs", but i guess its good

nothing "new"
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sqjpop1


First Blood Posts: 12 Joined: 26 Apr 2008 gold

Posted: Tue Apr 29, 2008 2:38 pm

skill can make it better. ( more dmg, ulti more powerful, no orb effect) and it will be better
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peppo51


Dominating Posts: 154 Joined: 27 Feb 2008 gold

Posted: Thu May 01, 2008 12:53 am

edited the ulti..
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