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DotA Allstars 6.51
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DotA Allstars 6.51
Posted: Sat Feb 23, 2008 5:40 amDotA Allstars 6.51
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6.51 Changelog
===============
* Fixed a bug with Kellen's Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen's Dagger
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
* Fixed Medusa's Mana Shield from triggering Essence Aura
* Fixed Searing Arrows' tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen's Dagger tooltip
* Undid some of Morphling's base damage buff from last version
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker's Reagents from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker's spell descriptions (203050)
* Improved Sange's percentage and Yasha's percentage, and lowered the recent buff on S&Y a little
* Fixed Vladmir's Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor in True Form
* Improved the effect timing on Split Earth (187877)
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon (183079)
* Changed Battlefury recipe slightly
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form's manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge's secondary ability from evasion to magic resistance
* Replaced Phantom Assassin's Shadow Strike with a different similar ability (132694)
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
* -swap is now allowed in -sd
* Fixed some minor neutrals' vision and pathing glitches
* Lowered level 1 and 2 cast range on Replicate
* Lowered Phantom Assassin's cast animation time
* Fixed a bug with Exorcism's cooldown after leveling Witchcraft
* Fixed some issues with -ah
* Refined how some kill related messages and sounds are shown
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250 gold
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
* Lowered Manta Style's cooldown a bit
* Fixed a bug with Voodoo Restoration and Impales
* Fixed a bug with invoker in -spreverse
* Fixed some inconsistencies with tower visions (TheLoneWolf14)
* Increased duration of Lycanthrope's wolves a bit and allowed them to attack air
* Temporarily disabled -unstuck command
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Sweet. Here's hoping that I random Mortred on my next game.
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Yehey they change Dagger a little bit but for some they will just not but it because you know what.
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What happened to dagger?? Same effect?
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wow..what a buff for perseverance
the item is getting more and more buffs wich each patch.
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new dagger has lower damage(80 pure), 2.5 times greater casting range, longer slow effect and greater slow
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This is Mortred's version.
I used Stifling Dagger to last hit creeps. Got Bfury at lvl9, dominator before reaching 11.
Dominated the Dark Troll.
Stifling Dagger, blink strike, Ensnare, Stifling Dagger, Blink Strike.
LOL!
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yeah more originality at mortred... he used to share two same skills (shadow strike and blink strike) with other heroes.
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@orochi
seems like stifing dagger is imba. by what compared to SS? manacost?
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25mana, 10sec cooldown.
160 damage to creeps, 80 to heroes. Slows targets by 35% for 4.5 secs.
I use it to last hit lol.
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Stiffling Dagger is really for early game last hitting and hero harassing paired with normal attacks.
Late game its just for the slow. It's still good anyway.
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Its now perfect with low int of morty.
Anyone know the new battlefury?
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yeah mortred has been really buffed together with his core item battlefury which also became cheaper...
and talk about buff 2% increase in counter helix is insane i really love playing him more than ever, i think fwii will really like this...
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At least .51b is better than .50b
From the start until .49b everything was good.
Until they made some major changes at .50b
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Nah, how about the Dagger?
They should at least remove the word "ESCAPE" from Kellen's Dagger of Escape.
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