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Lifesteal on Lifestealer, Wheres the synergy?
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Lifesteal on Lifestealer, Wheres the synergy?
Posted: Fri Aug 01, 2008 1:04 pmI personally feel that Lifesteal on Naix is NOT the most suitable. Its actually optional IMO.
First, lets look at the synergy with hes skills:
Rage
Lifesteal doesnt really have more synergy with this skill than any other damage item or orbs.
Feast
No need to explain. No synergy at all. What truly make this skill more effective is attack speed and armor reduction.
Open Wound
Again, More DPS is needed to heal more from opponent. More DPS is also needed to kill in the slow duration.
Infest
N/A
So you can see apparently, Lifesteal doesn't synergize well IMO. It may fit his name and very similar to his skills but there are items which work better with his skills:
Examples:
Corruption Orb (stygian)-
Allows much more damage to be dealt by infest and of cos more lifesteal from Open Wound.
Chain Lightning orb (maelstrom)-
The chain lightning do steal life from Open Wound, has perfect synergy with Rage and makes up for your lack of AOE or multiple target damages.
and a few more (maim, frost)...
So, what do you think? Am i wrong about it?
Do you still think lifesteal really is the perfect orb on Naix?
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I kind of agree, in that other orbs do work very well on him. I like getting satanic/MoM on him though, because once the enemies hero is low, feast isn't as effective (huskar is pretty much a perfect counter to him), so once they're under half health, activate ability and it increases my DPS enough to finish them off fast.
That being said, you're right, Skadi's slow works well, he has fast aspd to set off chain lightning, corruption increases his DPS by ALOT, etc. etc. I find that the two orb itmess gotten most commonely (sny or satanic) are the ones that have a str component, whereas somethign like mjollnir is good on him, but the stats aren't as effective as they would be on say.. razor.
Skadi works really well.
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your argument is good.
Naix gets weaker the longer a fight progresses as his lifesteal gets less effective, so some people use active satanic to regain the lifesteal he loses.
Ever fight a naix with that amazing lifesteal? Satanic also increases his tankyness, yes damage items are good too, i prefer a mkb-tread-satanic build but deso is alright too, just leaves him a bit more fragile.
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@ noobifier...
feast doesnt grow weaker as the fight progresses... it deducts hp from MAX hp, not current/ or you're talking about late game... it's a LOT more effective late than early...i prefer another chasing item for him, S&y
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no0bifier wrote:
your argument is good...
....
your argument is good...
....
Yes, lifesteal is good on almost all DPS (it my fav orb
)
But what i am saying here is that lifesteal on him, is just like on any other hero (or maybe slightly worse). No special benefits from his skills.
Also, satanic is a good item on him, if he has some serious damaging items (Buriza, Radiance, BF etc)
i cant deny that.
ic4three778 wrote:
@ noobifier...
@ noobifier...
Sorry, but you've got your facts wrong.
@every1 who said feast gets less effective as your enemy HP gets low
Yes, you do still less life, but you still have your open wound. Lifesteal allows more lifesteal, but doesnt damage/str item also increase the lifesteal? and also kill faster?
Note: This is an discussion about orbs, not any particular items. (because if you think agility from M'joll is wasted, you can always choose NOT to uprade it.)
Last edited by sfsy1 on Fri Aug 01, 2008 1:24 pm; edited 1 time in total
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what about vlads? no orb there, so leaves room for other orbs(IMO corruption is the bes, and skadi or maim isnt rly needed cuz he has a slow)
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it's just a way of thinking, people like to group similar things together, hence lifesteal on Naix and Mjollnir on Razor and Raijin
I would have to agree with Serpentson though, Feast looses it's effectiveness so lifesteal is always good to keep you from dying. Satanic and MoM are probably the best orbs since one tanks you up and gives a little dps while the other gives you a lot of dps and is pretty cheap
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@ic4three778
It deducts CURRENT HP not MAX..
don't you realize that it would be so imbalanced if it dedcuts from max hp
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ic4three778 wrote:
@ noobifier...
feast doesnt grow weaker as the fight progresses... it deducts hp from MAX hp, not current
@ noobifier...
feast doesnt grow weaker as the fight progresses... it deducts hp from MAX hp, not current
Wrong. Quoted from dotastrategy:
Regenerates a portion of enemy's current HP and deals the same portion per attack.
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folechno wrote:
...
I would have to agree with Serpentson though, Feast looses it's effectiveness so lifesteal is always good to keep you from dying.
...
I would have to agree with Serpentson though, Feast looses it's effectiveness so lifesteal is always good to keep you from dying.
okay, this seems like a sound and valid arguement here
However, by stating that without lifesteal you may not survive, is sort of saying all other hero without lifesteal (eg Razor with M'jollnir etc.) cannot survive.
However, you have to consider that other damaging/damage amplifying orbs ALSO steals a huge amt of life from the enemy, and provides damage so that even if Feast deal less damage, you are still lowering the enemy's hp and a decent rate...
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I suggest getting Armlet of Mordiggian in early game because its cheap and can be really helpful. But other builds can be good too depending on the player using the specific character.
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grubby_striker wrote:
I suggest getting Armlet of Mordiggian in early game because its cheap and can be really helpful. But other builds can be good too depending on the player using the specific character.
I suggest getting Armlet of Mordiggian in early game because its cheap and can be really helpful. But other builds can be good too depending on the player using the specific character.
read the first post and stay relevant!

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it depends on the situation in my opinion
whether you need a slow(eos), corruption(deso), lightning(maelstrom), lifesteal or any other orb out there.
it also depends on the person on what he wants.
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Also agreed, once they're low on hp, you can open wounds for extra lifesteal + they won't get away, however that being done takes away your anti-escape skill. It also frees up a spot for orbs, since you're using open wounds instead of satanic/mom effect. Skadi/SnY gives you ability to chase them, or corruption lets you kill them before they can leave.
The loss of effectiveness from feast that I'm worried about isn't in the lifesteal, but in the DPS. As I mentioned, this makes huskar a very very effective counter against naix, so to increase the DPS specifically when they're hp is low, the only way to do this is with activation from satanic or MoM, the other orbs all give you constants, without an activatible DPS skill (mjo gives shield, but that's for protection instead of DPS, any other orb activates?).
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Hmmm. .
not entirely . .
i go for HotD on Nai'x then hold Satanic . .
I go for Butterfly first for added ASPD then BKB for continues Rage . .
then build up Satanic . .
Lifesteal makes Nai'x an even great tanker and carry in one ..
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