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MAKING THE TOWER'S ATTACKs CONTROLLABLE.. NICE Eii..
DotaStrategy.com Forum Index > Bugs & Suggestions > MAKING THE TOWER'S ATTACKs CONTROLLABLE.. NICE Eii..
MAKING THE TOWER'S ATTACKs CONTROLLABLE.. NICE Eii..
Posted: Sun Jun 29, 2008 4:33 pmmaking the game more exciting makes the heroes able to direct the towers attack to any unfriendly units arounbd its attack radius[/i]
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would be gay for heroes like furion, which uses the treants as tanks...also you would always be attacked as soon as u are in range...
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... but wrong place too. moved to "bugs and suggestion"
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lol?
early game = stun tower whack = kill kill kill?
that'd be weird but with 5 ppl controlling wont there be confusion?
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It can be a good idea - I don't like the fact about towers attacking siege units last, when they should be attacking them first since they are doing the most damage to the tower.

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It might be good, but I'd rather they change the towers' AI.
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But you have to like it when your siege units are destroying their tower:) And ofcourse, this is a stupid tower control idea.
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Not controllable, more like change the targeting priority [units attacking heroes -> unit with least HP -> Siege unit -> others]
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Hmm 5 guys controlling the tower, it will be like animation cancelling and ur tower wont attack anyone!
The above suggestions to target siege units first i agree to though.
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