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Diablo - The Lord of Destruction

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Dethklok


First Blood Posts: 4 Joined: 29 Apr 2008 gold

Diablo - The Lord of Destruction

Posted: Tue May 13, 2008 11:11 pm

Diablo
Lord of Destruction
HP: 584 Mana: 200
STR: 21 + 3.5 per level
AGI: 10 + 1.8 per level
INT: 16 + 2.0 per level

Ghostfire: The fury of all of Diablo's previous victims is unleashed in a torrent of flames. Targeted spell with 600 range. Ghostfire damage increases by 7 for every creep, 20 for every hero killed.
Level 1: 150 damage
Level 2: 275 damage
Level 3: 350 damage
Level 4: 425 damage

Hellfire Nova: Diablo summons vicious flames from hell to incinerate all enemies around him. Enemies who tread on the flames left by Hellfire Nova take damage over time. 2 second cast time. Channeling.
Level 1: 175 damage + 3 damage/sec. Lasts for 10 seconds
Level 2: 275 damage + 4 damage/sec. Lasts for 20 seconds
Level 3: 375 damage + 5 damage/sec. Lasts for 30 seconds
Level 4: 475 damage + 6 damage/sec. Lasts for 40 seconds.

Bone Cage: Fools who dare to attack Diablo often find themselves imprisoned by walls of bone. 11% chance to trap at all levels
Level 1: 1.5 second duration
Level 2: 2 second duration
Level 3: 2.5 second duration
Level 4: 3 second duration

Soulstone: Diablo stores his own corrupt soul into a stone and gives it an ally, ensuring his own immortality. Reincarnation acts like Aegis of the Immortals. Stone takes up an inventory slot of the hero it is given to. When Diablo dies, all enemy heroes gain vision of the stone's carrier. The carrier loses movement speed and armor. When Diablo dies, the carrier is immediately forced out of his respective base if he is in it. The carrier cannot return to the base for 60 seconds.
Level 1: Reincarnates at 50% HP, Carrier loses 150 ms and 7 armor
Level 2: Reincarnates at 75% HP, Carrier loses 100 ms and 5 armor
Level 3: Reincarnates at 100% HP, Carrier loses 50 ms and 3 armor

Please do not flame if you think this hero is imba. Politely post any changes you think should be made and I will do my best to fix it.

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Bard Man


Mega Kill Posts: 791 Joined: 15 Mar 2007 gold

Posted: Wed May 14, 2008 6:12 am

Here's a change, dumbass. DIABLO ISN'T THE LORD OF DESTRUCTION!!!

HE'S THE ****ING LORD OF TERROR!!!

BAAL IS THE LORD OF DESTRUCTION ****HEAD!!!!!

GET YOUR BULL**** STRAIGHT BEFORE YOU POST!!!!!

~Stomps off.~
_________________
This is the point from which I could never return,
and if I back down now then forever I burn.
This is the point from which I could never retreat,
cause if I turn back now there can never be peace.
This is the point from which I will die and succeed,
living the struggle, I know I'm alive when I bleed.
From now on it can never be the same as before,
cause the place that I'm from doesn't exist anymore.


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pomlaos


Mega Kill Posts: 538 Joined: 27 Nov 2007 gold

Posted: Wed May 14, 2008 6:53 am

yeah like what bardman mention earlier true that diablo is the lord of terror. I don't want to flame but i would like to say his stat gains is very high.
7.3. and the 1 and 2 skill is too imbalanced to. Too much damage. and the damage is gain even more. so if say i kill 100 creeps with that the damage would be like 1125 damage all around diablo.
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Dethklok


First Blood Posts: 4 Joined: 29 Apr 2008 gold

Posted: Wed May 14, 2008 4:43 pm

Ah thanks pomlaos, I'll try to fix it when i have the time. Although I intentionally made Hellfire Nova very powerful because a 2 second channeling time can be easily interrupted by any mini-stuns (Shuriken, MKB, etc), normal stuns (Storm Bolt, Impale, etc), or it can be avoided by simply running away when Diablo is seen channeling.

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great_pimps


Dominating Posts: 191 Joined: 14 Feb 2008 gold

Posted: Wed May 14, 2008 11:10 pm

well is it starting at the given damages or is it like shadowfiend were u have to earn it by last hittin
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XHellspawNX


Monster Kill Posts: 377 Joined: 17 Sep 2007 gold

Posted: Thu May 15, 2008 9:39 pm

Bardy is absolutely right!!!

