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[Hero Idea]Chaos Assassin

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What do you this hero?

No ending time set.
Could have been better...(why?) 50% [ 1 ]
50%

Cool! 50% [ 1 ]
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[sun]


First Blood Posts: 29 Joined: 02 Feb 2007 gold

[Hero Idea]Chaos Assassin

Posted: Sun Feb 04, 2007 5:03 am

Wer’qurin - Chaos Assassin

The Sentinel is struggling in their war against the Scourge, especially Rikimaru, due to the lack of another assassin to combat his two rivals, Mortred and Anuberak. This caused the Sentinel to seek further help. Thus, Wer’querin joins the Sentinel and aids Rikimaru in the battle against the assassins of the Scourge.





Str: 20 + 2.0
Agi: 22 + 3.0
Int: 14 + 1.9

Primary:AGI
Range: 100
Health: 470
Mana: 210
Damage: 46-53
Movement:300
HP Reg: 0.85
Mana Reg: 0.45
Atk Spd: 1.35
Armour: 6[/center][/quote]

SPELLS

1)Blink
Short distance teleportation that allows one to move in and out of combat.

Lv1 –14 sec cooldown
Lv2 –10 sec cooldown
Lv3 – 7 sec cooldown
Lv4 – 5 sec cooldown
Mana Cost: 60
Note: The normal blink except the cooldown is a bit different.

2)Critical Strike
Wer’qurin stabs with great force doing high damage.

Lv1 – 1.5x Damage
Lv2 – 2.0x Damage
Lv3 – 2.5x Damage
Lv4 – 3.0x Damage
Mana Cost: 60/100/140/180
Cooldown: 75/65/45/30

3)False Image (Passive)
Creates images only when the hero is moving. Image cannot be controlled, but instead stays in one place. It can be targeted, but vanished when hit. Maximum of 2 image.

Lv1 – 1 image per 6 sec; image last 5 sec
Lv2 – 1 image per 5 sec; image last 6 sec
Lv3 –1 image per 4 sec; image last 7 sec
Lv4 –1 image per 3 sec; image last 8 sec
Mana Cost: N/A
Cooldown: N/A
Note: This also seemed to be cheap, but it's not. First, there's a limit to the number of images. Second, the image does nothing at all. This is merely used as a decoy to confuse enemies.

FINAL

Assassina Fatale
Wer’qurin does his final assassinating strike that damage randomly between the ranges.

Lv1 – 1.0x to 3.0x Damage
Lv2 – 1.5x to 5.5x Damage
Lv3 – 2.0x to 8.5x Damage
Mana Cost: 90/160/250/360
Cooldown: 240
Note: It does seem to be cheap at first, but it does random damage. And chances are you won't be doing high damage every time. This emphasize the chaotic nature of this hero.
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slayerofbill


First Blood Posts: 17 Joined: 06 Dec 2006 gold

Posted: Sun Feb 04, 2007 5:12 am

i guess its ok but the image thing is kinda dumb because you can just follow the images during a chase to find him and is his critical strike a spell?
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[sun]


First Blood Posts: 29 Joined: 02 Feb 2007 gold

Posted: Sun Feb 04, 2007 6:57 am

yes critical strike is a spell
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drew


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Site Admin Posts: 947 Joined: 08 Apr 2006 gold

Posted: Sun Feb 04, 2007 7:10 pm

This is really odd. How long does Critical Strike last when it is cast? And how does this stack with your ultimate? Kinda redundant, IMO.

OT: I'm working on a new hero idea. I know it's tough dude. Work on it more and use the hero builder under My Strategies.
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