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Shifter - a hero idea...

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cyro83


First Blood Posts: 2 Joined: 17 Jul 2007 gold

Shifter - a hero idea...

Posted: Thu Jul 19, 2007 3:49 am

Shifter
Jordan
Intellect hero

Extra skill - 25 mana
Shift - 45 sec cooldown
Switch to using dark magic or pure magic, when shifting, shift puts a 3 sec cooldown on all skills.

Skill 1 - 100 mana or 150 mana
Unstable light / Divine light - 30 sec cooldown
shoots a ray of light against the target dealing dmg based on in what shift your hero is.

lvl 1 - deals 125-200 dmg to an enemy target and deals 50-100 dmg to you / deals 125 dmg to an enemy target, this damage will ignore armor and do exact damage
lvl 2 - deals 175-275 dmg to an enemy target and deals 125-175 dmg to you / deals 175 dmg to an enemy target, this damage will ignore armor and do exact damage
lvl 3 - deals 250-350 dmg to an enemy target and deals 200-250 dmg to you / deals 250 dmg to an enemy target, this damage will ignore armor and do exact damage
lvl 4 - deals 300-400 dmg to an enemy target and deals 275-325 dmg to you / deals 300 dmg to an enemy target, this damage will ignore armor and do exact damage

Skill 2 - Passive
Dark aura / Pure Aura - 450 AOE
Gives nerby units an aura effect dependable on shift
lvl 1 - Gives nerby friendly units 5% increased walk speed and nerby enemy units 6% decreased attack speed / Gives nerby units an 1 hp per second regen aura
lvl 2 - Gives nerby friendly units 7% increased walk speed and nerby enemy units 10% decreased attack speed / Gives nerby units an 2 hp per second regen aura
lvl 3 - Gives nerby friendly units 9% increased walk speed and nerby enemy units 14% decreased attack speed / Gives nerby units an 3 hp per second regen aura
lvl 4 - Gives nerby friendly units 11% increased walk speed and nerby enemy units 18% decreased attack speed / Gives nerby units an 4 hp per second regen aura


Skill 3 - 200/175/150/125 mana (Channel)
Teleport - 90/80/70/60 sec cooldown
Teleports a target back to home base, targets, mana and cooldown is affected with lvl. Teleport has a 4/3/2/1 second cast time depending on lvl. (any damage will break the channeling)
lvl 1 - Teleports an enemy target back to his home base / Teleports a friendly target back to his home base
lvl 2 - Teleports an enemy target back to his home base / Teleports a friendly target back to his home base
lvl 3 - Teleports an enemy target back to his home base / Teleports a friendly target back to his home base
lvl 4 - Teleports an enemy target back to his home base / Teleports a friendly target back to his home base

Ultimate - 250 mana
Hellhound / Angel - 180 sec cooldown
Summons the avatar of your present mind, last 45 seconds

lvl 1 - Summon a dark Hellhound to aid you in battle, has mana burn (125 mana) / Summons an pure Angel to aid you in battle, heals nerby singel targets for 15hp (2 sec cast time auto cast) and is immune to spells, gives an +3 armour aura for nearby friendly units within an AOE of 500
lvl 2 - Summon a dark Hellhound to aid you in battle, has mana burn (175 mana), immolation (5 hp per sek) / Summons an pure Angel to aid you in battle, heals nerby singel targets for 30hp (2 sec cast time auto cast) and is immune to spells, gives an +6 armour aura for nearby friendly units within an AOE of 500
lvl 3 - Summon a dark Hellhound to aid you in battle, has mana burn (225 mana), immolation (10 hp per sek) and blink / Summons an pure Angel to aid you in battle, heals nerby singel targets for 45hp (2 sec cast time auto cast) and is immune to spells, gives an +9 armour aura for nearby friendly units within an AOE of 500




one of my first hero ideas what ya think? there are 2 different skills per skill if u see what i mean, which depends which shift Jordan is in...

Last edited by cyro83 on Fri Jul 20, 2007 3:26 am; edited 3 times in total


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mjs


Dark Light
Godlike Posts: 1440 Joined: 11 Oct 2006 gold

Posted: Thu Jul 19, 2007 4:08 am

the concepts are excellent but they need some more explaning to understand what they do and how they do it.
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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 gold

Posted: Thu Jul 19, 2007 12:51 pm

divine ligth kinda weak.. buff it up!!
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cyro83


First Blood Posts: 2 Joined: 17 Jul 2007 gold

Posted: Thu Jul 19, 2007 10:45 pm

buffed up divine light abit,
but its more like take the random high damage and damage yourself or take the safer exact damage

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