Anyway...think of this...2 spells with 425 damage+++

7.3 stats...omg...lol...Roof has 7.2!!!

3.5 str...man this is a dpser tank and a nuker...lol...

Your ulty is a bit stupid...whats the point to give an item to someone wich is gonna send him back to your base or make him go out to die?

Think that your opponents are in your base and u give this item to an ally...when u die he will just run around....
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azuredota


Dominating Posts: 157 Joined: 29 Apr 2008 gold

Posted: Sun May 18, 2008 2:57 am

omg..skills with 400+ dmg..wth!!! NERFNERFNERF!either his hp be reduced to a pathetic amt or nerf da skills!!!

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(0_0)godlike?


First Blood Posts: 42 Joined: 15 May 2008 gold

Posted: Sun May 18, 2008 7:53 am

His first and second skill has too much damage.
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Sun May 18, 2008 2:32 pm

haha classic bard, u got a way with words my friend.
anyhow, lets straighten this crap out.

Ghostfire: ...aight, simple guideline, NEVER EVER EVER make a skill deal more than 400 initial dmg, unless it comes at a significant cost to the caster, or the dmg is dealt ova tym etc. this gets extra ire from me cos it AOE!!!!
here the skill has no cast tym wat so eva and deals even more dmg! "Ghostfire damage increases by 7 for every creep, 20 for every hero killed. " if that is along the lines of nevermore's or pudge's skill..well ur out of ur mind.

Hellfire Nova: "Diablo summons vicious flames from hell to incinerate all enemies around him." does that mean its a melee AOE? If that is the case the dmg cud b justified 4 this 1 skill, cos i mean wat idiot wud stand near u when ur charging it. wud jst b a gud farming skill.

Bone Cage: this lyk net? or lyk a stun? cud u say blink out of it etc? cast spells? range attack? melee attack enemies close enough?

Ult: blah, Don't c the team benefit of sacrificing a teammate who had the common sense not 2 get killed when u urself hav...

btw include things such as manacosts cd's etc, cos everything here is utterly imba till we get a scope of how much it costs. Also let us kno if he is int or str? cos his skills dont seem 2 fit either (reincarnate 4 an int hero...seems sumfin more suited 4 a late game carrier..hence u'd think str..but then he is spell dependent..hence int...) and yeh nerf the stat grow *hand 2 face*
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mangoman


Warnings : 1 Mega Kill Posts: 675 Joined: 12 Aug 2007 gold

Posted: Sun May 18, 2008 2:33 pm

haha classic bard, u got a way with words my friend.
anyhow, lets straighten this crap out.

Ghostfire: ...aight, simple guideline, NEVER EVER EVER make a skill deal more than 400 initial dmg, unless it comes at a significant cost to the caster, or the dmg is dealt ova tym etc. this gets extra ire from me cos it AOE!!!!
here the skill has no cast tym wat so eva and deals even more dmg! "Ghostfire damage increases by 7 for every creep, 20 for every hero killed. " if that is along the lines of nevermore's or pudge's skill..well ur out of ur mind.

Hellfire Nova: "Diablo summons vicious flames from hell to incinerate all enemies around him." does that mean its a melee AOE? If that is the case the dmg cud b justified 4 this 1 skill, cos i mean wat idiot wud stand near u when ur charging it. wud jst b a gud farming skill.

Bone Cage: this lyk net? or lyk a stun? cud u say blink out of it etc? cast spells? range attack? melee attack enemies close enough?

Ult: blah, Don't c the team benefit of sacrificing a teammate who had the common sense not 2 get killed when u urself hav...

btw include things such as manacosts cd's etc, cos everything here is utterly imba till we get a scope of how much it costs. Also let us kno if he is int or str? cos his skills dont seem 2 fit either (reincarnate 4 an int hero...seems sumfin more suited 4 a late game carrier..hence u'd think str..but then he is spell dependent..hence int...) and yeh nerf the stat grow *hand 2 face*
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Harass,deny,farm,kill,destroy,spend,support,own.
Dota, it's simple.


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palkia13


First Blood Posts: 1 Joined: 26 Mar 2008 gold

Posted: Mon May 19, 2008 1:04 pm

imba in myh opinion

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