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The equaliser of the magi

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Total Votes: 2

what do you think of the item?

No ending time set.
it will be ok for some heroes only 0% [ 0 ]
0%

this item will make casters too imba 100% [ 2 ]
100%

finally the caster heroes will have a chance against impa bashers/tanks 0% [ 0 ]
0%

psyanoid


First Blood Posts: 2 Joined: 26 May 2007 gold

The equaliser of the magi

Posted: Wed Jul 02, 2008 5:10 am

ok so this is my first item idea (actually its my first post in ds) but i have played dota for a couple of years and seen that caster heroes become food late game to dpsers, bashers, and tanks. so i thought of this item to balance the game.

The equaliser of the magi

Required-
Mystic staff -2700
Messer's Reaver – 3200
The equaliser of the magi scroll – 1000

Gives-
30 to intelligence
30 to strength

Passives-

1. Enhance spells (activates only when hero reaches
level 1Cool:-
- 20% chance to ignore natural spell resistance
- 50% chance to ignore hod/planewalker's cloak
spell resistance
- 80% chance to ignore the passive spell resistances of
heroes (pudge's, viper's and anti-mage's)
- 30% chance to pierce BKB, repel, barrier and naix's
spell immunity

2. Un-bash :-
- 10% chance to reverse the effect of bash (activates only
when hero reaches level 1)

3. Equalise: Enhances skills of or gives certain abilities/
buffs to casters (activates only when the hero reaches
level 1Cool:-

Zeus – arc lightning becomes normal attack,
Ulti deals pure damage and also affects invisible
units/magic immune units.

Enchantress – increases attack range by 200,
cannot be bashed.

Rylai – frost bite stops any form of escape (blink, leap,etc)
Ulti becomes non-channeling

Slayer – ultimate increases attack speed by extra 50% per
level
Reduces casting time of light strike array

Silencer – glaives of wisdom stacks with (one)orb effect,
Curse of the silent simply becomes curse
(it can't be removed by casting spell)

Kotl – channeling time of first spell halfed

Enigma – black hole becomes non-channeling

Ogre magi – multicast also works on ignite

Tinker – rocket deals pure damage
Rearm takes 0.4 secs only

Furion – gives +5 armor aura
gives -5 armor aura
Ulti cooldown reduced to 40 secs

Techies – windwalk (active, gives invisibility and
20% movespeed increase, lasts 10 secs, 15 sec
cooldown)
(Cannot suicide for 3 secs after windwalk)

Chen - increases the powers of persisted creeps

Jakiro – ice path does 300 damage to all units hit
Increases attack range by 200

Thunder panda – barrier works for physical damage also

Puck – increases all stats by 20

Rhasta – increases move speed by 50

Leshrac – gives 10mp/hp per sec regen

Lich – ulti ignores creeps if more than 1 hero are
within range
Ulti speed equal to speed of omnislash

Krobelus – increases strength by 30
Carriron swarm cooldown 4 secs

Lion – mana drain becomes mana/health drain

Visage – 50% speed drained (gains 32% as before)

Qop – increases all stats by 20

Pugna – ulti time halfed (same damage)

Bane – does not take damage from own ulti
All stats increased by 15

Necrolyte – 15% non- orb lifesteal
40% increased attack speed

Witch doctor – paralyzing clask does 100 damage per bounce
to heroes also

Destroyer- increases hp by 700
arcan orb stacks with (one) orb effect (but
not lifesteal)

Warlock – gives 500 hp

Dazzle – 40% increased attack speed
Ulti cooldown reduced to 50 secs

Dirge – soul rip has no max unit cap
Gives 500 hp

Dark seer – gives 700 hp
Gives +5 armor

Invoker – 15% chance to bash (does not stack with basher)

Earthshaker – blink (active, 30 sec cooldown, unaffected
by damage taken)

Pitlord – movespeed increased by 20

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psyanoid


First Blood Posts: 2 Joined: 26 May 2007 gold

Posted: Wed Jul 02, 2008 5:13 am

the first and third passives should activate at lvl 18 only
i typed level 18 but it somehow came up with level 1*insert annoying smiley*

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TheGunslinger


Mega Kill Posts: 855 Joined: 25 Jun 2008 gold

Posted: Wed Jul 02, 2008 8:19 pm

Too cheap for this kind of item. Its suposed to ba a counter for everything, and its -bleep- too chep for that. Use more items as pieces, and make recepy cost some -bleep- money. But it would still be too imba for an ulti counter item...
_________________
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Thanks for the sig Thundercracker. (I edited it a little) ^^


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